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Scorn

Testers
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Scorn last won the day on September 18 2018

Scorn had the most liked content!

About Scorn

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  1. The Castle door at the N side of the Castle seemed to be bugged and behaving as if the door was closed even after it opened. Confirmed with another group that was there also. After respawning at the N keep we attempted to enter the Castle but were unable to and due to the timing of the game were locked out to perish to the Hunger. Have video
  2. Oof, that's some scary bomberman Xarrayne. I don't generally worry about bombs as a Templar, the Parry and Heavy Armor go a long way towards preventing that Damage. Generally if I see or hear a Bomb near enough to even be perceived as a threat I will mitigate it through Parry. (50-75% further Damage reduction) However, I do recognize their effectiveness against softer targets or someone caught unprepared. It is fairly rare that I die to orb bombs (<5%) and my response is 1 of 2. Either I was unprepared and unable to react in time to seeing/hearing the Blight or Orbs and paid the
  3. The varied Fort and Keep textures should really allow for a varied world with different feeling areas. WTB Swamp/Volcanic parcels with the Darkened Stone Keeps.
  4. "D’Orion, then, was the greatest of sinners, for with each passing year he ranged further afield in search of more exotic and dangerous prey. One day he wandered too deep into Gaea’s wood, and Gaea cursed him for her displeasure, transforming him from a man into a beast – a beast that other men would find irresistible to kill. Yet D’Orion, the greatest hunter, proved to be elusive prey. For a hundred years, hunters came and hunters perished in that wood. No man proved to be his better. Eventually, Gaea’s heart softened and where once was there was anger, pride blossomed. D’Orion was not a
  5. Naw mang, that was straight up Gaia. But still...#cybelebebasic
  6. So if you want to get noticed by Cybele you either offend her(Urgu) or ignore her completely and get wasted at the party she's hosting... good things to know about 'the virgin goddess.'
  7. So...Divine Light is capped at 5 targets, same as anything else. Unless you meant something else by 'uncapped AoE healing and damage' Devotion got capped awhile ago to be a 200Heal tick max(before Healing modifications) No more 2-3k Devotion Heals. Templar Censure is problematic for sure, there was a time period shortly after they introduced Colossus Smash (the Myrmidon charge) and Templar Censure used the same mechanics...this was wonderful! Please bring that back. Censure Talents could be useful as well in the talent trees. Would be nice to see an Armor Break or something else u
  8. Reproach is the only portion of the combo that takes a Pip. So it's 1 pip to potentially generate 5. With low PCM Discipline powers I don't have issues with Pips as a Paladin, though I have been playing Templar more than any other class since their inclusion into the game. The concept of having Righteous Smash apply a Heal sounds pretty awesome, can we make that happen? I don't count Paladin as a Healer, not a Full Healer anyways. Divine Light can apply to players outside of group, Devotion Heals do not.
  9. " Players will not be able to whisper each other across ecosystems. They can whisper to each other if they're both in the lobby, or both in-game and on the same faction. " 8*{ Getting harder to communicate
  10. Not just friends and enemies but new players asking question as well. IMO that was the most valuable part of General Chat-the ability to reach a wide audience of everyone online
  11. DoT effects are affected by Crit Chance and Crit Damage stats. The Damage roll is done as the attack is applied and then spread out over the various ticks as far as I know. The Bleed DoT damage is an attempt at making DoTs more worthwhile...but falls short (likely because of the nerf sledgehammer applied on the bugged Bleed Armor) This Bonus should likely be stronger, and apply to all types of DoT effects, not just Bleeds. (I'm looking at you Badge of Zaleena)
  12. We have incoming armor changes that may help address your concerns. Or not, but there are changes coming.
  13. An issue is that Barrage is on a very short Cooldown and in the Archer line decreases the Damage of Enemies Hit. It's more of a Suppressing Fire ability than a Stack Buster IMO. Druid Aurora Emitter could certainly use some love. I enjoyed Blazing Light when it was first introduced and got excited at finally having a "GET OUT OF THAT AOE" prompting Ability in the Field. Especially one that could be countered or played around. Similar to Whirlwind back when it was applying 8 ticks of Bleed damage in 3s instead of 24 and really made you want to avoid that spinning Myrm. A main issu
  14. In regards to the power curve it would help a great deal if White Gear started at 6 PIPS of Experimentation like it USED to. So gear would be 6/7/8/9/10 instead of 4/7/8/9/10 which is a HUGE jump from White to Green. This would also ensure that White Gear would not phase out into obsolete territory for crafters as quickly if it still had a use and more potential Experimentation Points. I like the Talent trees, that's where you can create differing Class builds. But forcing players to level to even be able to play their Class is atrocious and grindy (even if it is a fairly small grind)
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