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viktor

Cormorant
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Everything posted by viktor

  1. Sometime Is a Paypal limitation, believe y have a similar problem. For example, in some countries (here in Argentina), "sometimes", you can't use a credit card (and obviously a debit card) for international payment. And the big problem is that you don't have other options to put money on your paypal account. I have to buy prepaid cards in video game stores here in Buenos Aires and enter the code directly on steam/origin etc, just because basically all the international transaction are blocked in some way.
  2. Hodor? https://www.youtube.com/watch?v=czhzVaZzk8Y Original version... https://www.youtube.com/watch?v=M3vcReSWDY8
  3. Mmm I'm not saying I don't like the idea, but.... A person in a blacklist could be an unhappy client, and thats bad for business. Maybe we could implement a black market circle, for those... lets say "unfortunate persons". We could charge more of course until they prove they can be trusted again. PD: arf, post with the smartphone is a pain in the bottom.
  4. Please forgive me for the silly idea, but why not implement a timing mini game for crafting. For example a well and spoon game with some timing interaction and some bonus to the difficulty based on the level of the crafting skill. With different output depend on the result, lets say good, very good excellent (critic), and the usual fail (retaining the materials) and big fail (you loose everything) That way only those who love to spend ours in the process of crafting will produce excellent result, and the casual crafter only the basic one. And you change a bit the mini game depending in the skill, for example, for blacksmithing could be hammer and an anvil, and depend on your timing you could hit the steel in the correct place or you break the sword.. something like that. Sorry if you dont like it at all, I'd love to see those kind of mini games again, like in the 90's with RPG like suikoden and similars.
  5. arfff 3 days late COUNT ME IN!!!!!
  6. I don't think the Art of Wars of Sun Tzu will be much of a help when it comes to coding or using 3dMax... Believe me I read that book (dozen of time), along The Prince from Niccolò Machiavelli and honestly theres nothing there that any person with a little sense couldn find out from him/herself. In any case, the player in charge of the troops should read the book, not the developers. They will give us the tools, we provide the strategy.
  7. Well Unity has a web player (https://unity3d.com/webplayer), and a lot of good features, so I think that we will be able to integrate the information of this MMO, and other tools, in a level we never seen before. Thats for the API. for the mods I don't know... maybe the usual xml template for the UI.
  8. Why don't we wait a few month and see what Artcraft is "hiding" I could bet my stupid salary that a deeper customization is already on the move...
  9. Yes, we have a crafting section, finally, thank you Artcraft.
  10. You are correct sir, they should implement at least one crafter class, or promotion class for crafters. That way, those who enjoy crafting above all (like me), would be able to specialize in what we like most. Personally I'll chose all the crafting recipes from the beginning, and rely on the strong arm of my friends for the combat aspect of the game. Is a perfect society, I bring goods and spare parts, they bring the carnage. Besides you don't need to be strong, fast or have a powerful armor, to obtain power..
  11. Ofttimes a very small man can cast a very large shadow

  12. Ok, I want to report two problems. - The first is probably a false positive, I change the avatar image from Gravatar and the forum is not loading the new picture, every time I enter my profile I see the Gravatar option "unchecked", ergo is not loading the new picture. Maybe it just a matter of time, or some kind of error produced by Gravatar.. - The second, I cannot log in using Google Chrome for android, directly in the forum, I have to log in the front page and then enter the forum if I want to post something. Is strange, I manage to enter that way so is not a big problem, however is something to report.
  13. Well technically is not difficult in Unity (I remember that I did something similar a few years ago), you just need to create an asset with all the possible models of an armor, and write the script for the dynamic change of the layer. The problem is... you are loading more models per character with each piece of armor... That means more resources wasted on every player, multiply that for all the players your machine is rendering at one time.. I remember that I solved it by changing the texture instead of the model (I'm noob after all.. I should have thought in that from the beginning), but even in that case, you are duplicating, or in your example, triplicating the amount of textures loaded at one time. I like the idea though, maybe they could use the same trick they use in SWTOR, and load one texture with all the variants, but that will decrease the quality of the texture as well...
  14. Perfect, so, in order to find Disciplines (and probably other stuffs) we'll have to interact with the environment, explore, scavenge, dig out, etc. Theres a lot of PvE content in this game, regardless the fact that is a PvP game. I will enjoy exploring during the campaigns. I think that I found my place in this game, supplier and artisan during the campaign. I like this game more every day.
  15. Tipical, someone say PvE and all the PvP trolls star arguing, disqualifying and crying. But the true is that there is no law against PvE in a PvP game, or PvP in a PvE game. Player versus Environment will be part of this game as soon as the developers consider it adequate. For me, PvP along PvE, is like an ice cream with two flavors... There is no need to start complaining just because someone doesn't consider PvP as the unique and absolute force in MMO industry. Not everyone think the same, theres a lot of players (including me) and I really mean A LOT, that prefer PvE instead PvP, and that doesn't means that I'll not enjoy this game just because it center on PvP. So... if I don't find any reason why I shouldn't coexist with PvPers, because they are human beings just like me who enjoy the game the same, I don't see why PvPers shouldn't do the same with those who prefers a nice quest instead.
  16. viktor

    Duke of URL...

    Ok... I have enough Do you want Metal? DO YOU REALLY WANT METAL???? Then let me show you the best Argentinian metal band: RATA BLANCA (White Rat) La leyenda del hada y el mago (The legend of the Fairy and the Mage) https://www.youtube.com/watch?v=2RiS249nBMY And featuring Tarja Turunen (Ex-Nightwish for those who live inside a box, sealed deep in the bottom of the ocean...) Guerrero del Arcoiris (Rainbow Warrior) https://www.youtube.com/watch?v=dtBaWWhppm4 Mujer Amante (Lover woman) a nice ballad.... https://www.youtube.com/watch?v=ttsSJWldx_I
  17. Por eso el nuevo limite de 13000, fíjense que ya aportaron 100 mas, en un día. A este ritmo se llega a los 13000 fácilmente. Lo que no se es si se llega al millón trecientos-mil. Y sino llega, con la opción de Paypal seguro que si.
  18. Maybe a good solution could be... that a thrall take care of your business while you are playing, and if you are offline your character (or your avatar)replace the thrall. Something similar to Ragnarok Online, where you could left your character available for interactions, with your shop, while you are outside.
  19. Yes, but with a strict regulation of the final spell... for example, the combination of tho spells should not produce another one with triple or 4 times the power. I think that maybe x1.2, or x1.5 the average power is adequate.
  20. Considering how Voxel work, it will be pretty easy to design your house anyway you want. Maybe a hook system could be implemented for those who don't want to spend a looooooot of time with the decoration process. I still prefer doing all by myself, no matter how much hours take me to place a portrait.
  21. Yup, no Auction House, thats means that I'll need to become a master craftsman asap, so everyone come to my kingdom, attracted by the histories of the legendary blacksmith and his miracle hammer... (no refunds... sorry business are business)
  22. I want more data.... How the shopkeepers work? We'll have the opportunity to sell our wares to the shopkeepers and they will resell the goods to the players? or... It will be a simple intermediate between the crafter and the consumer and keep a percentage of the transaction? And I even have more questions... please more input... moooreeeee
  23. viktor

    Bartle Test

    I thought the same, thats why I choose Knowledge...
  24. If they allow the possibility of naming the sword (or the gear) with any name we desire in the moment of the creation, I will be happy. Also a "created by..." is a great improve if we want to gain fame as crafters.
  25. And what happen with "The best gear will be crafted, not looted" ?
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