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dubanka

Testers
  • Content Count

    452
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Reputation Activity

  1. Like
    dubanka got a reaction from Steven Yannic in Werewolves Unite   
    fur burns well.
  2. Like
    dubanka reacted to Handies in Some Shadowbane reminiscing...   
    The first time he gets shat on, he is going to vanish.
  3. Like
    dubanka reacted to Herithius in Some Shadowbane reminiscing...   
    Shadowbane was a real test of guild cohesiveness and loyalty as it truly gets tested when you see your city and everything you worked towards for months in ashes.
     
    A lot of guilds folded at that point and it's the sort of guild stressors that aren't seen in nearly any mmorpg since. True victory cannot really be achieved without the possible consequence of true loss. - that sounded poetic!
  4. Like
    dubanka got a reaction from bahamutkaiser in "off Weapon" Choices   
    i'm going to wager that there will be a decent selection of weapon options...either through discs, or through skill selection.
     
    i'm petty sure their design model entails a little more versatility than 1 weapon : 1 archetype.
  5. Like
    dubanka got a reaction from doc gonzo in Some Shadowbane reminiscing...   
    what
    games
    are
    you
    speaking
    of.
    who
    are
    these
    elite
    guilds
    that 
    dominated
    elsewhere
    that
    you
    speak
    of
  6. Like
    dubanka got a reaction from Steven Yannic in Some Shadowbane reminiscing...   
    but this thread is just so much gold...i'm here till i find out what these high skill ceiling games are, and what elite early sb guilds went on to dominate latter sb servers.
  7. Like
    dubanka reacted to Handies in Some Shadowbane reminiscing...   
    Anyone who still takes VN serious, is doing it wrong. 

    Here is how you deal with him.
     
    1: Read his post
    2: Laugh in your head.
    3: Move along
  8. Like
    dubanka got a reaction from Steven Yannic in You Can Only Build Cities On Specific Plots In Campaigns?   
    whole lotta letters there.
     
    i just really hope we have the ability to construct things more in the sb style...hell, even the AA style, than say the df/gw2 keep capture/upgrade/repair model.
     
    if only from a strategic sense...historically, the location of a city/fortress has underscored its ability (or lack thereof) to control territory...It would be nice if players had the ability to maximize that, or fail horribly.
     
    IMO, i would see the poi 'ruins' as being an element of convenience...you would be trading potentially an optimal location for the benefit of speed and resources to get fortifications raised. Do i build a city from scratch with the intent of control the ruins (we will be able to mine it for artifacts if i recall correcty) and the other surrounding territory...or do i look for a more immediate advantage of makign do with a less than optimal location/design etc.
     
    Anything that makes the player's decision matter, and just doesn't hand us a cookie cutter 'how ya do it', is preferred.
  9. Like
    dubanka reacted to Adall in We Have Enough Information To Make High Level Judgements On Gameplay.   
    I would say spell "y'all" appropriately.
     
    Other than that, the game is mostly fine so far and nothing else really stands out as bad from what we currently know about gameplay. Other facets have some issues, but gameplay looks good!
  10. Like
    dubanka got a reaction from Steven Yannic in Crowd Control And Teamwork - Official Discussion Thread   
    15 second immunity isn't that big of a deal (even if it stays as is)...at least so long as the 'resolve meter' wasn't getting charged while the toon was immune.
     
    also considering we don't know what other tools/abilities we'll have at our disposal to break our own stuns, or wash our friends...or if we'll be able to up our resistance to them in general.
  11. Like
    dubanka reacted to freeze in Crowd Control And Teamwork - Official Discussion Thread   
    yay pre-stuns
     

  12. Like
    dubanka got a reaction from ShadoPandauin in What's Worse Than P2W?   
    infinite gear grind.
     
    is 
     
    the
     
    devil.
  13. Like
    dubanka got a reaction from freeze in What's Worse Than P2W?   
    infinite gear grind.
     
    is 
     
    the
     
    devil.
  14. Like
    dubanka got a reaction from Lastgirl in You Can Only Build Cities On Specific Plots In Campaigns?   
    whole lotta letters there.
     
    i just really hope we have the ability to construct things more in the sb style...hell, even the AA style, than say the df/gw2 keep capture/upgrade/repair model.
     
    if only from a strategic sense...historically, the location of a city/fortress has underscored its ability (or lack thereof) to control territory...It would be nice if players had the ability to maximize that, or fail horribly.
     
    IMO, i would see the poi 'ruins' as being an element of convenience...you would be trading potentially an optimal location for the benefit of speed and resources to get fortifications raised. Do i build a city from scratch with the intent of control the ruins (we will be able to mine it for artifacts if i recall correcty) and the other surrounding territory...or do i look for a more immediate advantage of makign do with a less than optimal location/design etc.
     
    Anything that makes the player's decision matter, and just doesn't hand us a cookie cutter 'how ya do it', is preferred.
  15. Like
    dubanka reacted to seventhbeacon in Founders Gift Guild Halls - Official Discussion Thread   
    This is why absolutely no one likes you. You're a complete pest.
  16. Like
    dubanka got a reaction from warcrimes in What's Worse Than P2W?   
    infinite gear grind.
     
    is 
     
    the
     
    devil.
  17. Like
    dubanka got a reaction from Steven Yannic in Some Shadowbane reminiscing...   
    Like i said, who were these post-rush dominating guilds?
     
    closest i saw was at the beginning of corruption when it was sd vs. cos...last gasp of the beta guilds...and that was pretty much a 1 bane and done affair.
     
    so since my 'recollection is highly questionable' please enlighten me.
     
    and yes, i know, real pvprs would rather stand in line to 'raid a sick dungeon' to roll for a piece of bling than actually, like, fight people.
  18. Like
    dubanka got a reaction from Steven Yannic in Some Shadowbane reminiscing...   
    no, actually it's not.
     
    literally every MMO since WoW, has been either a direct wow clone, or a clone of it's general model.
     
    grind for levels
    then grind for gear
    repeat.
     
     
    but, yeah...og beta guilds in a post rush environment please....
  19. Like
    dubanka got a reaction from Steven Yannic in Some Shadowbane reminiscing...   
    that's kind of my point. 
     
    shadowbane was a grind...but it was basically a spec add grind.
    gear? not so much. got that through pvp.
    levels? macro druid. go to bed, wake up as 65. wait for xpac hotzone, hour or 2 to 75, typically with some good group crashing pvp along the way.
     
    i'm just still waiting to see who these unicorns are
     
  20. Like
    dubanka got a reaction from Steven Yannic in You Can Only Build Cities On Specific Plots In Campaigns?   
    from the devs mouth...at least as of the June Q&A...the answer is both.
     
    if a players stumbles across one, it will be in a ruined state...
     
    if the player drops one (ie. bloodstone tree) it will be in a construction state.
     
    https://www.youtube.com/watch?v=4TZZnyB-ydU&feature=youtu.be&t=321
  21. Like
    dubanka got a reaction from Steven Yannic in Is it sad....   
    on and on about the custard dragon.
  22. Like
    dubanka got a reaction from Conspiracy Theorist in Is it sad....   
    on and on about the custard dragon.
  23. Like
    dubanka got a reaction from zippyskippy in "off Weapon" Choices   
    i'm going to wager that there will be a decent selection of weapon options...either through discs, or through skill selection.
     
    i'm petty sure their design model entails a little more versatility than 1 weapon : 1 archetype.
  24. Like
    dubanka got a reaction from doc gonzo in Some Shadowbane reminiscing...   
    that's actually pretty much complete bs.
     
    teh 'top guilds' (ie.major beta guilds) at release orchestrated their presence on the servers to avoid one another.
     
    They did have a valid reason for this...as there was supposed to be inter-server travel/war. So in a trans-server war, the first step would obviously be to own your own server.
     
    of course, this never came to pass...
     
    So after they did their hand holding/crushing of 'their' server they were left with a buggy, exploit ridden game, with no one to fight.
     
    So these awesome purveyors of pvp entered into a start up world with numbers and game knowledge that dwarfed most of their server side competition. Of course they succeeded, and then most declared victory and left before the masses could even the playing field.
     
    i'm sure we'll see the same actors looking to have a similar outcome here (hold hands, zerg decisively, declare victory). 
  25. Like
    dubanka got a reaction from Kiro in Some Shadowbane reminiscing...   
    that's actually pretty much complete bs.
     
    teh 'top guilds' (ie.major beta guilds) at release orchestrated their presence on the servers to avoid one another.
     
    They did have a valid reason for this...as there was supposed to be inter-server travel/war. So in a trans-server war, the first step would obviously be to own your own server.
     
    of course, this never came to pass...
     
    So after they did their hand holding/crushing of 'their' server they were left with a buggy, exploit ridden game, with no one to fight.
     
    So these awesome purveyors of pvp entered into a start up world with numbers and game knowledge that dwarfed most of their server side competition. Of course they succeeded, and then most declared victory and left before the masses could even the playing field.
     
    i'm sure we'll see the same actors looking to have a similar outcome here (hold hands, zerg decisively, declare victory). 
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