ACE Development Partners
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About jetah

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  1. I know this is quite the resurrection of a post at almost a year but I just found out about another games' integration. I wouldn't mind letting people know which campaign I'm in or if I'm in the EK. I'd still like to see some type of merging of Discord and CF! Here's a preview of what it looks like.
  2. I was just thinking about a Necromancer class. but the con of the class is the more it's played the faster it becomes 'corrupted by hunger'. Once fully corrupted, it become an NPC, thus losing the vessel. I really want a class that uses a scythe and can summon the dead, be it beast and/or humanoid. I love melee and ranged, depending on combat tray. Maybe this class could counter another class or discipline. Would be neat to have a major discipline specifically that allows the Necro to summon a player's vessel for a limited time (30 - 90s). Maybe the Necro could be the only class that can rez players. To balance this, the rez can only happen once per 20 hours and advances the hunger corruption. Maybe they'd get a bonus to the crafting of Necromancy as well though this could pigeon hole players into said class. As far as lore, they could be the keepers or container for YAGA. YAGA uses them to capture the memories of the dead, then consumes them. Summary: Necro class that wields a Scythe. Can be Ranged or Melee depending on combat tray. Ranged - 80% support and 20% damage Melee - 80% damage and 20% support As the class is used the vessel becomes corrupted by the hunger. Can resurrect 1 (maybe aoe up to 5) player every 20 hours but increases the corruption. Class can summon dead beast or humanoid. Major Discipline that allows the class to summon a players vessel for a limited duration.
  3. never heard of 0AD. But it remains that it cost too much to develop a client for such a minute amount of people. I could see ACE consider it if Linux had 10k people ready to play the game. Any number under 10k is just a waste of development cash.
  4. I mentioned this in one of the test feedback thread. I've actually found a bigger launcher courtesy of Fortnite.
  5. I could see rare gem nodes that spawn. Maybe a once a game month spawn. It would be as though someone found a diamond vein and could obtain a few dozen diamonds. This could be turned into a POI as well or a separate spawn. Gem mines can exist though I believe it's mostly diamond.
  6. I found a bigger launcher than CF.. I'll have to retract my previous statement about it being the biggest.
  7. While in the Skill menu's Escape doesn't back out of said section.
  8. patch ui is pretty big! It's the biggest I've seen and this isn't that type of compliment. [edit] When I minimize the patcher, can the icon show the download progress?
  9. Will the Elken have higher natural FoV because of eye placement on the head?
  10. Thoughts on Race ability to "see" differently at night?
  11. very decisive, such restrictions, much debate
  12. Either ACE drops the VIP and sell more cosmetics and account services or they make VIP great enough that people want it or they sell expansions and new classes as DLC. VIP can be traded in game because it's a physical item so everyone has access to it. I remember the first week playing Eve Online and it sucked with skill training but after that week it allowed me to train around my schedule. Eve's training at the very beginning was short 10-30m and 1h skills, at least CF is starting with multi-day skills. Skill training will be about time management.
  13. Let me tell you what I did in Eve Online, a game that Crowfall has borrowed so much from, when I started playing 10 years ago. This was a time before any skill queue! I set short skills while I was playing, when I was going to log off I made a decision to find a skill that would finish at or just before I woke up or set a multi-day skill that would run while I was sleeping and then continued while working and the commute back. Yes there were some times in the first week that sucked, sometimes I would wake up at 3am to swap a skill. Most of the time I'd forget and would swap it after work because I forgot to start a skill when I woke up. I only mentioned alt accounts because people have already mentioned in numerous post before that VIP would never be worth the cost, ever. Spending 60$ per account and having it for the life of the game is cheaper than 15$ per month. ACE has to find a way to make VIP appealing or they'd only get box cost income and not ongoing income (excluding any shop purchases of course).
  14. Are you saying passive training doesn't exist until you have VIP? I'm pretty sure passive training still exist without VIP. There's a problem when majority of your community say 'VIP' isn't worth it when you can buy X accounts instead. So there has to be a change to VIP to make it desireable to have. This just happened in Secret World Legends, many people didn't believe Patron (their VIP) was worth it so the company added more benefits to it to specifically tempt those that didn't want to getting it.
  15. It's amazing how the definition of P2W has changed for many people. It went from a complete paywall that needed to be crossed to have any chance to be competitive to just about 'any payment is P2W'. And for record, I'm not watching the video. I'm sure I could have read a text version in less than three minutes.