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Showing content with the highest reputation on 09/23/2018 in all areas

  1. 2 points
    Zenatos

    Help Chat Channel

    I agree with this well articulated idea. I would also complement your diplomacy in how you positioned veteran player drama. I personally do not appreciate the sarcastic nonsense that comes out of some of these trolls. On the other hand some of our veteran players have been amazing to play with. Shout out and thanks to @Durenthal @Anthrage @Rhana @Ussiah @Kraahk to name a few... @Nicodeimus @Kortane you guys have been great to team up with as well. thanks, -Zen
  2. 1 point
    I've only been playing for 2 days, so this is my attempt to get more familiarized with what I'm doing in my own EK. I started out by playing campaign, didn't like my person, committed suicide and made another. Got it to level 2, set up some primary / secondary things, spent points. Trying to sell my wife on this game started talking about the EK part and how you can play privately if you don't want to deal with other players, I think? I made my kingdom, put down 3 or 4 deeds, placed a building or 2. Now I'll start with the noob questions, you can also feel free to roast me for stupid questions. 1) How do I get more land deeds? Higher level resources? 2) Can I add monsters somehow? 3) It seems any time I enter a world / kingdom, I have to create a vessel. I assume my vessel is only good in that Kingdom, and for example if I want to go to a 'trading EK' like I've seen discussed, I'd make a vessel to visit, put items I want in my spirit bank and use it to transfer. Is this correct? Anything I'm missing? 4) Imports and Exports in campaign mode are to keep me from hard farming my EK and flooding the campaign with resources I didn't have to face any risk/reward accumulating? 5) Essay for extra credit: Anything else I should know? Also, this game concept is 5 star, keep up the good work. I don't feel like I can creatively contribute because this game is already more thought out than most things I come up with. I'll watch for bugs! PS: This hash display name was somehow created for me I've been trying to figure out how to change it. Something I'm missing?
  3. 1 point
    Nicodeimus

    Help Chat Channel

    I'd like to request a permanent Chat Channel be implemented named "Help" or something similar, so that the constant stream of newbie questions don't aggravate our more... veteran players. Presently, when a newbie question is asked, those players with more tribal knowledge often try to help, but are more snarky than useful (as they've already assimilated the games more un-intuitive concepts), and it makes the process more difficult getting accurate information to our players in a manner that is welcoming to the game. Given the New Player Experience on Crowfall is often derided as being rather cliff-like, anything to make this process easier on both the new players and veterans would be most welcome. Ideally the chat channel would be: Auto-Joined by all accounts on creation. Leavable by anyone who does not want to participate. Re-Joinable by any account without invitation Positioned on the far right of all channels. Permanent, like General, and not user channels.
  4. 1 point
  5. 1 point
    Brulogaz

    Unity 2018.4

    A quick glance at the dependencies shows us they're not using third parties libs such as photon. It's probably all custom made and messages are serialized using protobuf.
  6. 1 point
    mystafyi

    Unity 2018.4

    They could have coded their own backend(doubtful) or they could have gone down the albion online route and did unity w/ photon as backend. Would be nice to know.
  7. 1 point
    Brulogaz

    Unity 2018.4

    Afaik this game does not use UNet the slightest so Unity's own network solution does not impact them.
  8. 1 point
    miraluna

    What is the purpose of an EK?

    This is a main reason, housing is fun for alot of people especially when you can build something together with friends. Since the Campaign Worlds are not permanent, it's cool to have a persistent space that your guild/alliance/faction can use as a "home base" between campaigns. Many MMOs have housing that has no purpose other than social, decorating or crafting (like ESO). EKs are a good place for practice dueling, or hosted pvp tournaments. Some Campaigns will allow more import than others, so EK markets will be more important for those rulesets with "high import". If you aren't interested at all in EKs, you could play on "no import" Campaigns. The systems for import/export are still a work in progress, so we'll need to give feedback as it evolves in testing.
  9. 1 point
    Jah

    What is the purpose of an EK?

    You may not be able to take "everything" into a campaign world, but you can take some stuff. Some stuff is better than no stuff.
  10. 1 point
    McTan

    Hunger-What positive thing does this add?

    At the very least, make food passively eaten if it is in your inventory...it's enough of a chore to acquire and keep in the inventory, but to have to click to eat feels bad man.
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