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Showing content with the highest reputation on 06/26/2019 in Posts

  1. 2 points
    I know piece of it are collected independently but several pieces are formatted word for word how I put it in ours. Hell, all of the resource color coding is identical with the legends being completely identical as well. Your combinations are in the EXACT same order as they are on our sheet. Your legend is fully identical when it is included, most obviously on the leather sheet. You have the EXACT same errors I did on the jewelry page. The EXACT same errors I had on the runemaking page. Here, lets just go and show instead: Here are the Winterblades Sphere cuts prior to me fixing them on the live document(Hint, it involves the polish effect): Here are yours that you copied: Here is the Alchemical solutions with the one weird green box that I think Grad put in for some reason on the Winterblades sheet: Here is your direct copy and paste of that exact same weird coloring: Here is the coloring from the leather working legend vs what I actually have colored on the sheet(Also the combination order: Here is your sheet with the EXACT same difference in coloring and order: Oh, you also have Soft Soft Soft wrong on your sheet because I had that wrong on the live sheet when you copied and pasted it over. Apparently you didn't bother to actually check that. It is crit healing amount. Might want to "collect that data". Here is one of the longer of the combination lists on ours:' Here is yours that is in the exact same order: All of the combinations on your sheet are in the exact same order as they are on the Winterblades sheet. Taking a look at our biggest page, the cooking page, I'm not even seeing a single difference between them. Hell, you even have the weird testing I did with seasoning with the rustic roasted Auroch when I was trying to determine if they were doing anything(Fun note, they haven't up to 5.8.5). I haven't actually checked for 5.9. I'm honestly kind of surprised you doubled down on this considering how much you actually copied. You definitely did update some pieces but to say you collected it all is a lie unless you consider copy and pasting to be collecting which I suppose it is in a way. If you're interested in getting involved in the project, I'm 100% down for working with people on this. It takes a lot of time to gather this information and try to keep it up to date between patch changes hence why I've been slow to get this one updated. Just don't try to claim that you didn't blatantly copy something and try to pass it as something you did almost all of work on because you didn't and it is obvious you didn't even bother put much time into trying to make it look like you did. Edit - Oh I forgot. There wasn't even an embedded shout out in the sheet when I made my first post earlier. I know because I copied the sheet to see if you would try to throw in quick changes like that. Here is the copy at the time of my posting: https://docs.google.com/spreadsheets/d/1yAt8888mB5j_7d1R1OpdBGviT-BF0PMwum0DPtVcxcc/edit?usp=sharing
  2. 2 points
    PopeUrban

    WIPE

    The only moment in time where everyone will be on even footing is the day of release. Wiping the server constantly will not fix this problem you think you have.
  3. 1 point
    mystafyi

    Character XP is buyable?

    one cannot rely on PvE grind spot locations to drive the majority of PvP without having very little PvP. Folks that are grinding PvE tend to avoid conflict due to loss of efficiency and possible inventory loss. It really doesn't help things that optimum gathering/crafting spec means loss of combat efficiency compared to those folks hunting PvE grinders. Lastly, by not having full paperdoll loot, the gatherer/crafter has to risk materials but that pve hunter with empty inv does not. These 4 factors together biases against having pvp conflict over pve in this game.
  4. 1 point
    mystafyi

    Character XP is buyable?

    This is how I feel about leveling in crowfall, that its arbitrary grind for no reason or purpose. Its not like Crowfall has leveled zones, storylines, quests, you know the whole PvE thing where the devs balance area's to characters power level. In addition, gear is normally 'leveled' in some fashion or 'bound' so as to not skew the whole themepark leveling system.
  5. 1 point
    Jah

    Character XP is buyable?

    No, you don't need to level to use top end weapons. Someone could hand you a full set of perfect Legendary gear as soon as you log in to the game. That is not a flaw, it is a feature. Mechanics to force people to earn everything themselves tend to remove the possibility of a player-run economy. They stand in the way of the game being a "sandbox" and are more appropriate for a "themepark." The devs have said in videos that the goal was for it to take about a weekend to level to cap.
  6. 1 point
    Jah

    Character XP is buyable?

    Leveling is not a big deal in this game. It can typically be done in one day. It is not worth the bother to try to prevent people from supplying their friends with sacrifice items. This really is not the sort of game where people need to be forced to do everything themselves. The devs have stated they are fine with "twinking."
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