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Hi.

Testers
  • Posts

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Reputation Activity

  1. Like
    Hi. got a reaction from JamesGoblin in Frostweaver pencil sketch   
    A+ hawk. you should draw more for sure!
  2. Like
    Hi. got a reaction from Maxima in Been RPing/PKing Since Pong...   
    Welcome!
  3. Like
    Hi. got a reaction from thenebrosity in EVE Style Training in a Class Based Game? Will There Be The Potential to Max a Character?   
    1 week to get a character to 50% of their total power level
    1 month to get to 75%
    3 months to get to 100%
     
    The game is going to have like 30+ classes, with who knows how many disciplines. I want a game where people are encouraged to tinker with builds, and being able to get characters online quickly encourages that.
  4. Like
    Hi. got a reaction from wyvernwulf in EVE Style Training in a Class Based Game? Will There Be The Potential to Max a Character?   
    1 week to get a character to 50% of their total power level
    1 month to get to 75%
    3 months to get to 100%
     
    The game is going to have like 30+ classes, with who knows how many disciplines. I want a game where people are encouraged to tinker with builds, and being able to get characters online quickly encourages that.
  5. Like
    Hi. got a reaction from courant101 in Game enhancing details that are cheap and fast to implement   
    I think they should add a route creator for caravans, where if you need your caravan to go to several locations, you can select each you want it to stop at, and the game automatically sets the shortest route to visit them all!
  6. Like
    Hi. got a reaction from boogiee in EVE Style Training in a Class Based Game? Will There Be The Potential to Max a Character?   
    1 week to get a character to 50% of their total power level
    1 month to get to 75%
    3 months to get to 100%
     
    The game is going to have like 30+ classes, with who knows how many disciplines. I want a game where people are encouraged to tinker with builds, and being able to get characters online quickly encourages that.
  7. Like
    Hi. got a reaction from Psyctooth in EVE Style Training in a Class Based Game? Will There Be The Potential to Max a Character?   
    1 week to get a character to 50% of their total power level
    1 month to get to 75%
    3 months to get to 100%
     
    The game is going to have like 30+ classes, with who knows how many disciplines. I want a game where people are encouraged to tinker with builds, and being able to get characters online quickly encourages that.
  8. Like
    Hi. got a reaction from Jihan in Legionnaire video 06/16   
    Even better: set up a bunch of cameras in all the meeting rooms and offices and live-stream all day.
  9. Like
    Hi. got a reaction from keefii in How will GoT's season finale affect CF's development   
    NO
     
    No he's not dead
     
     
    he can't be dead
  10. Like
    Hi. got a reaction from courant101 in Steam VR support for EKs   
    I just really like the idea of being able to be 'in' a room in my EK. You could walk around it, and you'd actually be walking around it. You could wave at your friends and stuff and your avatar could wave with you. VR is the best.
  11. Like
    Hi. got a reaction from courant101 in Steam VR support for EKs   
    I'd argue that including some degree of motion control is part of properly implementing VR support. Otherwise it's just a big monitor strapped to your head, and you play with a 360 controller or w/e, and that's nowhere near as cool as going 'woosh woosh' and swinging your sword (or your cups or something in your EK).
  12. Like
    Hi. got a reaction from courant101 in Steam VR support for EKs   
    I really hope they add Motion Controls on top of the basic rendering stuff. Being able to reach behind my back to pull out an arrow, or swing a controller of some sort around in the air* to swing my sword would be rad as heck.
     
     
    *After making sure my wrist strap is secured around my wrist.
  13. Like
    Hi. got a reaction from courant101 in Steam VR support for EKs   
    Hello Friends,

    Some of you may have heard that Steam VR is designed with the player being able to move around a set area, up to the size of a small room. So like you can walk across the room, and your avatar walks across his room. Combined with motion tracking or simply motion-sensitive controllers in each hand, you can interact with stuff in the game very naturally. Very cool stuff.

    Anyway I think they should have the EK VR support that so we can move around our EK rooms and move cups or whatever.

    Thanks for reading.
  14. Like
    Hi. got a reaction from Jihan in Steam summer sales are upon us   
    I have 574 games on steam


    I think I've played maybe 20 of them
     
     
    so needless to say I bought more
  15. Like
    Hi. reacted to Aiona in Autism Speaks   
    Autism Speaks is a hate group, OP.
  16. Like
    Hi. got a reaction from mal in Magicbane wiping on 13th   
    It's been a really long time since I played Shadowbane but Aerynth was my original haunt
     
     
    who else is playing
  17. Like
    Hi. got a reaction from Celevra in Shadowbane-Centric Streach Goals   
    I'm saying that this bit:
     
     
    Sounds like you're encouraging all the SB people to get together and be jerks, which seems totally unnecessary, and not very nice!
  18. Like
    Hi. got a reaction from Psyctooth in Shadowbane-Centric Streach Goals   
    Don't get me wrong, I think the next two stretch goals are awesome, and I sincerely hope we get them. But do we really need to be jerks about it?
  19. Like
    Hi. got a reaction from pang in Shadowbane-Centric Streach Goals   
    Don't get me wrong, I think the next two stretch goals are awesome, and I sincerely hope we get them. But do we really need to be jerks about it?
  20. Like
    Hi. got a reaction from courant101 in KS, 2015 & 2016 Pledge Fort Designs   
    I could totally see them doing that for keeps, given they'll probably be fairly common buildings. Plus it'd work really well for the god's war campaigns, since each side could be locked to thematic buildings.
  21. Like
    Hi. got a reaction from Caenth in Shadowbane-Centric Streach Goals   
    I'm saying that this bit:
     
     
    Sounds like you're encouraging all the SB people to get together and be jerks, which seems totally unnecessary, and not very nice!
  22. Like
    Hi. got a reaction from Caenth in Shadowbane-Centric Streach Goals   
    Don't get me wrong, I think the next two stretch goals are awesome, and I sincerely hope we get them. But do we really need to be jerks about it?
  23. Like
    Hi. got a reaction from Lastgirl in Shadowbane-Centric Streach Goals   
    I'm saying that this bit:
     
     
    Sounds like you're encouraging all the SB people to get together and be jerks, which seems totally unnecessary, and not very nice!
  24. Like
    Hi. got a reaction from Nyt in Shadowbane-Centric Streach Goals   
    Don't get me wrong, I think the next two stretch goals are awesome, and I sincerely hope we get them. But do we really need to be jerks about it?
  25. Like
    Hi. got a reaction from Iridian ShadowWeaver in What are peoples thoughts on your Eternal Kingdoms?   
    The second one! It's totally optional! You can pretty much ignore the Eternal Kingdoms entirely if that's your thing!
     

    You totally can! You can even add your plots and buildings and stuff to your guild's communal EK, and all shack up together!
     

    If you want some more info, your best bet is probably
     
    Here!
    and
    Here!
     
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