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  • DEVELOPER TRACKER

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  1. CROWFALL

    1. News & Information

      Important news and information about the Crowfall. Only the Crowfall team can start new topics here.

      2.1k
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    2. Game Play

      Discuss the various systems, game play mechanics, and other elements of Crowfall. 

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    3. 1.2k
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  2. LIVE SERVER BUG REPORTS AND FEEDBACK

    1. Live Server, Web, and Localization Bug Reports

      Please tell us about any bugs or anomalies you encountered. Feedback should be reserved for the Feedback forum. Please report any exploits to support@crowfall.com

      298
      posts
    2. Live Server Update Feedback

      After your gameplay session, please give us your feedback about your experience with the latest update. Bug reports should be reserved for the Bug Report forum. Exploits should be reported to support@crowfall.com

      121
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  3. CROWFALL COMMUNITY

    1. 14.1k
      posts
  4. PLAYERS HELPING PLAYERS

    1. Support

      Players helping players.  Please do not post any account information on the forum and never give anyone the password to your account. For account issues please reach out to suport@crowfall.com

      597
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  5. PUBLIC TEST SERVER

    1. News and Information

      Public Test Server which will be opened periodically to test new content, performance enhancements or hardware changes still in development, before they are completed and approved for the live servers. Everything here is subject to change before reaching the live servers.

      219
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  6. ARCHIVE CROWFALL BETA

    1. 303.4k
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    2. 56.2k
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    3. 289
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    4. 6.4k
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    5. 42.7k
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  • Recent Topics

  • Recent Posts

    • You are mistaking people complaining about Motherloads only being done in a group, and thus some materials are locked away, with motherloads being difficult. I am pretty sure nobody thinks motherloads themselves are difficult, I don't!  I have soulstone tools coming out my ears, and all the discs belt foremans, no issue. Finding people willing to mine and quarry for hours is next to impossible, almost as impossible as finding anything you want to buy in an entire night of EK surfing. I actually know people that quit the game specifically because of resources being locked behind mother loads, paired with no real economy allowing them to purchase those resources. In Fact it will be the primary reason in 6 days I will likely, uninstall, and play something else. The game isn't good enough to warrant using a second account, and two boxing.
    • I will tell you one thing that really is grinding my gears.  This constant focus on their part to "force" people to play together.  There is creating group activities that give great rewards and people will freely choose to engage in for the rewards and then, there is what they are doing, desperately trying to make EVERYTHING a group activity and force people to play together.  If there is ONE thing that will get me to stop playing this game, its THAT.......
    • Don't get me wrong,  I am perfectly ok if they made it possible to get EVERYTHING solo.  I would much rather have that but this ole' motherload argument just falls flat to me.  It's really not that challenging.  Just holler in chat "someone hit rocks with me for 30 min and I'll give you  X."  "I'm not very skilled."  "That's not an issue, I just need someone to swing a hammer."  The things driving people away are MUCH bigger than this tiny thing and I'm confident if they fix all these other things, this tiny thing would not be the game ender.....  Also, I know of people using a second account to "swing a hammer" and basically they achieve the goal "solo". so....
    • You seem to be missing the point, hard core grinders that can't find one other person to swing a pick, will just flat go to another game. There are not a lot of people willing to mine for hours on end.
    • Heralds are the most reliable, boss mobs of all stripes occasionally cough one up as well.
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