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Azurite's Achievements


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  1. It happens, sure, but it'd just be an extra element to give the gameplay some spice. There's more positive reasons to not have names over the head rather than the mindless name tag.
  2. How do you get the tax free parcels outside the tiers? Will they be available in the store?
  3. Heard/read there's food in the game: https://www.youtube.com/watch?v=CbxMi74MNJI#t=3m57s
  4. Will play on any realm that enforce first person view.
  5. Can't wait to buy some add-ons, if there's interesting stuff for reasonable prices.
  6. Immersive interiors (of all buildings?) confirmed?
  7. Would like it but do not expect it until maybe somewhere between the $5m and $10m milestone.
  8. Hope the price is no more than $1 - $0.5 and gets cheaper if you buy them in bulk.
  9. Maximum size is 169 parcels (everything may be changed in the future but this has been said to be the current maximum).
  10. Unreal Engine 4 is free now, but that 5% thing I'm not sure how they'd handle as a crowdfunded game.
  11. Wonder if the new Unity 5's 64-bit support was the reason they chose it and if they will go exclusively for 64-bit as to avoid 32-bit limitations.
  12. Our characters will be the gods' Crows while we are the Crowlers.
  13. I'd like to see some flying mounts if the realms are unprecedentedly large for a mmorpg and I mean really large. Since the realms are made procedurally it should be possible to make them extremely large. (64-bit and double-precision floating-point needed I'd guess) Could make each realm larger than Earth if they wanted to, but then it might be hard to find other players.
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