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Showing content with the highest reputation on 10/19/2019 in Posts

  1. 2 points

    Crowfall Memes + MS Paint Rage Thread

  2. 1 point

    Blog and affiliate

    so i have a gaming blog and i would like to know if crowfall provides any support to blog for it or is there any kind of affiliate to it ? since i have been playing this game from a long time i thought i would start including this into my blog and write about whats coming and currently on going with crowfall as my own experience?
  3. 1 point

    Blog and affiliate

    You can either fill out the Influencer form or drop me an email - community@crowfall.com. Happy to take a look at your site and see how we can collaborate.
  4. 1 point

    Blog and affiliate

    The only thing I know about is that they work with streamers, which you can check out here: https://crowfall.com/en-US/influencer
  5. 1 point

    Referral Code

    They won't get a special access key. The access level is bound to the account. They just need to log in to the crowfall.com website and download the LIVE client on this page. The site will automatically check wether they are allowed to use the playtest environment or not. If there are any problems with connecting to it, it is recommended to contact support@crowfall.com, and they will help to get in. There have been codes that were able to provide rewards to the one sharing them, but as far as I know the current basic referral codes, as shown above, provide a discount to the buyer alone. Still a good deal in my opinion. And of course this may change in the future for future codes you may get access to. Besides that, joining a guild currently provides later rewards to the guild wallet. So, if you want rewards, it can be usefull to create your own guild and invite your friends to join it. You can find more informations about this in this news info. Have fun, good luck Kraahk
  6. 1 point
    I didn't say that it was something they consider low priority. I said it is something that I think should be considered a higher priority than it seems to be. Maybe it is a higher priority but it really hasn't seemed like it other than an offhand mention here and there. Best I can do is hope attention is given to it.
  7. 1 point
    I mean, we're looking at February so I'm not sure it is a "now" kind of thing. I can tell you from the perspective of a mid sized guild that it really should be higher priority than it feels like it is being set at. Ignoring the person count just required for crafting, right now you have to store your resources/components directly on an account that one person can access. This means that that person needs to be on to be able to access any of those resources. From a crafting stance, this also means you need to have people who own crafters to be on as well. Making a runic book for a confessor requires at least 5 crafters(Wood, Blacksmith, Runecrafter, Leatherworker, and the Jewelcrafter). You can bypass pieces of this by having multiple accounts(which several of us do) but it still requires a lot of time moving things around and logging in and out as well as making sure the correct people are on at the same time/working out transferring things through others. Winterblades did have a work around for a long while that did give us a shared storage of sorts in the EK. We used to use cairns for storing all of our pooled resources that could easily be accessed by jumping into the EK and dropping off resources or picking them up.The reason this does not work anymore is because the time out on logging people out also impacts EKs so we do not have a very reliable way to keep the EK open anymore. Also while this "guild storage" option worked, it had its risks and drained time every couple of days. That is because cairns disappear after 3 days so if you don't reset the cairns, you lose everything that was in that cairn when it went poof. So every 2-2.5 days, we would have to reset them. If it was just a person or two resetting them, this could take an hour or more depending on how many cairns there were(the increased respawn time also impacts EKs making this worse). I think at our max, we had something like 30-40 cairns that we had to cycle every couple of days to make sure we were not losing large amounts of resources. Ultimately we had to drop this method once characters timing out in EKs because we couldn't keep it reliably open. The end result is a lot of man hours spent trying to just manage, move and store resources. Yes, we can make some things work as a fill in option but they are an extreme pain to deal with and really only have got worse. If we're wanting 5.110 to get a lot of people looking at the game again and build interest, having something in place to alleviate some of the time drain/frustration with resource/material storage would be be a very good idea.
  8. 1 point
    Guild banks are essential for release. They need to be finished well before launch. It’s a GvG/RvR game.
  9. 1 point
    FYI - After the stream, I chatted with Blair about doing a write-up on the Discipline changes. He's in the middle of some high-priority work this week, but hopes to have a first draft done sometime next week. Stay tuned for that!
  10. 1 point
    You're not alone in that. Guild storage has been a bane of our existence for a very long time and even some of the weird work around solutions we had previously just don't really work now and were inconvenient at best.
  11. 1 point
    I was disappointed that there doesn't seem to be much hope surrounding guild banks - or something of the sort.
  12. 1 point

    Crowfall Memes + MS Paint Rage Thread

    Make us a bar, and book the Counting Crows on opening day! LoL
  13. 1 point
    I am a brand new player and found these video created in April 2019 very useful by The Innkeeper. The playlist https://www.youtube.com/channel/UC_Lfo2eXP00sz3uKAgN80fg All 6 videos linked in here Part 1. Part 2: https://www.youtube.com/watch?v=KISBiQKL0Ec Part 3: https://www.youtube.com/watch?v=kkXK0HRSdMY Part 4: https://www.youtube.com/watch?v=-rgmsaPUYTo Part 5: https://www.youtube.com/watch?v=P52ETClU24g
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