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GrilledSkeleton

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  1. Like
    GrilledSkeleton got a reaction from MacDeath in 6.520.0 Live Feedback for 5/7/2021   
    I've brought new and improved skeleton feedback.
    Improved Chat - Edited & added to
    Chat is an important part of a games social features, and considering how big guilds are, it has a lot of room for improvement. Possible hotkeys for each chat, clarity on what a "kingdom" or "zone" chat is, customizing which chats they want open or closed, and an "all" chat showing every chats messages (differently coloured for clarity). This all chat is important, because we have chats for zones, groups, alliance, guild, etc. These all have important information when playing with friends and guildmates, but you have to cycle through all the different chats and can't even see when some of them have messages. Additionally, please, have chat appear by default. When part of the chat is visible but no messages appear, people think the chat is just not used, rather than closed.
    Even just ordering the existing chats differently would improve it a lot.  Nobody even uses kingdom (which is apparently different than faction), faction doesn't seem to pop up until you join a guild, zone is irrelevant, and alliance is too far from guild. If it was general - group - guild - alliance, it'd be easier to go through them and see when a new message appears. "Me" is primarily ignored, stuffed full of every server message like getting loot, except you also get PM's in there, so I never even see my whispers. Whispers should be their entire own section, or just pop up in any chat. Take a look at PoE's chat - they let you opt-in to any of the chats, whether whisper, trade, guild, or global, and they all appear differently coloured. 
     
    Distance/Compass
    Whenever there's more than 1 point on the compass with a distance listed, like 2 group members, the numbers overlap and make them unreadable. It should prioritize the nearest party member or objective if two marks are too close together.
    Guild Board
    Considering guilds are the end-goal of the game, we really need an in-game guild board. Like a recruitment board, ways to join guilds in-game, inviting players, advertising the guilds. Guild management in general needs better access in-game.
    ======

    Overall, devs, please add more social features. It's absolutely criminal how lacking they are, considering how important they are for a game designed around the concept of large scale PVP. Even for just the beta, we need these features, and it reflects badly when they've been neglected so long for such a large aspect of the game. I cannot stress this enough, please fix chat and add more social features.
  2. Like
    GrilledSkeleton reacted to Parathesia in 6.520.0 Live Feedback for 5/4/2021   
    QOL for the New player experience, Either make chat open by default (some new players aren't aware there are people willing/trying to help them in the beginning) or alternatively make one of the first tutorial tips/suggestions about the chat system and that you have to actively open it every time you log in in order to see anyone chatting Allow customization of the chat window, IE give us an option to see things happening in the Events tab in another tab such as Guild or General. almost everyone focuses on Events because its the best way to see if someone is near you before stumbling across them. OR just have one single chat window or 2-3 chat tabs with a tick box style system to let us decide what chats are shown in each window.  
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