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About macavity

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  1. I haven't posted anything for a whole year because I felt like development progress on this game was getting pretty stale and not really going anywhere. Now this is exactly the kind of updates that I have been waiting for. It's looking really good. Removing archetypes is one of the best decisions that has been made. The disciplines look awesome and I can't wait for all the theorycrafting that's gonna happen. Oh and let's not forget about the graphics overhaul. The game went from looking like a Fisherprice plastic hell to looking extremely amazing. What an incredible up
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