The Trials of the Gods are a series of Throne War Campaigns in Crowfall® where eternal heroes compete against each other in factional battles to prove their worth in fighting for their gods. These are their stories.
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I suspect that crafting, at least crafting armor, will not overtake wartribe common drops in a meaningful way until orange disc, orange belt.
Maybe if I crafted a set of green armor, the difference would have been better.
I did not have the treated steel additive. I would suggest you make treated steel baseline with a green belt equipped.
Long had the idea that one of the rewards for winning a campaign, could be a temporary gate in one of the temples in infected/GR that a guild could hook their EK to.
Requiring a reward token to set up a shop in those could also be interesting.
My Armorsmith's set up -
Legendary Armorsmith disc. Blue Armorsmith belt. crafting armor, crafting rings, crafting badge, white vessel
Blacksmithing 105, Difficulty Reduction 3.89, Experimentation 105, Experimentation Points 17, Experiment Difficulty Reduction 17 (tippers and badge)
The above represents hundreds of manhours. This is the combined efforts of every crafting line and every harvesting line and many hours of gold farming, across dozens of players. The interdependency is there.
Here is an image of fully rerolled crafted armor on the left. 10 pips in Armor, 7 pips in All Stats. On the right we have a set of white War Tribe gear.
Crafted vs Wartribe numbers
Armor - 1530 vs 1565
Resists - 187 vs 157
Dmg- 3.81 vs 2.86
I acquired this set of Wartribe armor from a lvl 27 zone in infected. Took maybe 5 minutes. I also had a full inventory of other items of varying quality and gold.