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About dajjal
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Monx reacted to a post in a topic: Disc Rune Farming Refresher
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http://www.shadowbane.com/?fbclid=IwAR2AIEm0xNxDdRHD-QYy7POZwaF_t5knGcaFk-kIkvfQNNRzy3SpbtW_yCk think it's worth a shot?
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dajjal reacted to a post in a topic: Zatch - I am sorry.
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Thanks for the replies! I did receive a code for 20% off and I did my part and handed it out. I was looking for some extra love as backers.
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just let everyone train 2 skills at the same time, if you are not VIP then it caps, if you are VIP then it doesn't cap and can be created into a tome that can be sold or auctioned off. 100% fine with that -minor note, that there would also be a cap globally of how much you can train with tomes-
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any chance we who backed the game might get some beta keys for friends that we have failed to convince to drop 50$.
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backer from the start but I have not put much time into the game, I would like to change that. looking to join a guild for next campaign. I have yet to take the game in a serious matter so I have not leveled past 6, A lot will need to be explained but I'm a quick learner. I started with shadowbane as my first MMO some of my char names were refuse, deviant, dajjal, tumbledried and lVlatrix since then I played many MMO EQ,EQ2,WOW,DAOC,WS,AA,rift prob all of em. shoot me a message if you want more info
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Stat runes need to be brought into the fold for sure for 2 reasons. Emotion Economy I have seen guilds broken up over a stat rune drop, people turn into cut throats when grouped with random people. this creates drama, politics, chaos & a range of emotions no current game can touch. and obvious one is economy, get that lucky lotto ticket and sell that for a ton of gold.
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dajjal started following Came here for Shadowbane/Pvp, not pass/craft sim
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Came here for Shadowbane/Pvp, not pass/craft sim
dajjal replied to Wrain's topic in General Discussion
I played shadowbane a ton back in the day, started on war server day 1. Now I do share some of your concern, but as far as a shadowbane type game crowfall has the most potential to be its best thing we got so far and this is how.. Server type : guild vs guild Nothing comes out and the server will have some type of win condition. That's what keeps me interested. Btw i hate the passive training system too. -
JamesGoblin reacted to a post in a topic: [-W-] Winterblades: Original thread
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dajjal reacted to a post in a topic: Hunger Dome 1.1 Survival Tips
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just got mine 5 mins ago
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Steven Yannic reacted to a post in a topic: WM vent
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Steven Yannic reacted to a post in a topic: WM vent
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dajjal reacted to a post in a topic: Clarity before further Monetization
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Scalamoosh reacted to a post in a topic: Shadowbane has ruined MMORPGS for me
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dajjal reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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dajjal reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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dajjal reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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snowmizer reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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snowmizer reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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#3964 will be in the second alpha, can't wait. gold pledge p.s going to steal your name decoy
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* based on what we know about it. better? not going to lie i want shadowbane 2, but ill settle for crowfall as it has a lot of great ideas. but just like the first page when playtocrush.com was launched, i don't want a trophy hall or medals. seems a little bait n switch, but there is enough meat in the game to make me stick around. with this thread ( that has went way off topic ) I was hoping we could add more to EK's, not just settle on "well if you don't want to do it don't " attitude. personally i see a lot of fun to be had in the EK's with a few tweaks.
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maybe overhaul was to harsh of a word but i definitely think EK is the weakest link, again not here to bash EK just improve on what we already know about EK.
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guess I'm a hipster but I like the idea of losing or earning something. just being given something loses its worth ..
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Isn't that why we PVP to see who is better, kind of the same principle don't you think?
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not really risking anything are you? few coins maybe if you want...
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dajjal reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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oridi reacted to a post in a topic: Eternal Kingdoms Needs An Overhaul...
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When you can't bring these items into a campaign whats the point? to show off in a FFA match? have you guild mates/friends look at the item in your EK? The first ring seems like a tut for new players, don't know much of the second and the third ring is i think where the dev's in-visioned most people playing. I guess it could change and they allow guilds to bring in items for the shadow campaign, but i don't think that's the best idea. I'm just basing this on what i see from the FAQ BTW.