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Erethion's Achievements

  1. This seems like a great first step. The rewards will need to be adjusted over time but I'm looking forward to having some goals outside of the ones I set for myself when I log on.
  2. After a hard fought week in Aurefio our allies needed some breathing room from the grasp of the mighty ANKI. We rallied to their side in a battle that will ring through out the ages.
  3. Critical Hack from Master of Swords major Disc has no visual or audio effects. It is just the character movement swinging the weapon.
  4. Greetings Crows, Erethion here with a question regarding the future content I will create. Do you guys prefer Montages, Story driven videos or a mixture? Additionally I prefer to keep the videos below 3 minutes on a montage and 5 minutes on the stories but how would you feel about something longer?
  5. The Helm is super cool. Just wish it were a back item that replaced the look of your helmet.
  6. I heard these helms were Gluten free and Vegan friendly. Can Ace confirm?
  7. Suns of Worvan (Fire immunity barrier) cannot be used at the same time as a normal damage barrier (general damage barrier, non immunity type) like the other immunity barriers can (Mudman, Twister of Fate) Respawn outposts do not have the "Steps" like they do in dregs to allow easier climbing. Loot containers are still spawning outside of the buildings in weird areas.
  8. https://crowcaine.wiki/builds/ZL52NjJj5T4fLy3VRTDu You can swap Twister of fate for mudman to counter crushing or holy avenger to have consistent damage with more uptime but smaller booms.
  9. It is with heavy heart to see so many heroes go, but this Knight is humbled to have fought with and against such brave and honorable Crows. We do not know what the future holds but I would like to believe one day, I may see your vessel crest a sunlit hill, Either as ally or foe in this eternal battleground. I will continue my watch over these lands and bestow my best wishes upon you, Until next time.... Erethion ~ Knight Secutor
  10. This sounds like fun for smaller groups. Obviously there is nothing to stop larger groups from dominating them but I feel this is a step in the right direction! Keep up the great work!
  11. Greetings Crows, I am Erethion, Knight Secutor. I bring pen and parchment to the creators in hopes of some alterations to our humble class. The knight is based upon Honor, Duty and Allegiance to their banner lord(s). I feel these changes could strengthen our resolve and recruit new shield bearers to the cause. Offensive Abilities: I feel the knight has to many combo abilities which is a hinderance against higher crowd control classes. Onslaught needs to have the second combo be the stun/bleed and the final hit could just deal increased damage. Retribution Strike is not utilized enough as 50 thorns is just too small when thorns may only stack to 75. Maybe change the thorns bonus to retribution bonus of 10-15%. Defensive Abilities: Block should be a separate key-bind and ability slot from your movement ability. Only (2) classes in the game realistically block (Knight & Templar) and it is normally passed up on the Knight for the mobility. Archery is an option but the global cooldown while swapping bars to use the mobility is a major hinderance in the heat of battle. The Knight Block buff should last longer as the class should be based around it. 5 seconds of damage buff from the point you acquired it is too low for the “Windup” required to output damage. Perhaps double/triple the duration of the buff and add a PDM buff to it as well (5-10% at max stacks) to incentivize more utilization of the block mechanic. We need to cut out the combo for noble blood and roll it into the base barrier depending on the promotion taken. Utility Abilities: Pursuit is on to long of a cooldown for Sentinel and Secutor. They do not need to be as low as Swordsman, but it is knight and day (:P) between the two cooldowns for a class with such low mobility. Shield Slam has too short of a range. It should have increased range and/or just act as a lock on jump like other classes have if the worry is too much mobility. General Talents: All classes should have a stat cluster in the middle that is a mix between defensive and offensive, so players aren’t forced to run the outer rings for most builds. We know the mighty creators are working tirelessly to keep our world from crumbling beneath our feet. I wanted to give many thanks to you all and my fellow Crows. This humble shield bearer cannot wait to see what our futures hold. Until Next time…. ~Erethion, Knight Secutor.
  12. Live Server Top 5 Crowfall likes (things you feel we're doing great on). I like the ability to theory craft builds that are extremely unique and still functional. Unpopular opinion – I prefer daily small patches for bug/stability fixes instead of a sweeping patch months out. The response time to emails is amazing (From multiple sources)! Keep it up! Consistency in changes and the foresight/ability to revert if it turn out to disrupt more than it fixes. The combat feels great in small scale/solo. Live Server - Top 5 Crowfall dislikes (what you feel we could be doing better on or a pesky game mechanic that you don't enjoy) and how can we make it better? I dislike many things about the EK system (Placeables always grey/pickup, Cannot swap discs, Durability loss on death for non-backer EK (to name a few) No stat bundle in the middle forcing players to always take the outside rings for most builds. The general draw distance for melee is too short. By the time most melee can see players/name plates you are already in their attack range. (Player models should at least pop in about 55-60 meters even if the nameplates don’t.) Inventory stacking picked up items horizontally instead of vertically which leads to a lot of inventory management while farming and disrupts the flow of gameplay. Lack of outposts in most maps which would give smaller groups a focus. (Give me a dregs with 20+ outposts on each map. Test Server 7.100 - Top 5 Crowfall likes The “Mega Map” sounds amazing. I can’t wait to see what other features you do in future dregs and FVF! The Combat changes we’re outstanding. (I know they were pushed to 7.2) A ton of general “polish” fixes. (TBD) (TBD) Test Server - Top 5 Crowfall dislikes (what you feel we could be doing better on or a pesky game mechanic that you don't enjoy) and how can we make it better? Moving the combat changes to 7.2 The bugs that will come with it. (Joke with a hint of truth) (TBD) (TBD) (TBD)
  13. Good afternoon, I feel an alternate way to receive EK items (Walls, Ore, NPC's, ETC) is huge! I love collecting cosmetics and persistent rewards not tied to character power as it is a direct reflection of my time without impacting other players. I am super excited about most of these and the rest are just icing on the cake . Keep up the transparency and hard work! A kingdom is build one brick at a time, keep laying that foundation!
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