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ACE Development Partners
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Posts posted by raeshlavik

  1. The kickstarter for this runs past the announcement for Crowfall, one will get my money.


    I've not found any reason to be active on ToA's forums, so it is pretty easy to see where my allegiance lies at this time. :)


    They definitely piqued my interest with dragons though...

  2. Horizons (now Istaria) had this sort of biome-based resource tracking migration thing back about 2004 or 5, so yes - it is eminently doable.


    The complication was (is?) the emergent behaviors of both the systems and the players, and it wound up taking a ton of effort to keep everything in balance. There was also an issue where players can put stuff in the world, which caused complications in the migration code - if my hazy memory recalls correctly. So the system was nerfed and things could only migrate within predefined areas afterward.


    Horizons took the idea one step further even, and the "Withered Aegis" (their Hunger) used the system as well and would seek out player towns to overrun and expand its territory, or try to envelop resources to keep the players from them.


    It was entirely too good at this though, and was roflstomping the player base and razing their towns all the time which caused many, many tears... So the WA was made static just like the critters.


    Some of the WA 'mobs' though did get to keep some of this code, and would (will?) evaluate combat based on threats and successes... Meaning if you pop off a heal on someone they are fighting, the WA group will focus you down then go back to beating the tar out of the first guy. Or they will "con" everyone in the group and go after the weak one fist. They used to also level off of killing players - so you would get your butt handed to you by an Aegis Lieutenant, and come back to find he'd gained a level. :D

  3. Pretty much what everyone else says: Research, ask questions that concern you, don't take anything at face value. The devs seems to be really chatty for an MMO, so ask them specific questions and see if the answer jives with you.


    I will say that Crowfall gets my dime because I played the hell out of Shadowbane, so I have some experience picking up what they're laying down. And so I like the cut of their jib so far.

  4. I'm ready to build a PC for this game, cause I'm currently on Mac. PEACE OUT GUYS.


    Depending on the mac - you may be fine. The new(er) big iMacs, for example, are I7's with NV860(70?) cards in them and fast SSD. Just bootcamp the thing (easy to do, really), and reboot OSX into Windows when you have a hankering to crush people in Crowfall. :)

  5. Suggested System Spec: Something less than my gaming rig. ;)


    We can make a few assumptions if folks are looking to upgrade though:


    CPU: Voxel Farm lives in CPU-land and DX12 / OpenGL Next / Mantle are all aimed at moving things out of the GPU to spread the load. So either way, cores count. Get a hex-core I7 or... whatever it is AMD is working on that does lots of threads.


    Video: The poly count on the models (so far - it is alpha) do not look too extreme, but it looks like there be a lot of textures making use of shaders to create details (one 1024x1024 texture can be a combination of specular, diffuse, and normal textures of the same dimensions - so 3x the data). Also, any time you have amazing 2D artists in house, you wind up getting a painterly look in the world - which takes lots of textures. So get a video card with some ram in it - like 3Gigs... You will thank me for this later when you get a high-rez monitor as well.


    You wont need bleeding edge - NV800 or 900 series or the AMD R9 cards will do everything and then some, plenty fast.


    Ram: Lets face it - ram is cheap (unless it is DDR4) and Win8/Win10 is like carp and will expand to fill whatever amount of ram you have. Get 16G - that's about the breakover point of system performance versus cost.


    Drives: SSD... Just do it. If you get a newer board that supports NGFF (M.2) - do that. Really. Nothing else you do inside a computer will net as much seat-of-the-pants performance than replacing 1980's magnetic platters with solid state magic.

  6. Now I am torn...


    I really dig non-standard races and an literally sick to death of the race choices being variations of short, tall, fat, long-eared, and odd-colored humans.


    Fond, fond memories of the Centaurs and Minotaurs in Shadowbane. You had me at Centaur, and I was all set to just roll a pony. But now there is the Elken...


    The Elken read like something I would really get into, especially if the race lore is equally awesome...


    The gerbils are cool too, and if Reepicheep from Naria has taught us anything, it's that rodents with swords are totally badass. But I need to see one in action first.


    Oh, and voxels are cool too. ;)

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