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moneda

Testers
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moneda last won the day on July 14 2020

moneda had the most liked content!

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  1. Aw snap. Shout out to Tiggs for keeping this lil thread alive post-launch. First video of solo shenanigans in a year~
  2. In addition to this, please rethink how accessible respec is. It's inherently more important for the newest players, who are far less likely to have farmed the gold cost of those tomes than anyone else.
  3. While the Holy Warrior Templar buff is active Consonant Chains, from the Troubadour major discipline, still does piercing damage.
  4. Binding to statues in temples needs to be made "sticky" like it is for statues in keeps. My guild's patron god is of Earth, so when I bind to the statue in the Moon or Sun temple it's reset to Earth every time the server is taken down for maintenance or a patch.
  5. 100% agree here. As poor as this meta has been I feel there's zero reason to rush these changes out without proper adjustments for the feedback in this thread. @thomasblair ๐Ÿ™
  6. Two changes I'd personally like to see implemented for healthier class balance: - The fireballs released via the Redemption power, on the Redeemer major discipline, should not crit - The Barbarian promotion of the Champion class should not receive the PDM buff from Neck Breaker if it's used within 10 or so seconds from the last time they used Neck Breaker
  7. 1. Invisible objects or terrain. 2. This was the first and only time (so far) this has happened, but changing Lunge from a movement ability to a teleport has made it susceptible to a really annoying bug. Check my locations in the upper right before and after the loading screen to see how far I was moved.
  8. I died during the keep siege window last night and when I attempted to reach a respawn outpost controlled by my alliance I was greeted by a loading screen. I would only exit the loading screen once my crow had flown past the respawn outpost. Every attempt to reach the outpost would grant me a visit to a loading screen. I was ultimately put into a "loading" state that only ended by my killing the client.
  9. 15 pages... sheesh... This seems like a solid idea.
  10. I don't know if this is a bug or not, hence the section, but when one is at the maximum level for their vessel one cannot put more than one item in a sacrifice window. When you have multiple items to sacrifice, as for Divine Favor during a campaign, this unnecessarily (and aggravatingly) extends the time it takes to complete the process. It's still super annoying we don't have roll-over EXP when sacrificing items.
  11. I sincerely hope there are UI improvements coming. Banking, chat, grouping mechanics, guild mechanics... many, many improvements needed IMO.
  12. Many of us former testers have multiple accounts we used to be able to switch between without closing the client. Can we get that capability back? Pweeeaasse? ๐Ÿฅบ
  13. Population numbers for EKs is cool, I'd also appreciate the default list have the most populated at the top. ๐Ÿ‘๐Ÿพ
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