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billybowl

Testers
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Everything posted by billybowl

  1. "The player shouldn't be their own Island" Tandem crafting instead of solo crafting could be a type of synergy, it also fosters team work which i believe is the developers sole purpose for the game.
  2. There's a lot riding on the crafting, i think Crowfall devs know this that's why no mechanics have been shown even though they're working on it in the background.
  3. @rand@ Selling ruby ammy 15K each! I also enjoyed haggling with customers to give up their uncut gems to me that helped power level me to diamond amulets. Otherwise i had to go into the back of the wilderness to snatch some spawning sapphires, which 80% of the time were being camped by marauders.
  4. Not sure: Was never really a fan on playing alts, I'd normally play one character right through to end game, making your 'character' as a mere tool with differing qualities and rarity dictates the worth of the character you're inhabiting by default, it'll just be another min-max meta game except the worth of the character won't be defined by what you've achieved, but by what you're wearing, figuratively.
  5. That's a statistical improbability, also why would i play a game if i never died? Sounds boring to me. Are we going to see weapon/armour crafters prioritize characters that are stronger/rarer than their counterparts? You betcha, even if the wielder of the wearers skin is less skilled than others, it'll be that you must X to run this dungeon or gtfo we see in every MMO to date. Sorry for the edits my fingers are tongue tied.
  6. Agreed, characters are just commodity now. No i don't believe an ethereal ghost jumping into corpses is a character in my opinion.
  7. Every MMO to date is tab targeted, please break the MMO stale mold. That said i know latency will be an issue for aiming and i'll have a 300 ping but i still don't mind. I'd rather have free aim range attacks with a 300 ping, than a boring rotating tab targeting system.
  8. Thank you for taking the time to respond, much appreciated.
  9. Basically skipped after the end of that last sentence thanks for saving me time, I'll take your advice. I don't think OP is being entitled for asking for an update on his favourite systems in this game, sounds like some people are just extremely arrogant and like to accuse others of being entitled while being self-opinionated and condescending.
  10. *remembers busting rocks and swinging a few picks in her time* Runescape classic, i get carpel tunnel just thinking about the mining guild.
  11. I made a similar thread about crafting also, basically get rid of the menu based crafting system and replace it with anything unique...seriously anything is better than playing a spreadsheet.
  12. Yes lets copy dragon nest combat tera combat and rename the game WoW 2.0.
  13. I necrod it on purpose because nothing has changed in information in regards to crafting since this thread was made :3
  14. How about a system that involves quality of the item based on mistakes made instead of RNG - as an example you could even make it that you could have two crafters working on the one item for highest quality Vs quantity of items produced separately. With this type of system instead of standing afk at a workstation watching a loading bar you can physically be making items virtually while on lookers can watch, as well as make a fair system that is based on your own skill and expertise rather than luck of the dice.
  15. Invisible ink for your map so enemies can't read it without a pass code incantation.
  16. I have played GW2 and i can most certainly attest that daily quests ARE a grind and a chore, they give you laurels which in turn get you closer to completing the legendary pachinko mystic toilet prize. They range from killing the same mob X amount of time[wooooow], exploring waypoints in a certain zone[woooooow] and completing the same jumping puzzles that you've completed 30 times[woooooow]. If Crowfall ever decided to put junk like that in this game then I'm done. The dailys in GW2 is to pad out the game cause there's nothing left to do when you've finished the game. I never want to experience the hand holding of an MMO like GW2 ever again, exploration is meant to be difficult, surprising and a reward in of itself...not a points of interest/waypoint chore for every segregated map for a piece of a legendary grind that you drop in a RNG toilet.
  17. You'd be interested to know that developers who made that game were bought by Zenimax and were apart of the creation of Skyrim, personally i think dark messiahs crafting and combat are leagues better over skyrim's, but i'm sure having a massive open world takes a lot of resources and unfortunately these types of mechanics don't see the light of day because of time and resources.
  18. I prefer this type of crafting system - https://www.youtube.com/watch?v=Zfxutd2RDxM I've also made a suggestion topic on removing the menu system spreadsheet for a more hands approach like shown. With this system you could have more than one crafter working together if you so desired, maybe even better quality at the expense of lesser items overall etc.(two crafters together for quality Vs working solo for larger quantity). I'd rather watch master smiths/crafters crafting than standing AFK at a workstation.
  19. Reminds me of the branded event during GW2 beta - https://www.youtube.com/watch?v=J5_h-Jt4qc0
  20. Sounds like the tissues you get in the battle arena in Final Fantasy 7 after you lose.
  21. OP stole my idea: Ok he beat me by two days, but i still say it was my thought first, also when we talk about crowfall and having the vision of a bird of prey i instantly think:
  22. Sure we'll make it into one of your character flaws you can choose from at character creation, we'll name it weak bladder from pregnancy and it's gender locked to females only.
  23. Well i could have said bump up the low ping to the 500 ping guy in Thailand on his dial-up . This is more about equality of gaming rather than making pings fair, it'll never happen. But i see it as a natural handicap, you should be finding creative ways around it, it makes you a better player and helps find that niche role that's unique to you. Kicking American arse on an American server with a 300 ping just makes the smackdown that much more enjoyable.
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