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Showing content with the highest reputation since 09/27/2019 in all areas

  1. We have decided to quit Crowfall for now. We will most likely first be back when beta hits in hopes of it can cure our frustrations. But lately it's been feeling like a chore to log in and play the game - and when a game starts to feel like a chore, it's time to do something else. First off, for those who don't know me and our guild, I am Yumx, leader of Vanguard, I've been playing Crowfall almost non-stop since Jan. 2017, so 3,5 years by now. Our guild Vanguard is one of the top EU guilds, we won the first 2 dregs on test, both the NA one and the EU one. We also recently won the fi
    42 points
  2. Yeah, I know. It's frustrating. It's frustrating for us, too. Here's the deal: we have a build, and it hung at the 99.99% bar. There is one issue that has proven to be incredibly elusive, and it's causing a massive lag on the server. Overall, the game feels pretty good. We're still working through power-related bugs -- all the underlying system changes we made this milestone have caused a crop of them, but frankly that's expected and we're working them through at a good clip -- but I'd be OK with putting those in front of you. Overall, I think combat is in a much better shape than 5
    35 points
  3. DERGS-2020 Health Alert Due to a recent massive increase of Infected players all around the world, the university of clinical owl research (CoR) recognises the urgent need to issue a health alert, to inform the public about the recently detected DERGS-2020 virus. Summary Latest scientific reports seem to indicate that DERGS, more casually known as Crow Sickness (medical term: Waitophobic Turnandturnandturnaround Fatality, WTF), is basically caused by Crows spinning their head around in and about the dregs and according guild vs. guild phantasies over and over again, until se
    35 points
  4. In my opinion, it doesn't make any sense to recommend for new players to familiarize themselves with obsolete gameplay mechanics (e.g. the survival tray system) or old game graphics at this very moment. "Smoother and more predictable gameplay experience" just isn't a valid argument with a development gap between Live and Test environment this big. It's not like the Test server has major downtimes from constant patching that would lead to an inferior gameplay experience. In fact, New players ask why the (live client) servers are empty and get directed to the Test environment client on a dai
    33 points
  5. Hey folks, Unfortunately, as the title says, today is not the day that 5.110 goes to Test. We hoped it would be. We wanted it to be. We pushed really hard to make it the day. This was a crazy week. On Tuesday, Gordon and I decided to institute a mandatory work-from-home policy for the entire team. That meant a quick scramble to get everyone equipped with machines and webcams and microphones and, in some cases, even desks at home. We started sending people home in waves. By Friday, the entire team was up and running in sixty different locations, with access to slack and email
    30 points
  6. jtoddcoleman

    Issues on Live

    Hey folks, We are aware that many of you are waiting for the new version (6.100) to go live with a Dregs campaign; the anticipation and energy is palpable. We are moving fast to accommodate that excitement, making changes as quickly as we can -- apparently too quickly, because this morning's update presented a strange new assortment of bugs and behaviors that we have never seen before. Please know that we are looking into the issues now, and hope to have them resolved as soon as possible. Thank you for your patience. Todd
    28 points
  7. Hey friends. I've been testing a ton of cleric over the past few months and I think this is a good opportunity to post some builds and concepts as we begin to approach beta. The game is close to completion and balance will be coming soon, but the changes in this most recent patch alter some fundamental aspects of buffs and how Cleric is played - so I think this is worth my time. Here are the main changes affecting clerics and healing: Every player, regardless of race and class, has 10 power slots now. The last song or aura channeled cannot be interrupted. Block now costs f
    27 points
  8. This is a long post, and I intend for it to be my last post of this kind. Here's to the game finding success. Obligatory comment on performance. Improvement has been notable, but more is necessary. Now to the game. Spread us out more. Let us choose where we live and build. Shadowbane was awesome because each city was its own center of gravity. We need to be able to bind places other than the temple. Shadowbane was a cult success because guilds had different centers of gravity. The temples are a misunderstanding of how important that is.
    26 points
  9. So we thought it might be a fun idea to make a tier list for the 4 main roles you come across when playing in a group. This is both to give new players an idea of the viable promotions, and to share our view on how the different classes stand. *DISCLAIMER - remember this is very subjective and based on our opinions and experiences from numerous fights throughout this patch. How do we determine their ranks? You can see our spreadsheet here: SPREADSHEET LINK Each role has some different variables, and then to prevent the options from becoming too big - we chose to focus on what wins you ca
    25 points
  10. We finally got to experience passive training in a way that reflects a launch scenario, unfortunately as predicted it does not feel good. First, let’s get a basic premise out of the way: there is nothing inherently wrong with passive training systems. It’s a different sort of trade-off than an action grind system or a simpler character and level-based one. Some people don’t like them, that’s fine, I personally don’t like action grind systems at all and prefer a passive one. Alas some stuff is subjective, but for the foreseeable future Crowfall will have a passive training system and I
    24 points
  11. Pann

    A little something

    We know everyone is waiting with baited breath for the War of the Gods to be released on TEST. In lieu of that, we wanted to share a couple of things with you for theorycrafting and discussion. As you explore the Crowfall worlds, you’ll spot these intriguing podiums here and there. When you spot one, the “F to Interact” option appears. Interacting with them will give you a buff of some kind. This particular one is next to the Tree of Life in the Sun Temple. When you interact with it, your food meter (aka “chicken ticker”) will be completely filled. This is a wonderful quality
    23 points
  12. i hope you are ready for winter
    22 points
  13. Hey folks, Quick note -- we're not making a huge deal out of this, but with this latest patch we are officially ticking the version from pre-alpha to alpha. The game has been in development (and in 24x7 testing) for a few years, now, and frankly we probably should have called it 'alpha' some time ago. We'll do an announcement this morning, but we are electing not to do an official press release, because we feel like the distinction between 'pre-alpha' and 'alpha' doesn't mean much to the audience at large... Internal designations vary so much between teams and projects that frankly, i
    21 points
  14. Hello, I would think that it is vital for the future of the games to unlock the number of targets that can be touched by the same spell. or the simple reason that by blocking the number of target hit the only important data that players will have left is the number. whatever the way you play, whatever your ability to be good or even excellent all this will be pointless if your opponent is more numerous than you because the mass will mean that many of your enemies will not be affected by your fate and therefore you will lose for sure! I would like Cr
    20 points
  15. Death Alliance Finally Arrives... and Expands? SPRING: The third campaign for the new dregs worlds opened with a land rush. Winterblades seized three keeps, but was thwarted at a fourth by Dissentient (DIS) and was caught in a bad engagement at a critical fort in Lucadonius. Undeterred, Winterblades rallied to secure other means of acquiring vast quantities of building materials by locking down the Woutan zone and its valuable refinery. However, Dissentient was not idle in Spring and opened negotiations with the old Chaos forces and in particular making overtures to Death Alliance
    20 points
  16. @jtoddcoleman@thomasblair@Tyrant Please please please highly consider activating some of the Fort's siege's at EU friendly times for this campaign. I can understand if you don't want to activate Keeps but currently no EU/Russian player can reliably participate in any type of siege for NA hosted campaigns.
    20 points
  17. Hey folks, We put a new version up on Test last night -- this has a number of performance improvements, and a few known issues that we should probably highlight. the Good - First, we found a few improvements in the rendering pipeline. This should give a frame rate boost on all machines. - Grass cards have been improved to look better (no razor edges along the bottom) AND to perform better. You can see the difference by turning your settings back to "Basic" ... but frankly, the overall performance improvement to this system means that you might as well run in Medium or hig
    20 points
  18. Since we were denied the fabled interactive roads dev diary once again i have decided to take matters into my own hands, yesterday i managed to get into ACE headquarters after they fell for my suave pizza deliveryman disguise and get these secret pictures Below here is the current roads And now here are the new interactive roads As you can see very interactive, thank you for coming to my DERGS- talk
    20 points
  19. Hi everyone! I have gotten the opportunity to sit down with a completely new guild to Crowfall, and explain them everything a new player needs to know about the game, to get a great start on the game. We will make a livestream out of it, so other new players to Crowfall can join in and learn something useful about the game. The stream will be Saturday August 22 - 16:00 CEST on twitch.tv/yumx FULL VOD: Skill training Graphics settings boot.config file Navigate the menu (vault, world bank) Choosing your first character Races explai
    19 points
  20. Too many players are destroying their (good) inventory items once they see that they can't win a fight. That behavior should not be allowed. It removes the fun of lootable PVP My suggestion : -> Do not allow players to destroy their inventory items when they are in combat mode. OR -> Once they are dead, place back in their inventory items they destroyed in the last X seconds.
    19 points
  21. ACE, your marketing strategy appears self-contradictory to us. On one hand, you say you're marketing this to the non-tester masses. You release garbage news tidbits and withhold anything useful about the coming 5.110 build on the theory that you'll get more attention with an information overload when the patch hits. On the other hand, you persist with cultivating your pet streamers and you continue to push "war stories" when there's no war going on because 99.95% of your paid tester base isn't playing. You could release racial skills one race every few days if you wanted a lit
    19 points
  22. Saturday night Vanguard visited the 2 NA sieges, here's our entire adventure captured on video! We also had to pass the time between the 2 sieges, meaning we had to somehow spend 4 hrs together - this included shovels and a music bot on discord! ________________________________________________ Do you want to join Vanguard? Apply here!: https://forms.gle/FF4WBSoWjzTMMu5r5 Want to talk to us? Join our Discord!: https://discord.gg/YT8fE64 Do you want to see our recruitment thread?: https://community.crowfall.com/topic/25251-v-vanguard-eu/
    19 points
  23. Staff

    We need some PvP ranks

    A large portion of complaints these days seem to be directed to having nothing to do outside of siege timers besides run pigs and forts, many of which lose their value as the campaign goes on. They are somewhat right, we need the harvesting loop to be most profitable in campaign to drive extra pvp, but that is not the only solution that can be implemented. Let me introduce you to ESO's alliance ranks, the sole thing driving tons of pvp in eso. Kills gain points based on damage, healers can gain points by healing killers, bonus points for winners of battles at POI's, 64 million to reach max. I
    18 points
  24. I've recently got a lot of questions why my FPS counter in the game is so high. I've discovered a few decent optimisations that you can make with your hardware and software to help Crowfall (mostly Unity) run faster. Here is a list of tricks that can help you get the better performance in Crowfall. Each trick has a spoiler with a detailed explanation why it works (for technical nerds). 1. Change Unity boot.config (after every patch) in the text editor to the next one: gfx-disable-mt-rendering=1 wait-for-native-debugger=0 vr-enabled=0 hdr-display-enabled=1 gc-max-time-slice=3 gfx-enab
    18 points
  25. Hey folks, We are putting a new version up on our TEST environment this morning! This version has 3000+ bug fixes and miscellaneous polish updates since we posted the last version on 5/28 (I know, crazy, right?!) and we would love your help in putting it through the wringer. As I mentioned in the last ACE Developer Q&A Livestream, now that we have LIVE running again, we will return to our original approach for managing the TEST and LIVE environments: the purpose of our TEST environment is functionality testing; i.e. verifying new features and content, bug fixes and performance i
    18 points
  26. Hey folks, We wanted to drop a quick update for you on the status of the TEST and LIVE environments over the next few weeks. As of last week, the War of the Gods update is now running on our LIVE environment. This is a great milestone for Crowfall, and we want to thank you all for helping us to get here. Now that 5.110 is on LIVE, we’ll be shutting down the TEST environment to clear the way for our next update. LIVE will be up indefinitely in the meantime. We don’t want to run a Dregs test on LIVE until we have fixed a handful of issues, most notably fixing the scoring b
    18 points
  27. The Ancients were placeholders til we built the Thrall NPC's. Thralls are specifically for Majors, minors/exploration still come from where they currently do in 5.100. Thralls do "inhabit" the upper end stations in .110. White Disciplines will continue to be available from vendors in .110 as they are intended for people to try out builds and experiment. Yes you can no longer upgrade White quality vendor disciplines via the combine mechanic. Thralls all drop Blue quality and you combine multiples of 3 disciplines / 3 essences for upgrade stages. Pretty su
    18 points
  28. ACE-Tiggs

    Dev Tracker

    Hey Crows! I just wanted to let you know we have a new Dev-tracker. It still needs a few tweaks, but for now you can access it here or at the top right of the forums under the search bar. Have a happy and safe weekend!
    17 points
  29. Earlier today a couple of friends got suspended for something they said in guild chat. Out of respect for forum etiqeutte i will not quote what was said, but it was something that ACE consider as "slurs" under their TOS which we thought only applied to "public" speaking places such as the general or party chats. We had no idea that the guild chat (which is exclusive to our friends and community) was monitored aswell and that deteriorates not only for the sense of community and potential guild bonding but for the overall ingame free speech in private chatrooms which a guild chat could be reffer
    17 points
  30. ACE-Tiggs

    Issues on Live

    Just popping in to let you know, we're still working hard on getting these new issues fixed. We'll post shortly once there is more information.
    16 points
  31. I'm definitely working my way through it. Frankly, some of the requests are not feasible in the time between now and launch, but others seem reasonable and I'm going to see if we can work them in. Thanks for the feedback. Todd
    16 points
  32. First impression after the first week of the beta for the most part of the French community. The Good, With the beta launch we got a huge amount of people jumping in our discord, or just talking for the first time for years? Many can’t wait for an invitation and buy the game with the 20% discount after joining the community guild “Communauté de l’Arbre Clair [CAC]” also known as the French Zerg. Many players come for the craft, find it really interesting and want to provide stuff to other players. Forcing playing people to play in groups is really what makes the game appealing,
    16 points
  33. Character Creation: Show Race Discipline when hovering over each. Class: More info from creation screen. Be it hover over or optional 2nd window with details. Stats do what for the class to help with race choice. Ex: Dex = Crit%, AP View entire Talent Tree. Powers & Passive available with ability to look at each. Promo description with additional armor/weapons unlocked. Vendors: Buying/Selling: Shift+RMB to quick buy/sell instead of having to Confirm each action. Or allow Enter to Confirm and ESC to Cancel.
    16 points
  34. ACE-Tiggs

    Issues on Live

    That's not silly at all. If you don't know what's going on you can't plan out your play testing by yourself, with friends or others and you can't help us to move on to things we should be working on right now. It's great to see the community so passionate.
    15 points
  35. Hey Crows, We are aware of the issues on the LIVE Service. Our team is triaging the issue occurring right now in the Infected World. Our goal is to identify and resolve the issue as soon as possible. We will update as we know more about the status of when it will be resolved. As always, we appreciate your support. Thanks!
    15 points
  36. Now that we're in Beta, what's next? What would you like to see make it in before launch? While the game is enjoyable, it is still needing work in several areas. With their resources and likely limited time frame, what is possible that doesn't require them hiring fifty people, finding twenty million under the seat cushions, or going back and time and designing a different game? They've said some of these things are on the way and alluded to others, but there is still much in the air that new and old players continue to bring up. Hopefully a good chunk of these things will make it soo
    15 points
  37. Hi everyone! I was sitting down and doing some more planning for new [EITC] East India Trading Company members, so they can make more informed choices and decisions about their Passive Training. So I decided to try and make it into a graphic view for everyones enjoyment. I decided to make it a graphic one because Crowfall can easily overwhelm any new player already as is. So I hope this helps for anyone trying to mentor new players to the game and help our community grow! I'll Update this post as I get more materials for more Skill trees, but with the recent wipe, its months befo
    15 points
  38. As of last night W is officially part of Death Alliance. They fought with us during the siege. Proof is all over.
    15 points
  39. Since I was not allowed to leave the house I decided that I was going to play around in Google Sheets and sort out the new talent trees in 5.110. One thing turned into another and about 100+ hours later ....... https://winterblades.net/crowfall-calculator Should be a useful tool for theroycrafting, character building, account planning. There is a whole lot of data here and I expect that a good amount of bugs, incorrect value, formulas, etc need to be found. If you find something wrong or just have an idea or opinion please let me know. Have fun. @Pann @
    15 points
  40. As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build. We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak". You can help us further by limiting your feedback to the objective, with as much helpful detail as possible. As they say, "just the facts, Ma'am. Just the facts." We want to hear your thoughts ab
    15 points
  41. Yoink

    ACE Q&A for March

    March 5, at 11 5, at 11 5,11 5.11 CONFIRMED
    15 points
  42. Aerynth Traders is now available!!! Aerynth Traders has come to life again. This is a community run vendor town, where crafters and harvesters from across the player community come together to sell their wares. Aerynth Traders is a one-stop-shop and will continue to expand to meet the needs of the community. We already have 15+ vendors, and members from 4 guilds participating! Want to be a part of Aerynth Traders? The process is simple: Reach out to either myself or @jah for availability. Let us know what you're interested in selling on your vendor. We want to make sure
    14 points
  43. Here is quick list of some QoL items I would like to see. I tried to keep these mostly QoL based but some of these probably bleed into bugs and mechanics. 1 Maces are heavier for no reason 2 allow discs to be swapped in EKs 3 Res timers in EKs / GR / Infected 4 Entering combat when not on any aggro table 5 trade window not enough space, should be the same size as inventory. 6 selling to vendors, make it work like sac 7 unable to purchase stacks of items 8 flawed assembly - make it less demoralizing 9 cant charge ult on dummy. makes testing harder
    14 points
  44. My personal expierience in the first LIVE Dregs-Campaign (EU)... What I liked... there was always something todo even 4 am I was not safe, yes most unlikely to get ganked while doing a Pigrun, but it happened (7 Players online ^^) after getting stomped alot having a good fight really boosted moral, emotional rollercoaster is nice if there are not only downs not ideal decisions in city building costed a lot of more work/time, lesson learned, choices matter building connections with other Guilds setting and achieving goals together theorycrafting about
    14 points
  45. Anyone else think that maybe they should either increase the drop rate of green minors, or at least make white minors upgradable? Now with this campaign almost over we will see a lot of people with plenty of souls but not enough minors lol...
    14 points
  46. UPDATE - Thursday, 3-26-20, 6 pm CDT - Please be aware the War of the Gods Update on TEST will be unavailable the rest of the night. Tomorrow, we will notify our community as soon as we have an update on when it will be available. Thank you! The big day is here! Crowfall backers are cordially invited to log into TEST and get their first look at the eagerly-anticipated War of the Gods update! Please remember, this update is on TEST because it needs to be TESTED so check the release notes to ensure you are aware of what to expect and...have fun playing! PHASE 1 We’re taking a phas
    14 points
  47. From a mechanics level our server has always had the concept of "in combat" and "out of combat", it was just being controlled by the player manually (like a stick shift) via the survival tray and any of the "combat" trays (melee/ranged/death/life). This is why we have always had ooc regen and ic regen. 1) Being on any NPC's hate list will keep you in combat. When it dies or leashes you are removed thus dropping ooc. If you are on a players hate list and damage them within 10 seconds you are in combat. Using any combat power (tray / left clicks) will briefly put you into combat for the anima
    14 points
  48. I say this with the caveat that y'all have overwhelmingly been a phenomenal group to provide support for and I'm insanely excited for when beta rolls around.
    14 points
  49. Sometimes things has to be scaled up for people to notice. In this video we showcase the effect of stacking 1 class on our players, and firing away AoE powers at the same time. This took about 3 weeks to prepare, to craft vessels, gear, jewelry and testing. For people who don't understand, AoE powers goes through buildings, that goes for both healing and dps powers. Thank you to @DrakanoWOW for letting me use his stream clips, check him out he's an awesome dude: DRAKANO STREAM LINK ________________________________________________ Do you want to join Vanguard? Apply here!: h
    14 points
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