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adreu

Testers
  • Content Count

    55
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Everything posted by adreu

  1. Thanks for the update - you did the responsible thing. The team's health comes first. Looking forward to 5.110.
  2. Interesting article on mmorpg concerning New World & its final backtracking before launch, after all those years of promoting a PVP centred mmo sandbox. The article goes on to state other mmo's that have come up with solutions, instead of giving up. In particular, Crowfall is mentioned positively as a solution. Click here to read the article: New World, Old Problems
  3. It has been stated they will be tuning down the particle effects.
  4. adreu

    Yep....

    Welcome, also recommend watching streams.
  5. Thanks for the update - looking forward to those unique synergies.
  6. Very nice initiative... best of luck. 👍
  7. We love you too. Thanks! 😀
  8. Most people are experimenting with builds at the moment, as well as waiting for a more substantial patch, which should precede Beta & give a better indication of what will finally make it to Beta & Live. True, there needs to be more happening with pvp. Hopefully, that will pick up once we know what we can substantially focus on.
  9. Looks good, will check it out for sure.
  10. I'm hoping for an interesting update considering as we're on the eve of of a very important year for CF.
  11. It's over, "Elvis has left the building".
  12. OK thanks for clearing that up. 😁
  13. I'm sure there will be a lot of optimisation still to come on the engine. During Beta, when it happens, will give a much clearer feel for how the optimisation will be at launch.
  14. Great update. Looking forward to testing all the new stuff!
  15. I think you're right, I logged in without refreshing.
  16. After clearing my browsers cookies a second time (on Firefox) I was able to load forums immediately without needing to refresh the page, that is until I noticed I wasn't logged in. Once I logged in then the problem returned. I suspect this problem occurs only when one is logged into the Crowfall site.
  17. I have to agree with Raph Koster in the video, when he mentions the problems associated with pressing and holding down a key to harvest, I’d also prefer this to be automatic once the key is pressed, especially as a harvester you will be doing a lot of key holding & it can become very tedious over time. I was actually surprised to see that this hadn’t been implemented yet, since, as stated by both Raph Koster and Thomas Blair, it would be easy to change. Does anyone else find it annoying to have to keep there finger pressed down continuously in order to harvest?
  18. Clearing history, including cookies (on Firefox) has not resolved this issue. I still need to refresh forum once when entering for the first time, otherwise I'm greeted with a blank white page.
  19. Very helpful, slag & cobblestone can be a little confusing, your pictures certainly show the difference. Many thanks!
  20. In memory, seems to have retired from gaming... having moved on to calmer pastures. https://twitter.com/tasosflambouras
  21. Great job animators! Real character.
  22. Looks really impressive... watching them walls come tumbling down should be fun to watch.
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