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Showing content with the highest reputation on 04/20/2015 in Posts

  1. Please enjoy this indepth overview. It covers almost everything we know about the game so far and how it will work PLUS some new footage! - Character Advancement - Eternal Kingdoms - Campaigns Ps. if any one speaks another language (German, French, Spanish, Portuguese, Russian or Italian) and wants to translate (voice dub) the overview video id love to get it to as many people as possible. Send me a pm. FRENCH Version Is Here: https://www.youtube.com/watch?v=ffbEwqZ9Ymk
    15 points
  2. Pann

    We've Got Jobs To Fill!

    We've just posted our first open positions for Crowfall on our brand-new Jobs page: http://crowfall.com/#/jobs. Achieving the stretch goal for “Replace Eric” means we're looking for a first-class particle artist, and we also are looking for an excellent UI/UX artist. These positions are our first available jobs here at ArtCraft. If you have the listed skills and experience and live in (or are willing to move to) beautiful Austin, Texas, please apply for the appropriate job. Please don’t send in materials for jobs we haven’t posted or jobs for which you are not qualified. It really does
    14 points
  3. I don't know a lot of things, but I do know this: predicting the future of gaming beyond a couple of years out is a fools errand. Particularly when you are building mass market products. In the game business we sit at the intersection of consumer technology and evolving consumer tastes. You can almost figure out what will happen with the tech for 3-4 years, but the consumer trends and tastes are much more difficult. What we at ArtCraft are focusing on is particular audience (and the people here are the earliest adopters within that audience). We hope we'll get a lot more of the people
    11 points
  4. I HAVE RETURNED!
    8 points
  5. 1. 2. Physics 3. Survival aspects 4. Progress of people being hired 5. What's being worked on
    8 points
  6. odd, did not see a paid position for posting all day on the forums. must be broken.
    7 points
  7. seventhbeacon

    The Pve Fallacy

    I've noticed a trend where many will refer to anything that's not actively Players Killing Players is called PvE. This is incorrect. Crafting is not PvE. RP is not PvE. Player vs. Environment is limited to combat against AI-controlled enemies, NPCs. Crafting is crafting. It can be modeled to focus on a PvE or PvP function, but it is not inherently PvE simply because in order to build a sword you can't be killing people right at that moment. RP is an activity and in most games, not a direct game function. It's a behavior, not PvE, not PvP. Does Crowfall have some PvE? Yes, there are
    6 points
  8. /facepalm ok...i just read through all 9 pages of this .....ummmm....stuff... allow me to chime in for some folks in this Thread, allow me to postulate that when it comes to dealing with guilds (as in the examples given) that you may not be doing it right? yeah...if you join a zerg guild with 100+ players, expect to be a little cog in a big machine, wtf else did you expect? on the other hand...if you find folks who share your views and approach to a Game, nothing i have found enhances the experience anywhere near as much as a good Guild i've seen some of the "drama" and
    6 points
  9. First you go on Google Images and click on Search by image : Then you click either on Paste image URL, Upload and image or : You can also drag and drop : you make an image search, then when you have found the image you drag it in the field :
    6 points
  10. Jihan

    The Pve Fallacy

    PvP activity is activity actively opposed by other players. PvE activity is opposed by mechanical game systems. The E in PvE doesn't stand for "Monster" because "Monster" doesn't start with an E. A crafting station is just as much a part of the environment as a Large Rat is. Unless I have to outstitch another player in real time to get my tunic done, crafting is a PvE activity.
    6 points
  11. Good write up, appreciate it! It's fun catching up on things. I see that forum names have reverted back to their default - This should be fixed now on crowfall.com (go to accounts) so that everyone can adjust their names Japan was awesome, Tokyo is the greatest city on earth and Kyoto was a wonderful cultural experience. I took thousands of pictures while I was away but this one made me laugh - School kids thought I was someone famous and asked me to sign their books. Weird.
    5 points
  12. IdeaMatrix

    Guinecean Pingpong

    We already know that there will be knock-up and knock-back effects in the game. Draw a line in the sand and see how many volleys you can get on that little gerbil. You're welcome forums.
    5 points
  13. If people stall too long without playing for a win, I'd be fine with The Hunger claiming the victory.
    5 points
  14. primal

    The Pve Fallacy

    Man, I just wish a dev would finally post and set this all straight....just put this whole will crowfall be a game for PVErs or not ordeal down once and for all. In b4 someone definitionally picks apart Tully's post and says it means something different:
    5 points
  15. If you have an issue with how the Crowfall moderation team uses grammar, please don't post about it in the forums. Either send them a PM or e-mail mavisbeacon@crowfall.com or rosettastone@crowfall.com Thanks!
    5 points
  16. ilfar

    Money Well Spent

    I just paid a nice vet lady sixty four bucks to squirt a liquid up my cat's butt to make him poop. Somewhere, my life has taken a very wrong turn. If I weren't so tired, I'm sure I could spin some metaphor to forum interaction out of all this...
    4 points
  17. oridi

    Afk: Honeymoon Time!

    Welcome back! There have been a few changes while you've been gone. JTodd has been legally trying to get his name changed to JJAbrams to pull all the new SW interest over to Crowfall. Pann has held her own quite admirably however she's developed this completely unconscious habit of whacking people on the head whenever they mention pledge rewards. GW has renamed himself Tyrant on the boards and keeps muttering about releasing the Kraken if folks keep whinging about early bird prices. Entire swaths of guilds are renaming themselves "custard gonzo lovers" and "poorly made socks 4 lyfe" i
    4 points
  18. As of right now, I am coming to Crowfall solo and not a part of an established guild. I imagine I will run into many old friends, enemies and frenemies that I have fought with and against over the last seventeen or so years that I might join up with but for right now I am keeping my options open. Having a great guild that is a good fit playing alongside like-minded gamers can make or break a mmo experience so hopefully I can find one that is a right fit for me.
    4 points
  19. +1 for being the first to offer a snickers bar! (C'Mon, we all knew someone would do it)
    4 points
  20. doc gonzo

    The Pve Fallacy

    you know you were wrong as soon as your "definition" equated PvE with "Players versus Monsters".... are we cereally getting bogged down in what the term "vs" means, ffs? 7th , it appears that in your view "vs" means combat....so it's between combat versus players and combat versus monsters....am i correct here? for jihan...me...probably every SBer, most EVE folks and so on (ie: elitist asshats) "vs" is any competition AGAINST whatever...not just combat... so yeah, my guilds Crafters are competing against your guilds Crafters for market share to get moar money for whatever....th
    4 points
  21. allow me to make something very clear to you , as a newcomer, that i had thought was very apparent by context... i am NOT an ACE employee, and when typing in regular text, such as now...i am typing as a mere Player, just like everyone else...sharing my own Opinion and engaging in the early politics of the Game, or discussing and speculating about the Game... when I am speaking as a Moderator, i use bold text...as stated in this very Thread...i do NOT moderate threads i participate in, not people i am actively interacting with...i recuse myself from such things and hand it over to other
    4 points
  22. Ultima Online for sure. Great team, awesome game, lots of management latitude (for most of the time). I got to make a difference and learn a lot at the same time. What's not to like!
    4 points
  23. Okay, so having been testing for 15+ years I thought I'd compile a list of suggestions to ease us into it. I'm sure this is rather redundant for you all as you have a metric crapton of talent that's been doing this for awhile but I wanted to reiterate anyway. 1) Early Alpha is always the most difficult. We'll be pushing mechanics, trying things the average user wouldn't think about and just generally trying to break it like the Hulk. Please, please, please have an easy way to report bugs. A difficult or inefficient reporting GUI is the number one reason I tend to slow down or stop re
    3 points
  24. hillbilly

    Afk: Honeymoon Time!

    mixing Korean and Japanese up is a big time insult to both groups.
    3 points
  25. Nazdar

    We've Got Jobs To Fill!

    Very nice. I'll be spreading the word. Minor formatting nitpick: The wrapped lines have their own bullets.
    3 points
  26. Someone will have to be if we want decent, easily crafted high-end gear in the first few campaigns. Or if we want to build cities and forts effectively to defend our land. Or if we want to have a successful campaign at all.
    3 points
  27. you keep saying we are done...then you keep going at it....fair enuff in para 1) you say "Here's the thing - your assertion that QFT reported these characters with hacked starting runes is also PURE speculation, and cannot be known or proved at all. In fact, that assertion is completely made up." my retort to this and the rest like it is the same as before...we CAN find out....i'm not asking you or anyone to believe anything...i've stated multiple times that the Answer is to ask those who were employees of SBG at the time, who happen to be on these forums and available for a PM or what
    3 points
  28. TullyAckland

    Guinecean Pingpong

    I'm a fan!
    3 points
  29. Great informative video. A must watch for any perspective new person interested in CF. I dare say this video needs to be stickied somewhere.
    3 points
  30. pang

    The Pve Fallacy

    Personally I've always seen crafting as neither a PvE nor PvP activity. It is it's own category. It also involves both as you may have to fight mobs for mats or gather nodes in a PvP enabled setting. So to me it's just rather narrowminded and simple to say well if it's not PvP then it's obviously PvE. It's so much deeper than that.
    3 points
  31. I feel most upset at myself right now. Crowfall isn't Shadowbane, however I'd say Shadowbane is a clear ingredient. I think I've enlighted myself today, to myself, I think I shall go sit down quietly, absorb and reflect on everything stated, despite some obvious upset. Here's the summery. "I got burned, so I decide that I don't want to be in guilds for X reasons" Someone from a guild gets offended by my viewpoint and makes an attempt to correct my opinion as being false to their experience. I react by giving various logical and deductive examples as to why I think that their
    3 points
  32. Soldier, college student. (I had several pre-Army jobs (~12), and several student jobs too (~6), but they weren't really career choices)
    3 points
  33. ANYTHING can be considered condescending.....................especially those things you don't want to hear. Usually "those things" are called the TRUTH.
    3 points
  34. What would I like to see? Hmm. I think it depends on whether or not self-healing will be the primary method of regaining health on the battlefield. Will it become standard for each front-line fighter to equip some sort of healing ability or keep them in their inventory (food/potions, etc)? Or, will those fighters depend on the healing of another player or players? ACE has been pretty clear that there won't be any "firehose" healers (i.e., standing in the back constantly refilling everybody's health bar). However, there will be support classes that will have healing skills but at this t
    3 points
  35. thestarsareright

    Multiboxing.

    Forum search. /thread
    3 points
  36. Ima need a bacon egg sandwich please. And Moar coffee
    3 points
  37. This is all you need on frontpage
    3 points
  38. lol @ doc. Sheesh Also, is there like a minimum character count for when managainsttime posts? I never read 95% of what he posts because its just a wall of text every time.
    3 points
  39. You better believe that if you piss me off enough by driving me back and keeping me from taking my spoils in a campaign, I'm going to take my little green crayon and notepad and write "Astaroth" on it. The next campaign I'd be hunting you down, pinning you somewhere, and making your players life hell until it ended in whatever way I could. If anything rivalries will be even more predominant in nonpersistant campaigns because players are able to start from square one and on equal footing against their rival, not just a one-sided poorly made socksfest.
    3 points
  40. Dont you guys worry a bit about the "eagles dont flock," stuff, etc? I see a lot of posts on the forums (not always by devs) talking about how hardcore their userbase is, etc, etc, but this userbase is pretty fickle. Adding even basic quality of life improvements is sometimes considered "c*arebear" and its my experience that a lot of people that consider themselves hardcore really can't handle this type of game. Just curious if you guys are worried about driving off people that may not be "eagles" or have a lot of experience with these types of games. I mean, a lot of people have not played SB
    3 points
  41. Ok now begin to understand how hardcore Shadowbane politics were.
    3 points
  42. freeze

    Rajah's Profile Picture

    geezus, you even took pictures... explaining it like I'm 4 years old cheers man
    3 points
  43. doc gonzo

    The Pve Fallacy

    this one is so far over 9000 I hadda both Like and Quote it... /golfclap nuff said?
    3 points
  44. I'm sorry but, where the custard did you get this info from? Koster isn't even a full time employee of ACE. As for the OP, no.
    3 points
  45. That's a slippery slope though. While yes, I do in fact agree that the concept of seiges shouldn't quite take as long as they did in Shadowbane, we need to be careful how we achieve it. I agree that it's healthier for us, the players, to not have to be stuck in a fight for six hours (most people work, and/or have some measure of life, and can't commit to that). But this leads into a great concern of mine. One of, if not my biggest, fear, is that this game will follow the unwritten meta that has become recent MMO's, where burst potential is through the roof. Most major MMO's allow for t
    3 points
  46. Crafted bandages and potions. Buffs and debuffs that deal with damage transferring and mitigation. Abilities to escape a fight, or coordinate with friends to help you escape using in game collision detection, like a screen in sports. Certain regenerative over time effects on cool downs. Meatier characters in general that don't die in ten seconds.
    3 points
  47. Yes, I agree with you on this, that the universe could be "timed" to expire, I just don't want to see a countdown timer in my screen.
    2 points
  48. "Hi everyone, I'm totally not a developer... ;)" Also question time, So what was it that you did before you became a game developer for a living, or to be more correct got involved in the craft of making games?
    2 points
  49. something eldritch or arcane or mystical as opposed to Elemental would be my guess... if they are going to stay tight with GoT style lore base....then Fire and Ice make perfect sense but I....for one...am still holding out for a Warlock!!! hey...they have em in GoT..... then again a Faceless or Dancing Master from Braavos would also be majorly awesome
    2 points
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