• Content count

  • Joined

  • Last visited

About Greenfox21

  • Rank

Profile Information

  • Gender
  • Location
    Germany, Darmstadt
  • Interests
    Anime/ Manga, RPG's, RTS, Strategie and MMORPG's.
    I like cooking, hiking and other stuff too.

    Writing some fanfiction for stress reliefe and english "anti-rust" programm. As my english is rusty ...

    I am german, and typing fast. Pleaes point to mistakes, but do it nicely xD. I have a weak hearth~
  1. ;D one more reason to up tha pledge. -- But i only wanted to say: Wow. It's neat looking~ And i only took an short look around. But there's alot to try out now. You're an devil Artcraft team ... my weekend will probably be gone now.
  2. True. I always undertestimate the stupidty of humanity xD.
  3. THE TEST KINGDOMS ^^. Hope that answers your questions. I doubt they will be lootable lateron. AND even if, no one will carry that stuff around in an campaign world.
  4. ^^ It's around 80~200 ms ping for eu people. If they have a smoewhat standard connection speed and a good pc. Still playable. IF it doesnt spike too much ^^.
  5. ... the L word. Leaveing out my anger at Daybreak Studios and old SOE. For reference sake. The more you voxelise stuff, the more burden on the server. Is it worth to have an fancy graphic on an ressource while you harvest it? What should change over sometime is, the amount of possible animations and steps to animate. So it wouldn't grow totaly stale ^^. But the mining/ gathering is only a small aspect in itself. The other things around it. Transporting, Guarding, Selecting and other activities around it make it interesting. Don't judge the alpha as finished product xD.
  6. Because we need an emote to induce that sense of superiority? Why even add something like that, just steal they're stuff xD.
  7. Sometimes it is important to be able to cancel a combo. Or you might be focused down by a group. Just cause you where locked in your skillcombo and couldn't even move if you wanted to. Just try not to use LMB if you want to stick to the combo ^^. Or use it to get closer/further away, then finish the combo. The timer leaves enough room for that.
  8. Actually. If you read trough alot of old posts. These potions give you the same crafting stats, as fully done "crafting skilltree" would give you. Or atleast alot better then the starting out stats. They will probably stay ingame for the first month or months, even after realese (in some form or way). To give everyone the chance to craft something worthwhile. Is suspect to change, as is most of the system [aka: we test, it's alpha. Not the full game. Not set in stone.]. It's actually good design. As there will be a diversity of crafters and trough that an living market. Better then guy one just doing all the craftings for the world. The problem is, that 20% difference (75% chance mostly on crafts for begginers) is alot if you don't know about it ^^. And there's alot of balance to be done in the end run. Before lamenting about design. Read and think. Let's stick with that non-constructive commentary too when the actual game is realesed.
  9. Yes, everything. Which is to be expected at an real alpha (game test. not game playing test.). New systems come in place and stuff needs to be wiped. So no weird errors make it overly hard. + some people tested the heck out of the ressource dupeing bug xD. A good thing was, that the wipe was planned to happen and not only because of that. There's an interesting line of abusing and testing something. When you do it to reproduce and shematic get information on a bug and then report it, its fine in an alpha/beta state (but pleaes not posting in the official forums xD). But spamming that days afterwards is plain abusing of an bug. I can remember how i once tested the capabilities of an game with some people in another game ... Circle healing and going trough the "deathzone of death" which mystically kept us in an area, so we don't see Work in progress stuff ... Or using an multipication ability of an monster, to farm said monster in the tousands... in an little room. Starting from an "deadbranch summoned monster", makeing that into the "duplicating monster" over an "morphing chance of 2% into ANY possible monster". We broke the server ... best server lag ever xD. Sadly some people abused said mechanics back then too. To get drops, xp or anything else in an unfair manner. Which often lead to uneeded wipes in these betas/ alphas. Or time spent for the devs to fix something, that would become redudant.
  10. Cake would make me happy ... or an info drop about lots of things to come soonish xD.
  11. Good points brambel.
  12. ^^ I think it might encourage pvp. You won't bank each second. And people will be decke dout with more gear. Aka= more fights. And the amount of ressources per world is still finite. xD Guess, what happens when 100 players fight over them. IF we get so many active again with this update.
  13. Best way against bots. DONT BUY FROM THE RMT SITES! xD Second best, auto afk test. Each 3 hours you get a test, if you fail 3 misn logout. If you fail twice ... 1 hour. Trice 2hours. And then the devs can notice it. WORST is to fight bots with things that make botting less usefull. No Trade between Players. Soulbound drops. Etc. ...guess how many games kille dthemself in the name of bot warfare. In old ragnarok online. People would report bots or even bother them via some intelligent ways. I found it amusing to have 3~5 bots sticking to my alchemist pet. We often spawned monsters and killed them that way. Or got them directly transfered to the prison via gm. Haha.. once we filled the prison up so much, the server lagged from it ... then the gm called it stupid. And instant banned every botter account. After asking thrice, if anyone is there... in 3 different languages. Best day ever... he told us to stop looking for bots so much xD. And spawned some MidBossmonsters as a small scale invasion invent for newbies in payon dungeon.
  14. Hahah, i love me some All Father christma scards xD.
  15. Good ot know. But pleaes do wipe, when nesssecary. ^^ Don't drag it out. In the end you will need to wipe, if a problem costs way to much time. And it could be fixed with fresh data. I only hope you don't wipe skill training xD.