TL;DR: I'm respectfully questionning ACE's fundraising strategies, thinking they should be fine at 10M$ for an MMO that's already been in development for two years. I think they're going too far and some aspects are morally fragile IMO.
(Please excuse the English errors. My first language is French. My points should still stand regardless.)
Hello, Crowfall community / Dev team,
Crowfall has raised ten million dollars since it's Kickstarter campaign, and now Artcraft Entertainment is getting investors and selling things that don't currently exist (nearly the whole shop) for even more money.
Yooka Laylee, for example, got two million dollars from it's Kickstarter campaign and they're shipping their game in a few months already. A complete single-player game that's going to sell a lot when it launches (believe me, it will). They also have planned DLC that will be free to backers.
Crowfall has five times that amount already, and *I know* that it's an MMO and not a single-player game and that it needs more development time, more resources and a bigger dev team (I'm getting my bachelor's degree in computer sciences next year, developping small games as a hobby, I know. I know).
They're also making money from the community via pledge rewards and turning some of them into testers. Video game companies usually *pay* people to test their games / report bugs and anomalies / gather feedback. Crowfall let's you do that job if *you* pay enough money to them. (Questionable morality here, but hey, I paid for my pre-alpha access too)
Where I'm getting at is, isn't ArtCraft Entertainment going too far with their fundraising plans? Don't you guys have enough money to just make the game without having to add elements to the game with the purpose of making more money? (Winking at the Villa / the blood wine statue)
I used to go to the news page to look at what was in development, which new class was being shown, monthly Q/As and stuff. It's still there, but recently, I've been seeing a lot of "This [unexistant game product] is on sale!", "Packages will be more expensive next year!", "Be an investor and get exclusive items when the game launches!", "Please fill out this form / checklist and help us test the game! (so we need less internal testers)".
Am I being a bit ignorant, or are they taking too much of our money? Do they really need *more* than ten million dollars to make an MMO? Be objective there, guys, and try to see where I'm coming from.
I have not heard of any other MMO Dev team that did what ACE is doing right now (and I've played a handful of them).
Now, I know that this post is negative towards ACE, but every kind of feedback should be allowed IMO (and in the pre-alpha test they send a message before leaving saying that "feedback isn't going to upset them").
I mean, I backed you guys and I really want this project to work. I want to play with my friends and have a great time in this game. I'm just concerned about your funding strategies.
Before I get bombarded with negative comments, please remind yourself that Crowfall probably won't be F2P and that it will have an in-game store with a facultative monthly subscription. The money will be going their way at launch without a problem.
Thank you for the read!
Inb4 random insults
Inb4 "Don't like it, don't buy it"
Inb4 "Don't compare Yooka Laylee to Crowfall"