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About mendoza

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  1. A lot of older boards back in DDR1-2 days once you go to 4 dimms the max speed the ram could do drops. For example back in DDR1 days my ASUS board could run all 4 dimms at 400 MHz no prob. When that board died the cheaper board I got could only run 2 dimms at full speed. Same happens with ddr2. I've seen friends pcs who w 2 dimms could run 800mhz/1066mhz. Once you go to 4 dimms the machines either beep w memory errors or could only run the 4 dimms at 667mhz. All depends on board/chipset/quality/ram brand. They make those approved lists for a reason. Another example is back in DDR2 days a lot of dells said they could only handle 4 gigs max (4x1gb) but most could handle 8 gb of 533/667. If you put in 800 MHz Ram it wouldn't post. Unless you are huge multitasker who needs tons of memory, just go for 2 bigger dimms, rather then 4 smaller dimms. Plus the ability to run ram in 1T vs 2T command rate goes down once you hit 4 dimms. Kinda like video cards you better off with one good card then 2 slower cards cross fired or SLI....just a compatibility/driver thing. Less likely to have issues.
  2. Solid client performance. Good UI Solid client performance Good race/class/combos that are balanced Client performances......... Can't stress it enough dit oes not matter how good a game is conceptionally .........if the client/server performance sucks.....player pops will plummet and everyone will trash talk the game to the friends and it will just be that MMo that everyone hopped on for 2-3 months in dec 2016. If the performance is solid they can tweak the in game mechanics/balancing later.
  3. Have to check your ISP for throttling. My home I got 50mb/s but the second I use Hulu or Netflix my ISP throttles me. I see pings go from 20-50 to 500-600+ and download speeds of 4-6MB stop streaming and poof all good. It seems common in my area for people who get internet only and no bundles.....(it get so bad I lose connection to heart stone tons of times during matches while streaming...... But at my work and my fathers which uses slow 8 meg DSL I never once lost connection to heartstone while streaming despite the inferior connection.
  4. Makes you wonder when game studios published by corporations traded everyday on stock market, how much influence/pressure is put on developer/management meetings. Pre-WoW if you had over 150k subs that wasn't bad....was actually pretty descent. Once wow came and hit millions upon millions of subs seemed every MMO owned by a publically traded company all went if we don't have a million subs you guys aren't doing your jobs right. Why I have high hopes for this game beyond the team working on it...its a small studio not answering to EA, Activison, Sony, etc etc who all have to report growth and increasing profits in all divisions or feel the wrath that is Wall Street. Anyway good read.....never got into SWG loved the movies 4-6 .... But when it came to MMOs always like the fantasy setting better. Still thank you for sharing GW.
  5. Pc games.....ultima 7 / 7 part II....8..... Elder scrolls arena and daggerfall..... For multiplayer battle drome, mech warrior......falcon 3.0...... X-com enemy unknown, wing commander 1-2, privateer 1-2. Diablo I, II... Wolfenstien, doom 1-3 Warcraft 1 & 2...... Quake 1 and 2 X-wing ....tie fighter......xwing vs tie fighter........ Wayway too many to name...... As far as MMO A small space game called sub space played that 95-97......1st game I played that had 100's of people playing same time that didn't require everyone being on a lan. Game took a good amount of skill. Meridian 59 for 1 month (dial up and old pc not a good combo) UO from launch to the day AoS expansion launched....... Pre wide spread broad band most multiplayer games had a lot of issues.....anything not on a lan with 4+ players had issues. Sync/lag that came dial up wasn't pretty. Also pcs pre pentium II were mad expensive....spent 3k for my 486 dx 33 w 2 Meg's of ram.....spent 3.5k for my pentium 200 Pro I took to college. They just weren't that economically viable for most homes. Once pII's came out prices dropped a lot.
  6. Minotaur were in Shadowbane at launch.....years before wow ever went live.
  7. Where I was kinda going with my question. Also as a way to detect enemies that are incoming. In large battles though might be to overwhelming the amount of extra sounds. But in small scale could be fun.
  8. Will there be any use of player foot step sounds.......or with mounts hearing mounts hooves? Just curious.
  9. Based on what's be revealed so far this seems the most powerful via Imgflip Meme Maker It's in pre-alpha we haven't even hit the tip of the iceberg yet.......... The art/animations make me want more........draw ACE...draw!!!....more races more classes........
  10. What's more important your virtual pixels.......or your virtual world pride!!!
  11. There was the whole EB caused melt down of Galahad RL ..caused by our intense baning of his pixels......that was both epic/sad.
  12. I'd would siege the kardasian compound ....set it ablaze after full looting.....pour salt on the yard in the shape of #Crowfall if I thought it would help...... But alias their legal team is more powerful then their media/gossip site rolling team.............. Kick starters/crowd sourcing supporting other great kick starts/etc is the new paradym which will hopefully just the small indie studios revolutionize the way games are made......for the people by the people....not too make a game to make sure some companies stock doesn't go down.
  13. In any PVP game with full loot the majority of the players will use armor/weapons recipes that are the most economically viable. No one in their right mind is going to run solo with the most uber gear...just to get ganked and lose it. Like in UO most people used GM made armor weapons....rarely unless running with a crew would the bring out the good power/vanquishing weapons. CrowfAll im sure will be the same. Where a range of affordable mid tier gear is used for the daily......and maybe 1 good set is saved for the huge more important sieges at the end of a campaign when the world will go pooof......
  14. The shout out from Chris Roberts/Star Citizen I'm sure helps a ton. That provides a lot of traffic and attention to this project.
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