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  1. Past hour
  2. You could ditch the stealth speed buff and make them straight up immune to slows (but not roots or hard CC) to further naildown on mobility, but I liked the idea of brigands having an option for slightly faster stealth and a more "close range dance" race for warden. Half elf just seems like the logical "default" melee ranger race (in the same way as nethari is to confessor, Mino to myrmidon, wood elf to druid, or elken to archer) so it made sense to me to think about synergies that would be specifically appealing to both melee ranger templates. This also makes a good middleground option for assassins that feels worth giving up glideand the crit bonus. HELF assassin with this setup would be less good at infiltrating, but better at skirmishing, seems like an attractive tradeoff. This suite of bonuses alongside HELF's more DPS friendly stat array also makes an attractive platform for DPS druids, giving you some nice close range skirmish power so you can have a bit of kite without teleporting out of the fight. I really think some kinda super-retaliate is the way to go for them and then work everything else around that though. Straight up ground speed is kind of a thing a lot of races have, and while increased combat speed is unique it has the same problem as stat caps if its by itself in that it just doesn't "pop" like the high impact abilities afforded to other races. The uber-retaliate (preferably with a unique and faster animation) would have that cool factor and be something wholly unique with great synergy for ranger, druid, and assassin builds. Other random race balance/appearance notes: Stoneborne are cool but their racial ability needs a buff. Maybe remove the healing limiter, increasing the CD if that is too OP. Centaur chants could use a range buff. Where are the nethari tattoos? Weren't the magical glowing tattoos supposed to be the most striking visual difference between them and humans? Shouldn't that be what the accent color is for? Humans don't have a use for the accent color. I suggest giving them cosmetic jewelry to further differentiate them from the missing nethari tattoos. This would help showcase the diversity/ubiquity of man, having the more standard "noble" looks alongside the more "roguish" looks on the same race for very little art budget. Half Giant's making me mad passive should have its low damage requirement removed and be rebalanced around simply taking attacks. It is the only racial ability that is literally nonfunctional when fighting a more dangerous opponent. Where are the sun elf variants for high elf? I want my red elves!
  3. Since they limited the amount of outposts in the zone I would keep it the one we currently have but it would also toggle a zone wide buff to your faction. Could be extra heal, dmg, run speed, harvest yield, extra damage vs buildings etc. It would give more of a short term incentive for players to capture along with the long term campaign points as a win condition.
  4. Today
  5. Cheers. I don't know why I couldn't figure that out before reading your comment, but I've got it now! Turns out, a piece of bread in my inventory was my 13th item...
  6. Pfffttt you sure as hell aren't going to do anything about our stay in CF. ACE will be the one to dictate how long or short we stay. you are nothing more but an annoying little gnat.
  7. Might be something in this system, i quite like it, it would make action around the forts at certain times more interesting. Question, how would the outposts play a part in this? same system as this or the one we have atm?
  8. Hello When we have a helmet our horns disappear. Is it going to be repaired?
  9. ill take this one for em, the answer is not for long
  10. This video has an overview of all the classes and their promotions. Promotions really change how the class is played so that is important to note for your character building. In addition to Ranger and Assassin for stealth, Duelist might be of interest to you (depending on how you feel about playing a guinea pig 😄)
  11. While we're rebalancing races can we make centaurs 15-20% faster than base. Double the Sprint run speed for Minos, at double the stam cost maybe. Reduce Sprint Stam cost by 50% for elken. Make leadership passive auto apply like cap stones for human and high elf. Toss a few extra train/ability points at human/half elf Make con base 25 per, up from 8. Give some classes a bonus to that like dwarf or centaur or mino or hg Take AP off of main stat, move an extra 150-200 AP to the base trees for all classes. Increase fdm and fhm gains from str/int for dwarves by 50-100% ? Do something for these poor bastards. See posts above for half elves Make hg immune to root and knock down and pull If a race gets one or more racial ability, give them one more bar slot, that can only have a racial ability slotted.
  12. so because not everyone can play the times "certain" guilds want to play, it gets changed. Guess if you don't play in their window you get to be a farmer or crafter... way to shoot yourself in the foot ACE. Might as well change the name to winterfall. 3-2-1... whine from fluffernutters...
  13. i want to showcase my ACE_JackalBark skull
  14. Speaking of which, that is not what I said. I didn't say it was mostly off topic. I pointed to some of the specific things you mentioned as reasons why you were surprised people supported these mechanics and suggested those things were not what was being supported. It was clarification.
  15. All of your equipped gear and everything in your inventory is included. Log into God's Reach and make sure your inventory is empty. Then see how many things you have equipped. There is a limit of 12 imports for this campaign.
  16. Sounds good, just wanted to express my desire for it. Since I just have a character to store them for now.
  17. I believe trophies and other cosmetics were planned or on the "nice to have" list for EKs. Maybe one day.
  18. As someone who gets off work 30 minutes before the old siege window, this not sieging every night is a complete blessing. 30 minutes later and only M/W/F/Sa is radical. 🙏
  19. Yeah, you are right, I realised that I don't need the whole tree, some lines gives more experimentation points and assembly rate. And I don't know yet how much the quality improve on disciplines are but I'll take a look, and I will also try to get better vessels. Thank you for your tips!
  20. Greetings to all! I was very impressed with the project that I decided to become part of this universe and its community. The variety of classes, mechanics and races is so great that, to be honest, incredibly confused. I would be glad to any advice! I really like the pvp aspect in mmo, usually playing for melees of dd dodger or stealth class. As I understand it, such classes in a Сrowfall are a "Ranger" and an "Assassin." I really liked the half-elf race, will it look normal in these roles? I managed to find out that the Sylph are good assassins because of a passive skill. Half-elf assassin and Sylph assassin in high lvl game, is there a big difference between them because of this passive skill? And another question! The question is perhaps a little dumb or inappropriate. Ranger, is he exactly an archer 100% or is it possible to develop him as a melee fighter and fight effectively only in melee pvp? Or i can forget about this venture and not even eat ;D A huge thaks, and greetings once again to you!
  21. I would like a place to display my skulls. In my ek, just to show off anyone who wants to come look at them.
  22. Help! I've moved all items from my inventory into the spirit bank and vice versa, but still can't join the campaign in either scenario. What am I doing wrong? I just leveled to 30 and am looking to get into campaigns! Screenshot here for more info.
  23. think to many are focusing on how the game plays now vs people these kind of campaigns are supposed to attract and keep the game funded. just to add how the game is playing now will be much different i feel then when released unless the player base is really small.
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