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moneda

Testers
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  1. Like
    moneda got a reaction from Doomshadow in Aracoix hype!   
    The Satyr Templar kept trying to execute my Cleric while I was at 20m+ range and full health, so they do need work still, but the future's looking fun. 
  2. Thanks
    moneda got a reaction from JamesGoblin in Tree of Life rooms are too small   
    Pfft, forget redesigning the keeps, we need some castles to siege. 🤩 
    Somebody give me Jon O'neal's forum name so I can ask him how that castle's coming along. 🧐  
  3. Like
    moneda got a reaction from Staff in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    Feedback:
    Improvements to combat are needed in order to discourage cramming as many bodies into a space as possible. This really has been a spot lacking in Crowfall's combat since the very first "adjustment" to Aurora Emitter, a power I haven't seen used in months. Firewall lacks any punch, and its usage could be considered a hindrance to your own victory considering how many people are running Elementalist currently. Divine Light's only a concern if it's being used to heal people in smaller scale combat situations, and is easily avoided.
    After a keep wall comes down the key to victory is a massive blob of plate-wearing hooligans dog-piling the nearest target until there are no more targets. I'd love to see that changed.
  4. Like
    moneda got a reaction from Marth in Petition - Simple Fixing You Can Do Today!   
    Back in the early days of development ACE described (what I believe was) the Bloodstone rule set in which a strategy was described where one team split their numbers into one group that engaged the enemy and another that did not, IIRC. I'm unsure why ACE needs to implement mechanics that force conflict when the players have decided it's in their best interest to avoid it.
    I also think that, even with the current lackluster system, a higher population would encourage more PvP than any suggestion made on this forum to date.
  5. Like
    moneda got a reaction from PaleOne in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    Feedback:
    Improvements to combat are needed in order to discourage cramming as many bodies into a space as possible. This really has been a spot lacking in Crowfall's combat since the very first "adjustment" to Aurora Emitter, a power I haven't seen used in months. Firewall lacks any punch, and its usage could be considered a hindrance to your own victory considering how many people are running Elementalist currently. Divine Light's only a concern if it's being used to heal people in smaller scale combat situations, and is easily avoided.
    After a keep wall comes down the key to victory is a massive blob of plate-wearing hooligans dog-piling the nearest target until there are no more targets. I'd love to see that changed.
  6. Like
    moneda got a reaction from Phr00t in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    Feedback:
    Improvements to combat are needed in order to discourage cramming as many bodies into a space as possible. This really has been a spot lacking in Crowfall's combat since the very first "adjustment" to Aurora Emitter, a power I haven't seen used in months. Firewall lacks any punch, and its usage could be considered a hindrance to your own victory considering how many people are running Elementalist currently. Divine Light's only a concern if it's being used to heal people in smaller scale combat situations, and is easily avoided.
    After a keep wall comes down the key to victory is a massive blob of plate-wearing hooligans dog-piling the nearest target until there are no more targets. I'd love to see that changed.
  7. Like
    moneda got a reaction from KrakkenSmacken in Petition - Simple Fixing You Can Do Today!   
    Not as effective to what end? To finding fights? I'd say it's much more effective, at the cost of maybe gaining points on the board, but then maybe that's what other members of your faction could be doing. Everyone doesn't have to be doing everything at once.
    Also, the usage of "back-capping" as some pejorative against people who are playing the game as they see fit but in a way that one doesn't like (not you specifically Jah, "one" in the general sense) is something I hope ends sooner than later.
    I'd say the point system is need of more consideration and that until it's improved people shouldn't be suggesting half-assed changes that don't allow their competition to compete.
  8. Haha
    moneda got a reaction from Tofyzer in Aracoix hype!   
    The Satyr Templar kept trying to execute my Cleric while I was at 20m+ range and full health, so they do need work still, but the future's looking fun. 
  9. Like
    moneda reacted to Jjusticar in Theorycrafting/Information Discord Bot for Crowfall   
    Hi everyone! Jj here.
    I've started working on a new project in the little off time that I have which is my Jj's Builder Bot! It's a discord bot that should, in theory, help people with creating builds and getting quick information about certain abilities, disciplines, races, etc.
    Intended features will eventually be; 
    Getting tooltip information on abilities, races, disciplines, and whatever else is needed. Suggest abilities that fall under certain categories such as; Damage, CC, Area Control, Mobility, etc to help players quickly and easily find abilities that may match up to whatever build they are trying to create. Save, store, and show builds that you may create and like to save. Calculate basic damage numbers and advanced damage numbers based on character stats for quick reference. Whatever else you guys can think would be handy to have! I've currently got the first two features completed, however I have not fully imported all the abilities from races, disciplines, and promotion classes. That's where I could use some help from you guys, the community! It takes ages to record all the tooltip information from every class and promotion class by needing to level up a character of each promotion/class. If you guys have fully trained classes and promotion classes I would be super grateful if you could quickly record your class abilities tooltip information including;
    Name Type (active or passive) Category (CC, Thorns, Healing, etc. though I know most of them by memory already) Description (the ability description including damage formulas) Targeting (cone, rectangle, etc) Cooldown Range Promotion/Class it is from Again it would be super helpful if anyone is interested in helping out gathering this data. Thanks for reading and if you have any feedback, ideas, or suggestions please let me know! 
    Below are just a few screencaps of the first two basic commands in action!

    This is an example of getting ability information

    This is an example of suggesting abilities based on what type of ability you are looking for (I know haunt is not CC, but I was just testing for multiple abilities). Eventually being able to add more filters will make the command easier, more accurate, and take up less chat lines.
    P.S. is Malekai updated regularly? If so then you can regard the plea for help!
  10. Like
    moneda reacted to Darksun_ in Petition - Simple Fixing You Can Do Today!   
    I disagree with this. Some of you here are now saying the game is about PvP. Then why did you all nutcup together. You just want to log on for the siege, out # everyone and win. That's all you will push this game to if you have set timers on the forts,  keeps and remove points for camps and towers. Everyone will disappear in-between. Stop acting like you are here from the health of this game. Half of you already said. "I will do anything to win" I guess that includes killing the game. This is a bad idea that just front loads your play style. It's boring capping camps and towers, but it's fun when you run into another small group doing the same. This game needs more small scale fights. We should be looking for ways to increase small scale. Now you are trying to kill that. Save all this log on twice a day to fight sieges and forts for your Dreggs. You will just have a similar issue as Darkfall. Leave factions alone!
    I am not saying the current system is prefect.
    @Ace please don't do this.
  11. Like
    moneda reacted to KrakkenSmacken in Petition - Simple Fixing You Can Do Today!   
    No arguments there. Standing in circles is bad game play, and constant fort flipping is also bad game play.
    I just happen to think the proposed "immediate fixes" favor a very specific type of game play, and totally cuts out casual players from the greater war game, (solo's could not effectively contribute without camps) and are slanted towards "what will help us win" more than than better game play.
    I would rather ACE implement real fixes, than spend time tweaking an incomplete system.  This last campaign has at least been competitive, and these changes would pretty much guarantee the next one wouldn't be.
    I can bear up with great fortitude to the complaints about certain guilds feeling burnt out by the pace, considering how deaf to other players complaints those same guilds have been when it comes to "doing what it takes to win", even at the expense of those players game experiences.
    Shoes on the other foot, and suddenly it's a "simple fix you can do today".  
  12. Haha
    moneda reacted to KrakkenSmacken in Petition - Simple Fixing You Can Do Today!   
    Playing to win getting a bit too rough on you?
  13. Like
    moneda got a reaction from Spawl in 5.8.5 TEST Feedback and Bug Reports for 3/4/19   
    Feedback:
    Whichever part of the generating algorithm that makes these giant chasms inside the map but doesn't fill it in with something, I hate it.

  14. Like
    moneda got a reaction from JamesGoblin in Aracoix hype!   
    The Satyr Templar kept trying to execute my Cleric while I was at 20m+ range and full health, so they do need work still, but the future's looking fun. 
  15. Sad
    moneda got a reaction from JamesGoblin in Aracoix hype!   
    I refuse. 
  16. Haha
    moneda got a reaction from JamesGoblin in Aracoix hype!   
    LOL, gods damn it, the last thing we needed was something else to encourage you people to keep yammering on about ~shadowbane~ 
  17. Haha
    moneda got a reaction from Scorn in Aracoix hype!   
    The Satyr Templar kept trying to execute my Cleric while I was at 20m+ range and full health, so they do need work still, but the future's looking fun. 
  18. Like
    moneda got a reaction from JamesGoblin in Get 'em while they're hot - Official discussion thread   
    Shout out to whoever made the trim on this armor gold! 👍🏾  

  19. Haha
    moneda reacted to Pann in Unofficial Player Review   
    This forum (The Great Hall) is for discussions about our rules and policies, not a place for game reviews and feedback about the game. Ordinarily, I would move it to the proper forum section but since it's made it's way to the intersection of Troll Avenue and Smacktalk Boulevard, I'm just gonna shut it down. 
  20. Like
    moneda reacted to Arkade in 5.8.5 TEST Feedback and Bug Reports for 3/4/19   
    Retribution Bonus on armor needs to be increased by a lot and/or the way it calculates needs to be changed. 
    The damage from Retribution is based on the actual damage done after all forms of mitigation are accounted for. This means that retribution damage sucks unless you are taking a lot of damage, and if you are taking that much damage, Retribution isn't going to matter anyway. It might be viable in it's current state for Myrms since they can heal the damage back with Berserk, but for anyone else I can't see it being useful. 
    Retribution Bonus also only affects one, maybe two abilities in the game. I can get an equal amount of Slashing Bonus on my armor, which affects a lot more abilities and isn't reduced by my own mitigation.
  21. Like
    moneda reacted to VaMei in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    While we're rattling bars about skinning, Marquise cut Ruby Ring gives +Skinning & Plethora of Dust. Plethora of Dust is not very helpful for a profession that can't harvest dust. You just gotta rub it in...
    Stats that would make more sense include: Plethora of Meat, Harvest Chance: Blood, & Harvest Chance: Bone.
    In the current meta, we are over-supplied for meat; I throw away meat often. Blood & Bone are in a decent place for now, neither stressed nor over-supplied.
  22. Like
    moneda reacted to Hyriol in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    They're in!  There's a satyr warcamp a little north of Nasty Nick in one of the Balance adventure zones.  Kinda seems like something you'd list on the patch notes lol
  23. Like
    moneda reacted to KrakkenSmacken in Siege schedule is brutal.   
    So take one then. Factions isn't the real "play to win" arena anyway, but it's what we have, and what we are testing.  Factions are for "everybody" and that happens to include casuals. 
    The problem isn't with daily siege windows in factions, the problem is that factions is the shallow kiddie pool, and some people are diving into it from the 10m platform.
  24. Confused
    moneda reacted to MazuR in Patch notes.   
    @devs you might want to rethink things you put in upcoming patchnotes before you post them.
  25. Like
    moneda reacted to coolster50 in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    @vkromas @Stumpstuff
    The TEST 5.8.5 Feedback thread is locked, so I'm just going to post my feedback here, then copy it over there once you unlock it.
    YYYAAAAAAAAAAAAAAASSSSSSSSS! MY ONE-MAN LOBBY HAS FINALLY PAID OFF! 🕺
    Couldn't resist Alright, to the feedback:
    March 4, 2019
    Minotaurs can, in fact, place Bull Rush into the ranged tray. Minotaurs' other racial power, Bloodthirst, still uses class resource, though (No other racial power uses class resource) When going into stealth as a Minotaur Ranger Brigand, the Duelist dirt pile animation shows up  and you can't get rid of it. Haven't tested with other Brigand races or with other stealth powers/classes Created a new Elken vessel and was granted 5 different Headbutt charges. 1 was the racial Elken Headbutt and the other 4 were NPC Satyr Headbutt Charges of varying distances from 10m to 40m. The 40m charge is epic, plz make someway, somehow to get a 40m charge! Also, can't wait to see these new mobs you've been teasing for awhile now The stealth lmb still removes you from stealth, even if you don't hit anything. Super annoying, especially with a mousepad. My eternal kingdom launches, by default, in US West Oregon and I can't change it. The gear icon does nothing. New campaign art stuff is nice, not needed for EKs tho. Did you guys do some backend stuff? I didn't have to fight my way into the campaign or into my kingdom. or maybe it's just because there was hardly anyone on. Felt good nonetheless. Is it intended that your character doesn't sprint anymore when they have the Trailblazer/Trailmaster buff? It's been broken for awhile now, just wasn't sure if it was intended or not.  If you have items in your inventory and equipped on you when you enter a CW, they come with you. PLEASE KEEP IT THAT WAY! At least until you implement a system that properly deals with items in your inventory/equipped when entering a Campaign.
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