I talked about this earlier in a thread about the Vassalage system. There is a system that can be more than a admin list of rights. Don't get me wrong, homage and vassalage that was used in the Middle Ages. was a list of rights. However, that list of laws was a two way street instead of a top down relationship. The person on top needed those men under him to protect his land and interests. The men under another needed rights and protection from competitors at their level or above. Those lower level lords need to protect their own lands and interests. A successful liege lord expanded his domain and the dominion of his faithful.
Just seems to me that if you want to build trust relationships that you would model it after the medieval design. Especially in a game that is emulating Game of Thrones socially and politically. It isn't like the human condition has changed from the Middle Ages. People are still people. The Victorian ideal of knightly virtue and men in shining armor is exactly that, an idealized fantasy. There were always violent and heartless nobles. They rose up the social hierarchy by surplanting their weak and marginalized "betters".
The real currency in CF just like in real life is always able bodied men. How many people can you bring to remove those that oppose you? Who is willing to step back up to the line after getting their body wrecked and their face bloodied? I can take away all of your toys and destroy all of your good works if I have enough hardened cutthroats.
Its getting much better with ever patch for 5.5
Others cant uses my camp fire to cook.
Corp pile can be hard to interface with till you find the Sweet spot.
Would like to see more chest for wall build mats. The 8 for wood chest and 1 for Stone and Iron chest is unbalance unless that is Intended to force fights in
the Adventure zones.
Needs to be fix before letting 5.5 out to live IMO
Do not see battle declared message at the keep.
If you die in the keep or Fort buildings your corp pile will move to the highest point which can make it very hard to get your body if not impossible
You don't optimize a pre-alpha for a release quality gaming experience. They won't even do that in Alpha either. The only amount of optimization they do is to make sure things are running on the live server well enough that they don't have to constantly check to see if the server imploded on itself (crashes).
If they did optimization throughout the development process (like what it seems you're suggesting here) of actually making the product into a full product then the release time frame we'd be looking at would be 2-4 years from now instead of a potential soft launch late this year. It's already been 3 years of development.
Making a video game isn't anything as simple as those clap lights. Can't just clap your hands a couple times and code, art assets, sound files, and perfect optimization just weaves together effortlessly. No product of any kind is ever made like that. You're assuming they aren't collecting data on various things, like server stability, already. In some cases the live servers have had 60-80 people on them at once and that's high numbers compared to during other test versions.