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  1. I think it's a smart goal that can create some buzz and attract more backers. Unity5 has native support for it, so like others, and Tully himself, have said, it shouldn't be an incredibly huge time sink.
  2. If they find a way to meaningfully implement mounts into the pvp setting. So far I haven't seen a game do this. In fact, I find they often detract from class idiosyncrasies that focus around mobility or travel forms, which is something I definitely don't support. But mounts would likely be commonly bought commodities from the cash shop, so there's at least an incentive to add them.
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