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    The Suggestion Box forums are a boon and a bane... They're grueling to follow, but 1 in every 20 suggestions may be worth investigating...

    "Where there is unity there is victory." -Publilius Syrus

    "Hell is paved with good intentions." -Samuel Johnson

    "One thing is true of all governments - their most reliable records are tax records." -Finch, V for Vendetta

    "I never go looking for a sucker. I look for a Champion and make a sucker out of him." -Amarillo Slim

    "A good soldier does not fight because he hates what is in front of him, but because he loves what is behind him." -G. K. Chesterton

    "If there weren't luck involved, I would win every time." -Phil Hellmuth

    "Well you may throw your rock and hide your hand
    Workin' in the dark against your fellow man
    But as sure as God made black and white
    What's down in the dark will be brought to the light"
    -Johnny Cash

    "An old chicken, make for good soup." - old Czech phrase, with many interpretations
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toteofmagik's Achievements


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  1. Reading this thread brought to mind so many 'Rules of the Internet'.
  2. I actually think the titles are hoopla...
  3. There is a full loop here. The basis for my AC post above was also that fact that the pyreal coin was essentially worthless, there was just too much money in game. The fact that these coins can be smelted and applied to crafting will help substantially with the currency loop.
  4. Good, and common, game player economies are essentially a combined Currency/Barter system. They'll be a standard currency, but inevitably the players will direct the economy and what's of value. Yes to carrying your loot-able currency. No to built-in VIP/currency conversions. Yes to currency embargo rules. Yes to currency/base material conversion rates (alchemy).
  5. This is fun to consider but never works out. First you'd need a method of restraint, otherwise you will defend unto the end. Second, there's literally no reason to let you live once you have given up intel.
  6. Exactly as stated. Can we get a return to top of page button at the end of the mobile thread? Sometimes the threads get lengthy and I'm lazy.
  7. I've never heard it considered a slur. That's news to me. However I haven't said the word gypsy in ages.
  8. I didn't say it was a problem. I was just pointing it out.
  9. I think too many people are under estimating EK's. Until we get more information and see the actual game in practice we really do not know. I have a lot of faith that these devs know what they're doing.
  10. There better be some variety. I hate how everything in ESO is the same. Dungeon layouts, buildings, etc.
  11. I'm fine with no system, it was just a recommendation that solved everyone's problem at once.
  12. Maybe just 3 custom 'friend lists' that could be named and color coded client side with a place for notes would resolve everything. Then you can use them however it benefits you.
  13. A straight buffer would be interesting, but if it's of any value, they'll just become target #1 like a healer would.
  14. I don't disagree. I'm simply pointing out the inevitable.
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