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About silentil
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Rank
Nestling
Profile Information
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Interests
Stuff...many stuffs..
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Gender
Male
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Location
Singapore/Seoul
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JamesGoblin reacted to a post in a topic: Lords of the Dead <NA>
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JamesGoblin reacted to a post in a topic: Lords of the Dead <NA>
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Steven Yannic reacted to a post in a topic: Lords of the Dead <NA>
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Steven Yannic reacted to a post in a topic: Lords of the Dead <NA>
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ilfar reacted to a post in a topic: Bumping Up Your Pledge?
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Its smug unpleasant people like you that ruin communities. Think of how much internet you wasted but posting all that rather than just saying: "You will be able to soon. Its in the FAQ".
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Oh just to throw my moan into the thread. I hate physical crap. Why there is only a $250 level pledge that must have physical crap I then need to pay freight for later, or even to bother have it cluttering up my house is kinda short sighted. Same level, less physical items. You're up there on gameplay innovation for MMOs, but way behind the curve on thinking people care abotu physical crap that is worthless a month after the game is released. I'd prefer to pay slightly less (exclude the actual costs for the physical crap) and get the same perks.
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Well timezone wise maybe, but not geographically. If you say Oceanics its just us Aussies, those dirty Kiwis and the Pacific island group. Better saying GMT+6 - GMT+12 friendly heh
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Would be interesting to see a breakdown of pledges per region once the KS campaign is finished hmm...
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silentil reacted to a post in a topic: Wildstar Action Combat?
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This. @OP - If you want to be a carebear, then don't try to modify the gameplay of a PVP focused game to suit yourself. Leave and find another game, or harden up.
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silentil reacted to a post in a topic: How To Slow Down Random Killers
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Does Crowfall Really Differ From Other Games?
silentil replied to mellolily's topic in General Discussion
There are no original MMO ideas (or many other games for that matter). What is important is content, community and customer support post launch. Gameplay that doesn't use tab targeting is already a huge plus. Anything on top of that is a win. Will it reach the subs levels WoW did? Doubtful. Will it last more than 2-3 years with a large, active community? Doubtful. It's PVP focused, WoW spawned too many carebear gamers. -
silentil reacted to a post in a topic: Please Go Easy On Steampunk
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silentil reacted to a post in a topic: Why Should I Trust This Game?
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silentil reacted to a post in a topic: Where's The Healers?
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Magic - How Should It Be Handled?
silentil replied to terranambassador's topic in General Discussion
A little tongue in cheek As soon as I saw Tim and magic in the same sentence - Holy Grail, Scene 24 -
Please No System Message For Entering A City
silentil replied to wonderbread's topic in General Discussion
When has this ever been a thing? -
Magic - How Should It Be Handled?
silentil replied to terranambassador's topic in General Discussion
Yea I switched off about here... Perception: Reality: -
And there you have it... I heard there was cake?
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silentil reacted to a post in a topic: What EXACTLY is the countdown for?
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silentil reacted to a post in a topic: Due Diligence
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silentil reacted to a post in a topic: Consider $8 Per Month Or $60 If You Pay Annually For Vip
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dawgs4ever reacted to a post in a topic: Consider $8 Per Month Or $60 If You Pay Annually For Vip
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Allowing Players To Sell Subs In Game Is P2W
silentil replied to RickyP602's topic in General Discussion
Please oh economic wizard of business, show us how your freeloader model creates an income to run the servers and ongoing development. You're also the first to complain when there are issues as well because you might have to go face the real world. Typical moan of the social leech on society. -
Consider $8 Per Month Or $60 If You Pay Annually For Vip
silentil replied to frozenshadow's topic in Suggestion Box
Nielsen is well known for its inaccuracy in properly tracking game use figures let along financial metrics. Most MMOs got F2P because the NA publisher botched the launch and disgruntled off the excited customer base (NCSoft West, Trion, Enmasse, etc). Raising the prices to match WoW? Again, showing your very limited knowledge of the topic at hand. There were many successful MMOs before WoW that charged $14.95/month. WoW went F2P because they'd already made a shirtload of $ and were not going to continue development or expansion of their infrastructure. They are the largest MMO not because t -
Aww...aww! *Valor uses basket of kittens psychological warfare technique. It was super effective!*
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dawgs4ever reacted to a post in a topic: Consider $8 Per Month Or $60 If You Pay Annually For Vip
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silentil reacted to a post in a topic: 02/04/15 - Update From The Founders
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I'm blessed to work in the industry, and on telecommunications (OTT and mobile broadband). It's not about the cost of the server, its about the cost of maintain PCU to keep people happy. Servers (blades) are cheap. Adding NICs and SSD blow the cost up, then the network and remaining infrastructure to support an MMO with thousands of players in one instance is not. It's not just about adding a server and everything works. Far more complicated than that.
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courant101 reacted to a post in a topic: 02/04/15 - Update From The Founders
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No instances usually means limited population per server, or horrible server lag during masspvp. If you want no instances, then your server HW will cost a fortune, and that means you need revenue to pay for operation as well as development/support costs. Please find a balance, and don't just cave to the ignorant masses with blanket statements such as "no instances". Qualify it further please.