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moneda

Testers
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  1. Like
    moneda reacted to VaMei in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    While we're rattling bars about skinning, Marquise cut Ruby Ring gives +Skinning & Plethora of Dust. Plethora of Dust is not very helpful for a profession that can't harvest dust. You just gotta rub it in...
    Stats that would make more sense include: Plethora of Meat, Harvest Chance: Blood, & Harvest Chance: Bone.
    In the current meta, we are over-supplied for meat; I throw away meat often. Blood & Bone are in a decent place for now, neither stressed nor over-supplied.
  2. Like
    moneda reacted to Hyriol in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    They're in!  There's a satyr warcamp a little north of Nasty Nick in one of the Balance adventure zones.  Kinda seems like something you'd list on the patch notes lol
  3. Like
    moneda reacted to KrakkenSmacken in Siege schedule is brutal.   
    So take one then. Factions isn't the real "play to win" arena anyway, but it's what we have, and what we are testing.  Factions are for "everybody" and that happens to include casuals. 
    The problem isn't with daily siege windows in factions, the problem is that factions is the shallow kiddie pool, and some people are diving into it from the 10m platform.
  4. Confused
    moneda reacted to MazuR in Patch notes.   
    @devs you might want to rethink things you put in upcoming patchnotes before you post them.
  5. Like
    moneda reacted to coolster50 in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    @vkromas @Stumpstuff
    The TEST 5.8.5 Feedback thread is locked, so I'm just going to post my feedback here, then copy it over there once you unlock it.
    YYYAAAAAAAAAAAAAAASSSSSSSSS! MY ONE-MAN LOBBY HAS FINALLY PAID OFF! 🕺
    Couldn't resist Alright, to the feedback:
    March 4, 2019
    Minotaurs can, in fact, place Bull Rush into the ranged tray. Minotaurs' other racial power, Bloodthirst, still uses class resource, though (No other racial power uses class resource) When going into stealth as a Minotaur Ranger Brigand, the Duelist dirt pile animation shows up  and you can't get rid of it. Haven't tested with other Brigand races or with other stealth powers/classes Created a new Elken vessel and was granted 5 different Headbutt charges. 1 was the racial Elken Headbutt and the other 4 were NPC Satyr Headbutt Charges of varying distances from 10m to 40m. The 40m charge is epic, plz make someway, somehow to get a 40m charge! Also, can't wait to see these new mobs you've been teasing for awhile now The stealth lmb still removes you from stealth, even if you don't hit anything. Super annoying, especially with a mousepad. My eternal kingdom launches, by default, in US West Oregon and I can't change it. The gear icon does nothing. New campaign art stuff is nice, not needed for EKs tho. Did you guys do some backend stuff? I didn't have to fight my way into the campaign or into my kingdom. or maybe it's just because there was hardly anyone on. Felt good nonetheless. Is it intended that your character doesn't sprint anymore when they have the Trailblazer/Trailmaster buff? It's been broken for awhile now, just wasn't sure if it was intended or not.  If you have items in your inventory and equipped on you when you enter a CW, they come with you. PLEASE KEEP IT THAT WAY! At least until you implement a system that properly deals with items in your inventory/equipped when entering a Campaign.
  6. Like
    moneda got a reaction from Navystylz in Siege schedule is brutal.   
    They should absolutely take those breaks; but demanding the developers change the game mechanics in order for them to be a functional adult sounds ridiculous to me.
  7. Like
    moneda reacted to Grimarr in Skinning and Scarcity   
    Last campaign, players complained about high level Iron scarcity and that seems to have been addressed this campaign.  I would like to bring attention to Skinning Mob scarcity, especially Aurochs.
    Auroch skinning gives Soft leather.  Soft leather is used in all leather crafting sets and in -crit hit chance combat armor.  Both are high demand builds.
    Aurochs do not spawn in any named parcel like cats and spiders.  Cats and Spiders are in abundance because they spawn in high level forests, chasms, etc..  Auroch, Wolves and Elk only spawn in random parcels out in the wild.  These are generally lower levels than the named parcels.
    Last campaign had a spot with 3 R7 Auroch which was good, but again it was only one spot of three Aurochs in the whole map that reached that level.  This campaign has a single R10, 2 R7s, and some R5s.  This makes skinning a very needed resource tedious.
    Please increase the availability of high level Aurochs, wolves and elk.  Another possible assistance is change the leatherworking recipes for crafting sets to use Flexible(cats) or Durable(spiders).
    Thank You!
    PS.  Also this campaign seems to have pushed Pigs, that used to have some spawns in fort parcels, out of those fort parcels.  Which also lowered the availablity of higher level Pig skinning.
  8. Haha
    moneda reacted to Ble in Siege schedule is brutal.   
    That’s not realistic from the players perspective, imo.  The game is pre alpha but we’re still here to play and win like any other game.  I don’t log on and run my character through a series of tests each night for the sake of testing.
  9. Like
    moneda reacted to APE in Stoneborn jumping sucks   
    Maybe they'll offer a "boost" in the cash shop 😁
  10. Haha
    moneda got a reaction from mandalore in Siege schedule is brutal.   
    That... sounds like poor decision making. 
    I'd encourage literally everyone "testing" this in-development software to, like, chill. 
  11. Like
    moneda got a reaction from Marth in Siege schedule is brutal.   
    That... sounds like poor decision making. 
    I'd encourage literally everyone "testing" this in-development software to, like, chill. 
  12. Like
    moneda reacted to R37ry in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    Dodge-rolling without holding a directional key results in your jumps in the survival tray auto-pathing due north when you jump while standing still and occasionally glitching towards the north when you jump while moving in a direction. Making a dodge roll while traveling in a direction (holding a directional key) afterwards corrects the issue. (when in combat stance(ranged tray) with this issue, you jump in the direction you are facing instead of north).
  13. Thanks
    moneda reacted to jtoddcoleman in Zone Caps   
    I'd absolutely love too -- but the charts still show a few (not many, but a few) hitches on the server that need to be addressed before we will feel comfortable increasing it.  We have a (fingers crossed) MAJOR performance update that we're been working on for a few months now, but it touches so many different systems that it is highly likely to break everything the moment that we launch it.  so we're putting it through a lot more testing cycles, in the hopes of minimizing that pain.
    We know that the zones work reasonably well right now at 100.  The problem is: if you jump it up, even a little, then you aren't just risking a bad experience for those 10 players, you're jeopardizing that play experience for everyone on that server.  So while queueing absolutely sucks (and yeah, I know it does) it's actually the lesser of the two evils right now.
    We're working on the real fix, and I think we have a handle on it.  It's working its way through the process and hopefully you guys will see it soon, and your patience will be well rewarded.
    Todd
     
  14. Like
    moneda reacted to CFC_Shiro in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    Not sure if posted yet or not.
    But.. with the current "bug fix"
    which i basicly appreciate a lot.. you are now able to glitch around the end of the map:
    Map: https://imgur.com/EkE1BAG
    PoV: https://imgur.com/FLciYDf
  15. Like
    moneda got a reaction from Corpran in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    The Searing Light power (the Flash of Light replacement granted via the "Radical" Cleric promotion line) does not blind enemies as the tooltip states it should.
  16. Like
    moneda got a reaction from Corpran in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    Feedback:
    I wish the "hunger" versions of animals was more staggered. Like...
    Spring: no hunger versions
    Summer: hunger versions appear every other night
    Fall: hunger versions appear every night
    Winter: all hunger all the time
    Bugs:
    When a Guinecean Cleric uses their Burrow power while one of their auras is activated, both are canceled, Burrow goes on cooldown, and the keybind for the aura is still animating as if the aura were active but it's not. 
  17. Thanks
    moneda got a reaction from Aedius in Stormcaller missing it's offhand weapon   
    The first talent of the Stormcaller promotion, that locks you out of the others, allows you to equip buckler shields.

  18. Like
    moneda got a reaction from Soulreaver in moneda Gameplay~   
    With lag spikes heavily diminished and [low yet] stable FPS, yesterday I finally managed to capture some video I feel is worthy of sharing.
     
    Description: A bit of [mostly unedited] gameplay from the Crowfall pre-alpha combat test performed on April 15, 2016.
     
    Link. [Why we no get video embed?]
        /salute to oberon for making the most interesting bit of this footage as interesting as it is, LOL.
  19. Thanks
    moneda got a reaction from RikForFun in Ruining campaigns   
    Oh? I don't think "throne war simulator" is a tag line aimed at arena junkies. 
  20. Haha
    moneda reacted to InfernusDL in New Campaing, same problems... Almost Quiting...   
    Im realy thinking in stop playing like most of my friends, why? Because new campaings come and problems still the same... What am i talking about?
    Spirit Bank and Mount...
    If you are a ranged class, it is impossible to kite... 
    If your opponent dont wanna fight, zoooooooooom, he's gone using his mount...
    If you kill somebody, you get nothing because he press B and throw everything inside spirit bank...
    Simple solution...

    Spirit Bank usable only inside the temple...
    Mount cant be cast in combat... If you hit somebody on mount, he dismount and mount start 1 min CD to cast... 
    Im realy enjoy the game, but it is hard to play with this problems... 
     
    BTW where is our Malekai Accessory?
  21. Like
    moneda got a reaction from vkromas in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    👍🏾 for the all the new and old stuff populating chests about the world.
  22. Thanks
    moneda reacted to vkromas in "Weapons" passive skilltree term "Main Hand Weapon"   
    I'm honestly not sure right at the moment.The chance of it getting handled quickly is quite likely depending on everyone's workload. When it does make it in though I'll make sure to call it out in the patch notes.
  23. Like
    moneda got a reaction from KrakkenSmacken in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    👍🏾 for the all the new and old stuff populating chests about the world.
  24. Like
    moneda got a reaction from VaMei in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    👍🏾 for the all the new and old stuff populating chests about the world.
  25. Like
    moneda got a reaction from Corpran in 5.8.4 LIVE Feedback and Bug Reports for 2/26/19   
    👍🏾 for the all the new and old stuff populating chests about the world.
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