Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content Count

  • Joined

  • Last visited

Everything posted by karetyr

  1. I've played less than an hour total since 2015 in various alphas. My soul has not yet been crushed by COVID-19 or other modern catastrophes. I'm looking forward to playing Crowfall regularly now that it's in Beta. Is my enthusiasm warranted, or will you destroy it? Let me know!
  2. Touching base here after basically being absent from the community for five years. What part does crafting and harvesting play now? Last I heard, it was going to be vaguely SWG-ish, in that it provided a significant backdrop to the big PVP battles. What's changed since then?
  3. Hey, friend. Haven't seen you around in... well, five years.

    With Crowfall Beta now live, I'm looking to actually play regularly. You're the only Lantern Watch player that is still active, as far as I'm aware. Feel like regrouping?

    1. seventhbeacon


      Hey, dude! Sweet. Yeah, happy to play with whomever wants to join in on the fun. I haven't touched the alpha at all and I'm way behind on update vids, so I've got everything to learn about the game yet. I'm excited to fiddle with the EK stuff and I'm hoping it doesn't take too long to unlock the other rings. I wasn't expecting to find character levels in this game, lol, but I suppose there has to be some system to unlock and improve characters.

    2. karetyr


      Yeah, I'm pretty new to it too. I played a bit in the alpha, but not enough to get comfortable. And now the game's completely different, I'm sure!

  4. You mentioned that you miss not knowing anything when you start a game. This is why I (mostly) stopped paying attention to news updates for Crowfall; I already know that I'm going to play the game. I want to experience that sense of learning and exploring. Like you, I had that experience with Star Wars: Galaxies, and rarely since then.
  5. Based on the language... I would venture a guess that neither the "24/7 servers" nor the "removal of race restrictions" updates are it. They've already said that 24/7 test servers will be coming, so that wouldn't make sense as an announcement of this caliber. The removal of race restrictions would be more likely, since that's a huge change and one that has not yet been even suggested. The initial tease of a strangely-equipped murdeer would seem to support this. However, I don't think this particular update is going to be either. I honestly have no idea what it could be.
  6. Is there a Watch presence in the playtest sessions?
  7. A greatsword would be possible, based on that concept art, but it doesn't seem to fit the theme of the class. A rapier or cutlass seems to fit a swashbuckler or pirate archetype better than the Stalker. Stalkers, as they've been described so far, rely on stealth and patience. The most likely melee weapon I can think of for them, then, would be a dagger or kris or similar. Possibly a short sword. Something that's easy to hide, gets out of the way, and is fast on the draw. Nothing flashy. Ninja didn't run around wielding great weapons, after all. They relied on poisons, needles, wakizashi, and other easily-concealed weapons.
  8. Two people making an MMO? Normally I'd say yes, except that I backed Project Gorgon, which is also only two people. I'm cautious about Divergence Online, though. They're making use of an awful lot of SWG assets. That could be a lawsuit in the making.
  9. With the revelation that gods will play at least a minor role in the game mechanics of Crowfall, do you think we'll be able to place temples to specific gods in EKs? If so, how would you imagine they'd function?
  10. I like the art, and I like the concept even more. The idea that players will be choosing deities to align with as a game mechanic... I hope that's more than just a cosmetic choice. In fantasy settings generally, and in Crowfall in particular, gods tend to muck with mortal lives pretty frequently.
  11. Resources. By that, I mean the entire ecosystem around sampling, automated harvesting, random and never repeated resource generation, and so on. Only Firefall ever attempted anything like that, and Firefall dropped that system eventually.
  12. Joining the Slack channel is definitely a must going forward.
  13. Pathfinder Online just laid off everyone but three people and is seeking a buyer to continue development.
  14. Hey now, the Patriots won the Superbowl fair and square. And that little temper tantrum at the end of the game by whoever-it-was they played? Yeah, really professional. I pick the Pats to win again this year. =P
  15. Hey now, that's not how this works. You have to post what you're actually listening to at the time. =P
  16. karetyr

    Can't wait

    Welcome to Crowfall. Grab a beer (unless you're underage), take a seat, and watch the shenanigans unfold on the forums while we wait for the game to release.
  17. Ostensibly, they're all just moving on to other things. Which wouldn't be suspicious, except that they did it en masse. Here's an article about it: http://www.belloflostsouls.net/2015/08/warhammer-40000-eternal-crusade-takes-a-blow.html
  18. I was responding to a post I felt was pedantic with a pedantic reply. <3 But if we're going to be serious about this, then here we go. Lag is not latency. Lag is symptomatic of latency, but the two are not the same thing. Lag is the experience by which a game client is unable to keep up with the driver of game logic; usually, this is typified by graphical stuttering, rubberbanding, "teleporting," or other visual oddities. Latency in gaming refers specifically to network latency, a measure of the communications delay between a server and a client. High latency can cause lag, but it's not the only cause. An overtaxed server that is dropping tasks out of a queue can also cause lag, and so can a client that has high packet loss. Source: I'm an operations engineer.
  19. Top five, huh? Alright. These are five artists that I consistently enjoy the music of. By that, I mean I'm more likely to let any given song of theirs play to completion rather than skip to the next track. Boston. https://www.youtube.com/watch?v=BTFD5DZwK7g These guys have the most consistently complex sound I've ever heard. Every song tells a story in a way that I haven't seen matched. Imagine Dragons. https://www.youtube.com/watch?v=Thbsg9i2mZ0 Masters of bass, Imagine Dragons can paint a vivid mental image with their sound. Jeremy Soule. https://www.youtube.com/watch?v=S7nmtReFnDs Jeremy Soule's music builds on centuries of classical knowledge to create slow but powerful melodies, harmonies, and rhythms. I love his work. Florence + the Machine. https://www.youtube.com/watch?v=iWOyfLBYtuU Florence is that one weird artist girl we knew in college, but now all grown up and incredibly imaginative. Delhi 2 Dublin. https://www.youtube.com/watch?v=pM3WyqKjG4M Delhi 2 Dublin have one of the strangest fusion music styles I've ever heard, but more importantly, they are MASTERS of performance. Seeing them live and utterly high on...uh... organic substances is one of the highlights of my life thus far.
  20. Ode to the Bouncer, by the Studio Killers. https://www.youtube.com/watch?v=Lo-EmtXbFRg
  21. If the recent loss of all of the senior devs doesn't prevent Eternal Crusade from releasing, I will be very ecstatically playing from day one. I backed at the $40 level. I just hope that they both A) launch, and eventually add Salamanders as a Space Marine option.
  22. I'm going Stalker, and I plan on focusing on a variety of weapons to appeal to the connoisseur of violence.
  • Create New...