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harmans

Testers
  • Content Count

    11
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About harmans

  • Rank
    Hatchling

Profile Information

  • Location
    Canada, BC
  1. so basically eternal kingdom is the one world/server where things stay persistent and permanent right? The rest are basically event campaigns for war and stuff right that have import/export rules to eternal kingdom?
  2. I hope and don't want it to be a alpha test. But as everyone is doing it now a days "early access alphas" and what not. I think its going to happen here. I would love it if it started with CBT.
  3. Dont really care if its B2P or P2P. But may I ask whats wrong with B2P?
  4. I like rly like this cartoon look its what drew me to the game the most
  5. ahah yea thats a good point Smart move by company's and maybe that is why they do it, for the $$$
  6. Na, it just stated that there wont be like instanced bosses/"raids" and stuff like that. However, there will still be deadly "creatures"/monsters that can drop ingredients for crafting. Meaning you can get resources from monsters. Its from the latest FAQ
  7. I liked it back in the day, when company's would announce the game when it was ready for its first CBT, Now a days (I'm looking at you albion online) games announce themselves to early imo. Then they have like alpha after alpha before CBT. Which isn't bad because the game needs to be refined. However do that before announcing the game. So players can go straight to the CBT testings. Back in the day the company's used to do all the alpha testings themselves. Furthermore they would announce the game when its ready for CBT. This system worked too but I guess other people may prefer the alpha after alpha method .
  8. "wanking off in a dungeon" ROFL your the man ahahah Anyways, I'm really happy to find there is some aspect of PVE and that we will be able to get resources from them and not full out gear.
  9. YES <3 PVE CONFIRMED OMG. This was my deciding point. Thank you where did u find this. Also this is awesome the monsters don't drop krazy stuff they just drop ingredients, thats' awesome imo. Where did u find that boss monsters question?
  10. YES <3 PVE CONFIRMED OMG. This was my deciding point. Thank you where did u find this. Also this is awesome the monsters don't drop krazy stuff they just drop ingredients, thats' awesome imo.
  11. I think a great example of PVE in a PVP centric game is Albion online. They have it so mobs are difficult and only drop crafting ingredients. Like skins and hides, stuff like that. Not like straight up full gear. Also if the mob/animal kills you, you lose all your gear. Meaning that a player can be walking by and he sees a dead body and hes all like holy i wonder how he died and bam he gets all his loot. Also they have dungeons. That are not instanced so there could be another player/group in the dungeon that could kill you and get to the boss before you and etc. I think this is a fantastic way to approach PVE in a PVP centric game. On top of that Ultima Online had PVE, I never even played it lol. Its just that people love to refer to that game and love it, so yea .
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