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Tyrant

ArtCraft Developer
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    1,617
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Tyrant last won the day on December 5 2018

Tyrant had the most liked content!

About Tyrant

  • Rank
    Executive Producer

Profile Information

  • Language
    English
  • Interests
    Games, Reading, Permaculture
  • Gender
    Male
  • Location
    Austin, Texas

Recent Profile Visitors

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  1. Just as an FYI we don't always know when a wipe will be needed. If we have to restructure training signficantly we'll need a training wipe. If we end up with item/character issues then we may have to wipe those (along with talents). Every wipe situation is unique, and we work as hard as we can to avoid them, but real progress towards beta and launch is the key driver of those decisions. As each new version comes together we have to evaluate and make that call. We appreciate everyone's patience with the process of development and helping us make Crowfall better. don't always know when a wipe will be needed. If we have to restructure training we'll need a training wipe. If we end up with item/character issues then we may have to wipe those (along with talents). Every wipe situation is unique, and we work as hard as we can to avoid them, but real progress towards beta and launch is the key driver of those decisions. As each new version comes together we have to evaluate and make that call. We appreciate everyone's patience with the process of development and helping us make Crowfall better and get to launch (at quality) soonest. Bottom line is we sometimes don't know we need a wipe of some or all data until pretty late in the development of an update when we're doing the final testing against data from the LIVE environment.
  2. This triggered a good internal discussion. We actually have 5 different world types (EK, GR, Infected, Shadow, Dregs) but only one resurrection ruleset and we'll need to change that. The rule in place now with an escalating timer is really for the competitive campaign worlds to prevent "death-zerging", getting back in the fight immediately once you've died. In the campaign worlds most people don't die right next to the statue, they have to travel to get there and travel back to the action, so some of the delay is accounted for by that travel. Thanks for your input!
  3. Please contact support@crowfall.com We'll want your dxdiag and latest client.log! thanks!
  4. Always contact support@crowfall.com with issues like this, hopefully we can help!
  5. This is probably because you use the G key to jump back to the temple, which has a 20% decay effect penalty .vs. flying back to the temple.
  6. Can you try this on BASIC or MEDIUM graphics setting? Another player reported that this was only happening at HIGH and VERY HIGH settings.
  7. Please contact support@crowfall.com as we'd like to get more info from you (dxdiag and a client log showing the disconnect). Thanks!
  8. Can we get a screen shot of a location to help us get something reproducible for dev? Thanks!
  9. We'd like to get your Dxdiag and client log of a time this happens at support@crowfall.com. Thanks!
  10. More goodness coming there in the next weeks.
  11. Please send support@crowfall.com your client log after you get disconnected like that next. Thanks!
  12. In TEST we often need to replace the God's Reach and The Infected campaigns as we're making map changes. If you have a vendor that gets left behind in an older map, please contact support@crowfall.com with the details and we'll arrange to bring it up briefly so you can grab your vendor. Only the myself and Jack can do this so it will be mostly during work hours and the evening in CST when we're available. The Infected will only be up when the Dregs Campaign is down. This only applies to vendors on God's Reach and The Infected. On campaigns you should handle your vendors before the planned end of a campaign. Thanks!
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