Hey, sorry for the late feedback. Had issues with forum privileges.
Whenever experimenting during crafting, the coloring on the wording would be wrong if done in quick succession. For example, if I had gotten a success and then immediately after experimented again and received a failure, the failure would be in green color. It would be like this on a constant basis both ways.
Buggy physics and graphics?
This picture has a box and flag post in the air, off the ground. Could be latency problems.
This picture shows terrain coming through the floor of buildings. Wouldn't just be in the castles but also in the housing as well.
This shows someone that had just mined a cobblestone rock. After the rock was diminished, I remained in the air.
If I would drag and item to a crafting slot or to the spirit bank or etc. and I let go of the left click of the mouse, the item would return to its position but a ghost of the image would appear on the screen where I had dropped it if it was not in the box it should have been in.
Chopping down trees would also be a bit weird. Once the tree was to the stump, sometimes it would have this graphical error:
The outer ring of the stump would be transparent. And the stump would also start swaying back and forth like the wind was blowing it. (promise I wasn't drunk or anything. haha)
Items would try to fit into their skinny jeans from 20 years ago in the crafting menu.
Also, I'm sure this is being worked on, but standing on top of people and not being able to move people.
Characters loading strangely. Didn't matter what the character was doing in whichever animation, be it walking, standing, or combat animation, there would be another statue version of them in, in what seemed like, their hitbox that would follow them.
I saw a stream of a guy who had a house halfway into the ground and when stood upon, the house threw him high into the air. High.
That should be it. Seeing as I accidently closed out notepad with all my notes. -.-
And thanks for the amazing development of this game,