You are new here so i will go easy but this has been persistent for a long time now and the game is meant to soft launch this year either by summer or end of the year, on top of bugs lag makes it much harder to test and gives alot less motivation to play thus why servers sometimes are so dead. It always ends up being the same names who try to test the game every weekend with a few new ones you might see for a short time and no more.
Also damage is way off getting hit really hard by diff classes.
In this test, i tried ranger and confessor for the first time.
It is very annoying, that ranged skills dont arc and just shoot horizontally. You cant even shoot downhill or uphill, which should give you range advantage/disadvantage and makes fighting with even little amounts of height differences impossible.
Plus, with hunter, disengage never put me in ranged tray and it was so slow that its not viable to be used. better just dash back and run. feels like with the speed of disengage, the enemy could just run with normal running speed and stand in front of me directly after again. so whats the skill good for then?
I could not find any creatures to test skills on in PvE world (not the builder one) and the lag was really annoying. Half time i moved, latency juped up to 10k from 300 (playing in EU, server in Singapore), which made me rubberband very much. Its just, that I want to understand how skills work in a safezone versus simple enemies instead of directly fighting other players that know it all and dont even allow me to check how things work as im dead before i can do anything.