Has ACE offered us their vision of how the construction & token systems might be applied to campaigns?
Will build rights simply be a free-for-all, with guilds building cities they try to manage & outlying structures by rogue indies? If it's a token system, will tokens be looted or granted items? Would tokens be trade-able items?
Would outposts, forts & fortresses be pre-populated, or player placed? If pre-populated, would we need to build them up from the pre-placed foundation? If not pre-populated, would we need to lay them out from scratch like in EK, or would we buy the Ikea Umbressa Keep package - some assembly required?
Hi there! I am Ossis 33 from Spain. Looking for a guild to share the experience game. I have played a lot of games. Last ones WoW and AlbionOnline.
I am pretty new in this game and right now lost, but nothing you can fix with time. Right now casual player but with free time to play, farm or whatever needed.