Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Leaderboard

Popular Content

Showing content with the highest reputation on 03/21/2019 in Posts

  1. General chat was a blessing, talking to your friends and enemies in one place was great, no one uses lobby chat, keep faction chat but also add back general chat, there's no reason for it to have disappeared
    11 points
  2. So, I wasn't sure if this note from our check-in history should be player facing so I initially left it out. After reading this thread though I've updated the patch notes to now include the following excerpt: /who is now a CSR only command and no longer accessible by players. This has been noted in the 5.8.5 Test Patch Notes posted today, 3/21/19.
    8 points
  3. It should not be available in zone and if you want it available in faction, could it please just return an number and not a list of names? The zone /who needs to go though. If spies want to spy, make them be deticated at that screen and have to follow the force they are keeping tabs on. I think it would inevitably lead to more fights because it would be more difficult to assess your numbers vs. their numbers and people might be less concerned with ensuring they have 2x numbers before they take a fight.
    3 points
  4. Not just friends and enemies but new players asking question as well. IMO that was the most valuable part of General Chat-the ability to reach a wide audience of everyone online
    3 points
  5. I'm torn though, I want to help support the game, but I don't to burn out in the process. I have no problem with taking a break, but I would be perfectly entertained if I felt I was making an impact. But maybe I'm not making an impact, that would be OK too, I just wish I had an indication of that if it were the case lol. I can respectfully say that you are probably my favorite tryhard in the bunch, Mandalore. I don't see the terminology as a bad thing necessarily, but maybe it is mainly offensive.
    3 points
  6. The wife and I have kinda fizzled out on playing/testing for the time being, mainly in anticipation for 5.9 and the presence of bugs that we at least see as things that need to be fixed before we spend anymore time on it. I'm not going to go in depth on the whole list, but I will hit on the class balance issue. There are certain classes that have had the same broken skills/talents since we signed around the New Year, and then there are even more, a whole slew in fact, of skills/talents/entire branches (not necessarily discipline-based) that aren't worthwhile or effective by a huge margin.
    2 points
  7. This /who pretty much makes faction able to know how much to lock a zone. We would see more chaos invasions or balance invasions with it gone. If you /who and see 50 people in your zone you are just gonna dodge (sadly). Being able to hide a raid in a forest and sneak attack would be a massive boon to pvp.
    2 points
  8. If anyone really thinks that trying to play with account limits will solve anything versus aggravate your player base and drive people away hasn’t been playing sandboxes enough. At best you’ll get rid of the lazy spies and inhibit non conflict player actions, at worse you’ll solve nothing and drive away players and revenue.
    2 points
  9. dont need to worry about spies when you play order
    2 points
  10. 2 points
  11. Each 5.X is about 6 months on average so...hurry and wait is an appropriate slogan.
    2 points
  12. See, calling it "metagame" ("the game above the game") when actually fixing some of the borked class mechanics/skills would wildly shift it around really kinda gives the actual state of CF class balance too much credit. The fact that the term is being thrown around at this stage of development is humorous to me; the "meta" is not some complicated culmination of experience with what works, it's a very simple few conclusions drawn from what race/class/disc combinations aren't bugged into uselessness/are broken or borderline exploits. Without balance being sought or established, it's hard to tel
    2 points
  13. Eh if you’re burned out then go do you and when you come back we will all be here still. Ain’t no shame in needing a break from pre alpha. It’s not even remotely close to finish so that can be frustrating and that’s okay. The only thing I’d advise is to hedge your expectations about players. People will do anything to win at all stages of development. I feel if people are overwhelmed by the 60 or so try hard players playing now then the game is going to legitimately suck for those same people when there’s hundreds or thousands of people try Harding it.
    2 points
  14. This is how I imagine this post came about: Pann: Hey Blair, the players are upset about the horrid hungershard drops. Blair: Don't worry Pann. The players are just blithering idiots. Clearly, the real problem is that in their extreme stupidity they didn't notice the changes I made to the skill trees. They obviously didn't already train them before running around for hours fruitlessly beating down hunger crystals. Once trained they will realize the joy of spending hours hunting down the mythical r10 Hunger Crystals in the hopes of getting a halfway decent weapon additive. Imagin
    2 points
  15. Ikas

    [Petit jeu] - Le Trial Offline

    Chers Corbeaux! Aujourd'hui, j'aimerai vous proposer un petit jeu / défi entre les trois factions Ordre, Chaos et Balance. Défi: faites gagner votre faction! Règles du jeu: Votez pour votre faction ici Durée du jeu: 7 jours (jusqu'au Mercredi 27 Mars) Conditions de victoire: Ordre gagne si: 52% ou plus en faveur de la faction Ordre Chaos gagne si: 52% ou plus en faveur de la faction Chaos Balance gagne si: les votes en faveur de Ordre et Chaos se situent entre 49% et 51% Si vous voyez que votre faction est sur le point
    1 point
  16. Heute starten wir außerhalb des Spiels einen kleinen Wettbewerb zwischen Ordnung, Gleichgewicht und Chaos. Herausforderung: Verhelft eurer Fraktion zum Voting-Sieg Wie: Stimmt bei diesem Facebook-Post ab Dauer: 7 Tage (bis Mittwoch, 27. März) Bedingungen: Ordnung oder Chaos gewinnen mit 52% oder mehr der Stimmen. Gleichgewicht gewinnt, wenn beide anderen Fraktionen zwischen 49% und 51% der Stimmen erhalten. Votet fleißig mit und ruft auch eure Verbündeten dazu auf, wenn ihr wollt, dass eure Fraktion siegreich hervorgeht!
    1 point
  17. Buenas, hoy comenzamos un pequeño concurso entre Orden, Caos y Balance. Desafío: Haz ganar a tu facción. Reglas: Vota por tu facción Aquí. Duración: 7 días (Hasta el miércoles 27 de marzo) Condición para ganar: Gana Orden: Con 52% de votos o más par su facción. Gana Caos: Con 52% de votos o más par su facción. Gana Balance: Si consigue entre 49% y 51% de los votos para las dos facciones ¡Si veis que vuestra facción está por perder, llamad a sus aliados! Vamos a anunciar el ganador en 7 días.
    1 point
  18. Join a guild to discover the bonds you can form with other Crows. FULL STORY
    1 point
  19. Seit der ersten Prüfung des Schattengottes Malekai wurden basierend auf dem Feedback der Community bereits einige Änderungen vorgenommen, die sich unter anderem auf das Belohnungssystem auswirken. Am kommenden Dienstag endet nun bereits die dritte Prüfung, und wir sind gespannt auf euer Feedback zum aktuellen Stand der Kampagnen. Seid ihr motiviert, teilzunehmen? Was haltet ihr von den Voraussetzungen, die erfüllt werden müssen, um teilzunehmen/in der Rangliste aufzutauchen? Was findet ihr toll und wo seht ihr noch Verbesserungsbedarf? Sagt uns eure Meinung und tragt dazu bei, die Pr
    1 point
  20. I'm not sure how much I like segmenting the community. We're all going to likely end up in the same guild some day as proud "pre alpha vets" battling huge guilds that will inevitably come to this game. Putting up partitions between the testers doesn't really accomplish anything. Everyone likes to troll for a line or two after they kill someone, its a normal part of a pvp game. If there are profanity/harassment/vulgarity issues, we should be able to screenshot the chats an send them to the CM team for review. Lets not divide the player-base just yet. Not a good thing. Gene
    1 point
  21. I support removing /who, it is a cheap way to gather intel and doesn't actually encourage playing the game. Real world scouting should be the primary way to gather intel.
    1 point
  22. Sorry, I should have been more clear. The harvesting I did on TEST was in version 5.8.4, not 5.8.5.
    1 point
  23. Attempting to prevent multiboxing is a complete fools errand. So long as there is tangible reason to have multiple accounts, which Crowfalls system rewards... to an incredible degree if you're looking to be at all self sufficient, then people will find ways to multibox. Whether that be a way of running multiple clients on the same instance, running VM's or actually going back to the namesake and literally running multiple boxes. But to the point at hand, I'd advocate for a complete removal even when compared to just showing online numbers, being able to see spikes in acti
    1 point
  24. 1 point
  25. Your selfless existence as a nolifer is infinitely appreciated, good sir.
    1 point
  26. if im not online order has 0 guidance for new players, fortunately im a no life
    1 point
  27. What about pulling in some more narrative stuff leveraging the war tribes and hunger crystals tech? If the Crow's job is to salvage scraps of the world lets say there was always a "hunger" team, right. That team consists of hunger tribes, slow burning hunger crystals, and altars so that every facet of play has a purpose in that area. Combatants have a score target for wiping out hunger's army, Gatherers have a score target for wiping out hunger's creep over the land, and crafters have a score target for sacrificing to the gods (effectively these sacrifices are basically exporting to the g
    1 point
  28. Honestly and truly, take a break. My entire guild peaced out for like a year and it was a net positive at combatting burnout during a patch cycle we weren't having fun with. Its easy to get burned out in a development stage where literally none of your achievements matter. its not like you can't log in briefly every 2 weeks for your shiny and run the new hotness on test for mugs. There are tons of games to play, no sense in playing one that's not fun. That said, even though I've been extremely vocal about certain class bugs ACE is gonna place priority where they feel its b
    1 point
  29. Would like to see other campaign modes myself. Maybe some small ones to just test out various things. A map with lots of war tribes to see how they work, turn off imports/exports for it and see what affect it will have early game. Turn on imports later or on another map to see late game. Race wars, class wars, FFA (team) or even a siege map with near constant up time. Bonus points if you can manage to keep teams semi equal. Heck a zone with NPCs attacking or defending a fort/keep just to see if its plausible. Has there been a map with no import/exports? Faction wars are not really adding
    1 point
  30. I’m a loud voice on the boards but I’ve made 1 siege in 21 days and I mostly play during the day right now. I’m on every day for morning and afternoon stuff though. I won’t be in the top 30% for balance and I’ve been rather fortunate that my guild lets me test whatever I want. I dig graves when I can to help Monchiezze out though. I will be a try hard when there’s more to test but it’s hard for me to commit family time to testing.
    1 point
  31. rather have an ek patch or 5.9 1 week sooner than balancing patches that would just shift the meta from one op thing to another imo.
    1 point
  32. Extintor

    Crafting Disciplines

    But, how can anybody craft the first runecrafting discipline without a runecrafting discipline or polish the first soulgem to catch the first thrall's soul without a jewelcrafting discipline?
    1 point
  33. mandalore

    Crafting Disciplines

    You're not going to be able to swap discs on vessels.. You're not supposed to be self sufficient. You're supposed to be a part of the loop and need other people to do what you can't do. You need a guild.
    1 point
  34. "When the Assassin’s gain entry into the Keep" and die to guards, because leather
    1 point
  35. April fools should be kept to April 1st, not a build up.
    1 point
  36. Yeah. Right now I think the current faction community is too split among guilds on Chaos at least. I don't trade with the rest of the Chaos, I feed resources to my guild and my guild supplies me with what I need. A guild that produces only leather would only have so much value because for the most part if a specific major guild is experiencing a leather shortage, they will start encouraging their own members to fill that need, and only deal with a leather focused guild as a last resort. I think you might see that change if system changed so that guilds started to do most of their gathering
    1 point
  37. True PvPers want PvP. A test of skills. What true pvpers want is a game that encourages PvP of all sorts. Talents, crafting and discs added to the skill factor and strategy. Rewards are for the weak I would like to see focus on getting class skills/items working properly. For instance knight ult slingshot or ranger quivers. Once it all works properly things can be balanced properly. Common gear should be more viable. other than that rare -> legendary is not that big of a hurdle. Coordination takes more importance here Small vs large guild viability is completely up to the
    1 point
  38. I think high places defeated endless all the time till the fall dmg patch hit.
    1 point
  39. Hello! I am a new player here in Crowfall and I'm looking for a friendly EU based guild to be part of.
    1 point
  40. The number of each type of class doesn't necessarily mean it'll be an equal split for what people actually play. Take healers for example. 3/30 promotions = 10%. Actual healer % is probably closer to 30-40%.
    1 point
  41. Definitely sounds like something is bugged - if you also cross-posted in the Testing Feedback then QA should get the info.
    1 point
  42. Re-posted this in the testing feedback area as I'm sure this is a bug, don't know how to delete my post though Curious if I'm just an idiot but I just managed to build the capital parcel and it says I cant place anything due to not having the correct tokens. Here's and image of whats goin on https://imgur.com/AllMExW On top of this after I place the capital parcel I cant place any other parcels. Keeps telling me that they're in the wrong place even though they're connected propperly. EDIT- After messing with it a bit I found out its only the capital parce
    1 point
  43. mandalore

    I'm a Spy in Crowfall

    This zone cap meta is the best!
    1 point
  44. Jah

    Loot All Button

    A loot all button would remove some of the frantic, under-pressure looting that goes on in some PvP situations.
    1 point
  45. HolyCow

    Race Choice

    Yes, but if you role Minotaur you can use your racial charge/knockback to stampeded into battle alongside your fellow bovine brethren and create epic amounts of chaos in the name of the holy cow. +frontal stun immunity is stupidly useful on an up in your face harasser like a myrmidon.
    1 point
  46. I was thinking about 80% the same thing before I even hit the discuss button
    0 points
  47. ZYBAK

    Titles

    You pick one title dummy...
    0 points
×
×
  • Create New...