Phylor.the.Jester

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Phylor.the.Jester last won the day on January 31

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About Phylor.the.Jester

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  1. It still existed on live but not for long.
  2. There were no Disciplines that granted stealth. The only race that inherently got hide was Shade. Most stealthers you wanted to have at least 21 trains to get over that witchsight/BH detect hidden point even though both of those were somewhat rare. The most common chars that didn't have points were mages. Even later, mage stealth abilities(outside of mage assassin I believe) all got capped to 20 so that they were vulnerable to those other types of detection. So generally, if they were a rogue and didn't build in stealth above the that soft cap of 20, I would argue that they were probably bad. There are some exceptions to this naturally but as a more general rule of thumb, that was the case.
  3. Yeah, looking at that now, it looks really weird with it.
  4. sweet jesus please make this happen. This has been a problem forever.
  5. Cool's Lightning Strike was what was doing it to me while I was on the confessor. I probably had glass cannon, careless whisper, and either touch of rot or pound of flesh on me passive wise. I'm not sure what Coolwaters had on him though.
  6. Lightning strike(second ability in the druid lightning combo) has a snare that right now is not applying a debuff but is applying the snare. That snare does not drop off and is additive. It eventually starts making you run backwards and if you do it enough times, this happens: https://www.youtube.com/watch?v=Ix2gsA7kq_g&feature=youtu.be
  7. So, finally trying to get caught up on things. Anyone who is interested in recruitment can send me a PM for the next couple of weeks. Angelmar is currently out of town. I got a couple of PMs that he received answered. In other news, we're currently playing a bit of Darkfall as a guild so if you're interested in playing a more complete game with us while we wait for and test Crowfall, feel free to jump into our discord: https://discord.gg/BvZzcCa
  8. So based on the bit of information that both JTodd and what was hinted at in that post, stealth should be somewhat similar to what it was like in Shadowbane where stealthers were revealed primarily by Scouts who could detect hidden. For a scout, they could see a stealther like a normal person(although they were translucent) but no one else could other than them. They did have an ability that was a big PBAoE that would reveal everything in a large area but it did not prevent them from restealthing if they were able to get that off. Scouts could also attack them to reveal them. Other people could reveal a stealther if they were hit by damage. This will be easier to do in Crowfall since you can swing at nothing which you could not do in Shadowbane with the exception of being able to ground target with AoEs or hitting someone with a PBAoE.
  9. It won't be this weekend. If it follows their previous pattern, it will be a month from now at least.
  10. Yeah, a lot did depend on who got the jump. In many cases it was possible to apply all your debuffs and pop evasion up until you could fly again since most huntresses could not actually time their grounds well to keep out of hitting distance of a thief. That being said, a flying bow user should basically never have died to a melee even if they could fly.
  11. yeah, Scout on Huntress is less than ideal. Thief could take a huntress though. At least if they weren't stupid.
  12. So, I'm actually pretty excited to see how SB stealth(which I always liked) will work in this system. There is a huge difference though in the fact that you can swing at things without a target or use abilities that can hit areas without having to have a target or even ground target like you would in SB. It should be significantly easier to pop a stealther even if you don't have detection if they get close to you. The stealther issue in SB definitely was a problem but the bigger problem outside of the stealth was really their mobility. You mostly saw Aracoix because they could fly. You saw more thieves and scouts because they had extremely fast move speed. Obviously scouts were an optimal choice because they could also detect other stealthers. Their insane mobility was more of an issue than the stealth component because they could escape from most bad situations even if they got caught or popped.
  13. Blair has already said they aren't going to do separate hit boxes on body parts. Edit: Source:
  14. This would make my day.
  15. It's mostly just that @destrin guy that I hate.