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About ambitious_nomad
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Nestling
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JamesGoblin reacted to a post in a topic: Male druid WIP
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JamesGoblin reacted to a post in a topic: Male druid WIP
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AlexanderTeach reacted to a post in a topic: Male druid WIP
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ambitious_nomad reacted to a post in a topic: Male druid WIP
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ambitious_nomad reacted to a post in a topic: Frostweaver pencil sketch
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ambitious_nomad reacted to a post in a topic: Centaur Huntress
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ambitious_nomad reacted to a post in a topic: Female Ranger, All Seasons Wip
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Porkchop reacted to a post in a topic: The Stalker
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steppenwolf reacted to a post in a topic: The Stalker
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Aiona most of the work is being done in ZBrush. Here is one of his weapons which will probably be sheathed but hey I felt like making this. He will also have a bow and there will be a lot more detail in that. Right now progress is slow but stay tuned. I am still working on him.
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JamesGoblin reacted to a post in a topic: Archetype and Environmental Flashcard Art
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Kraahk reacted to a post in a topic: Archetype and Environmental Flashcard Art
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EDM reacted to a post in a topic: Archetype and Environmental Flashcard Art
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ambitious_nomad reacted to a post in a topic: Archetype and Environmental Flashcard Art
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Archetype and Environmental Flashcard Art
ambitious_nomad replied to EDM's topic in Crows of a Feather
Now that I can see it I want to request a flip book animation! -
ambitious_nomad reacted to a post in a topic: Archetype and Environmental Flashcard Art
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JamesGoblin reacted to a post in a topic: Archetype and Environmental Flashcard Art
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Archetype and Environmental Flashcard Art
ambitious_nomad replied to EDM's topic in Crows of a Feather
Link is broken -
ambitious_nomad reacted to a post in a topic: Male Knight
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ambitious_nomad reacted to a post in a topic: Male druid WIP
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Started a rough block out of armor. Things should start getting interesting moving forward.
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Here is an extremely rough concept of the armor he will be wearing.
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ambitious_nomad reacted to a post in a topic: Male druid WIP
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Loud and clear. Hear is a rough up of the anatomy. Plan on blocking in some armor this weekend. Because there is only so much I can see from the concept I might go into Photoshop and do a rough concept for him to figure out areas that I can't see.
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ambitious_nomad reacted to a post in a topic: The Stalker
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Thanks daedahl! I that is just the base that I am starting from. I am trying to flesh out the anatomy of him then I will build up base armor then go into details. Right now though I am deathly ill and the only real time I had to work on him would have been Saturday when a storm decided to wipe out the power to our area for a long time. So long story short updates will be slow but I will get some stuff for everyone soon enough
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And so it begins! Stay tuned for all the works in progress!
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And the winner is! I will start working on him sometime this week and start a new thread with progress updates. Thanks everyone for voting
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Pfft. I need to work on drawing which is great for brushing up on anatomy. I personally love some of my sketches that I just left as sketches. Sometimes black and white with simple shading is just awesome.
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Can't wait to see the progress on this one!
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Female Ranger All Seasons Finished
ambitious_nomad replied to steppenwolf's topic in Crows of a Feather
Can't wait to see your take on the male druid! -
Thanks every one I really enjoy making these and look forward to working on him more. For now I am going to move on to the next project (or at least very soon). If you haven't voted for the next one that I will be working on I say go for it. Here is the link to vote. Looks like the Stalker is winning so far. I really appreciate all the positive feedback and can hardly wait to show off the next one.
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I am pretty sure they are keeping the company small at the time. Any extra work they have they will probably outsource to freelancers.
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My typical process is going into Zbrush sculpting from a sphere with dynamesh and extracting pieces to create armor and such and refining. After that I do low poly in Topogun and unwrap in Max. I usually generate my maps from Xnormals and then go onto texturing in Photoshop testing the textures in Marmoset Tool Bag. I have not yet had a chance to try Substance yet but it has been on my radar for a while. Anything that helps improve work flow and quality is well worth it in my books! I do actually love learning new software. Thought about DDO from Quixel but I am liking the looks of Substance m