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  1. CROWFALL GAMEPLAY

    1. 50.3k
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    2. Welcome to Crowfall

      A place for new community members to learn more about Crowfall

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    3. Community Question & Answer

      Have a question? Our Community has answers!

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    4. Suggestion Box

      Packed full with your suggestions and ideas!

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    5. General Discussion

      A place to discuss all things Crowfall

      128.7k
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    6. 12.1k
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    7. Crafting & Economy

      Crafting and making profit.

      9.3k
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    8. Eternal Kingdoms

      Discussions related to building, maintaining and lording over your EK

      4k
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    9. 2k
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  2. CROWFALL COMMUNITY

    1. 293
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    2. 1.2k
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    3. The Great Hall

      A virtual town square-type meeting place to voice and discuss community-related concerns regarding ArtCraft's policies.

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    4. Introductions

      Introduce yourself! Welcome to the community.

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    5. Guild Recruiting

      Promote your guild or find some like-minded crows to flock together with.

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    6. Crows of a Feather

      Spread the word about your Crowfall-related projects include fan art, pod/webcasts, streams and videos

      10.2k
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    7. Roleplay

      Stay in character... and on target.

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    8. 8.6k
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    9. Web-Related Bugs & Issues

      Report web-related issues ONLY. Playtest related issues should be posted in the Testing forums.

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    10. ACE Development Partners

      Restricted access forum exclusively for those who've earned the "Monthly Q&A with ACE" backer reward.

      15.6k
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  3. BEYOND CROWFALL

    1. Tech Talk

      A forum for discussion hardware, software, digital and electronic technology and such

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    2. Off Topic

      Discuss off topic subjects here.

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    3. Other Games

      Discuss those other games that aren't Crowfall here!

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    4. 21.2k
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  • Recent Topics

  • Recent Posts

    • As someone that has been consistently critical over the last 5 years, not just a random drop in whine and leave, I see a difference between suggestions/criticisms that are plausible vs expecting a game studio to tailor make a game for a particular player or group that they might not want to cater to and or aren't capable of doing. If someone finds X fun and a game doesn't offer X, it isn't the companies main priority to change a game to make sure X is supplied. That might be to their own detriment but that's their option as a business. There are things to do in this game and if people don't find them fun, that's on them. No one is playing for a long list of reasons that can't magically be fixed instantly. If they do manage to fix them, which they are working on obviously, all previous reviews good or bad won't matter much. Someone would be a moron to skip on a good game due to pre-launch development issues.
    • see this is another thing that bothers me about the races---  one race: elken has the clear ADVANTAGE on many classes knight/templar/ranger/confessor the fact that elkin get runbuff + gap closer with KD + get dodges outweight 100 less atk power ( very miniscule damage reduction).    The elken also get  alot more con, which means alot more hp = survivability. The shadowbane bias is huge here-- where monstrous playable races/classes get ultra love.    
    • I've seen it in a few different places. Here's one:
    • I've also been having the same internal debate I've seen here.  One of the other things I thought about as concerning re: the racial choices was Elken vs Nethari vs High Elf.  Personally I like the Nethari for the PBAOE dot and fire damage increase, but I feel like their dodge cooldown is problematic, and will lead to people kiting you out of limited range.  You also don't benefit on the dodge cool down points (minimum of 2) to get spitting distance. Elken seems like a viable choice, but with their lower int cap you would lose 100 AP if you contrast that with either a High Elf or Nethari (200 vs 300 respectively max int caps).  You gain an additional knockdown and benefit from the dodge regen reduction more.   Was considering running either of these with Troubadour and Force Mage.  Does the Troubadour ranged slow benefit from any of the range increase cap etc Elken get or Range increase eyes?  Or the range increase talent in the lower portion of the mid confessor tree?  It seems like after you take Spitting Distance, nothing else will increase the range of the abilities that were reduced?
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