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Angelmar

Testers
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Angelmar last won the day on August 19 2019

Angelmar had the most liked content!

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About Angelmar

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    English
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    Winterblades
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  1. I think we need to see it in the Campaign to get a good feel for it. I was a bit surprised ACE did not reuse the tech from the Siege Perilous testing phase where we could drive catapults around. Could have had us driving carts instead of catapults with a quick re-skin. Maybe that code had long since been abandoned though.
  2. Hey buddy I messaged you!

     

  3. What's truly sad is in your "extensive testing", you still don't realize the Centaur charge is a physics impulse and all the "unintended bugs" you describe are exactly the effects common to ALL physics abilities (nados, chain pull, etc). You guys are just clueless and frustrated that throwing 10 Templars at a fight isn't getting you any results. Thus the devs get a thread full of uninformed, inaccurate, and salt laden feedback.
  4. There is no issue with the Centaur racial. It does exactly what it says it does. Some folks are just too full of salt and need something to blame for their losses.
  5. Every classes left click combo is a 3 part combo. ACE considers that 3 different powers. Every part of every combo power is considered a power. Dodge is a power, retaliate, etc. are all individual powers.
  6. All of HAX managed to pull ahead of Vunark by 1 kill. Erad, L2estless are both individually ahead of all of the HaX's Chaos levy. Audin/Vunark, 1 behind.
  7. Yeah, was an amusing stat to have Vunak have more kills than all the HaX mass recruits combined. Good luck to Eldritch on Order, they're laying a foundation for hopefully another long term guild in Crowfall.
  8. Currently 51/49. Crowfall Brexit-Wipe here we go.
  9. It's looking Brexit close. The Euros ( @Yumx @Tinnis) should consult on how many years we will need to make a decision. Blazzen is taking up the vaunted mantle of Boris Johnson. ACE going to piss off approx. half the population regardless.
  10. We are 60d out from an the last full item/vessel wipe demanded by people that mostly don't play. That wipe led to guilds like UxA quitting. So full wipe in October and then 60-120 days later do it again? The pre-alpha population has essentially been stable and stagnant from bigworld to 5.8 (50-75). The news of 5.8 brought a huge boom up to 200 concurrent and then declined back to 100 concurrent the last 5 months. Wipe without new content will not bring in new blood and may drive away current players that don't want to rebuild every 60-90 days. Calling it now two weeks post wipe, the siege concurrent pop will at best be the same approx 100 players there currently are.
  11. Deioth, Think on this statement from your reply. A few additional facts to consider: Guilds like HAX, Cursed, UXA, corvus citadel and especially Clams (our former faction mates) wear the same gear Winterblades and HoA use. (Everyone except HAX has been here since December and 5.8, and HAX has been here about 3 months) Cursed/Clams/Corvus/UXA have the same training as Winterblades and HoA. (Again since 5.8 skill wipe) If you're "actually doing something" against HAX and Clams you're competing against people with same gear/training as WHoA. The difference between WHoA and the other guilds is leadership, coordination, knowledge, and experience.
  12. I admit I only skimmed the wall of text. First, you're badly falling into the trap of assuming perfect gear equals minimum viable PvP competitive gear. (This is false and many folks demonstrate this regularly by playing on their non primary region server NA/EU in white vessels with wartribe gear) Second, you shouldn't waste time crafting whites "intermediate" gear. ACE has instead given you Mana from Heaven and wartribes gear is better than whites will be anyway. High end purple wartribes gear is as good as good greens or crappy blue gear. Third, your point that passive training will drive some ppl away is accurate. It's same issue EVE faces. (With addition of vessel leveling, I too have wondered what the point of passive training is and couldn't it get rolled into vessels or talents?--a lot of folks want the no-effort skill gains tho) Fourth, you're point the finger at the wrong training branch. Crafting has lots of tools to allow a crafter without skills to be effective quickly and with a bit of dust and min-maxing make gear thats only off by 5-10%. Where passive training really is an advantage, is harvesting, and there are fewer buffs/gear options (but not none) to carry noobs in this area. Check out community resources for buffs/gear options https://winterblades.net/crafting-combinations/ Fifth, many guilds in the CW (essentially every guild other than -W- and HoA) started in the last 9 months. The many Chaos guilds started before gear got significant nerfs and normalized in 5.9. This climb is not insurmountable. It does mean you have to accept your going to be at a small disadvantage. See #1. Sixth, Eldritch is shooting themselves in the foot trying to be run before they can walk. Instead of learning the game on a populated faction, they are trying to be a 10man army of Order against the rest the NA population. (To ameliorate this issue, setup arranged fights and scrims. Clam Stacking Casuals good crew that started in December to sparr with). Seventh, don't turn down offered help. I dmed Vunak August 25 and offered to pass him some BS crafting gear and vessel. He never circled back to me.
  13. Some good points, but many of these are negated by the 90s respawn mechanic. Death for a defender in a siege is pretty meaningless, unless there are sudden mass casualties (bombs, Ballistas). Trickle casualties just get negated by the extemely fast respawn.
  14. If "small groups" are looking to avoid fights at forts there are Outposts avail 24/7, which have had their overall point values as % of total points buffed to be the same as keeps.... Many of the fort windows also have multiple forts open simultaneously, so players like crushed can game which of the 2 or 3 forts he wants to hit in which order. I still don't think people are really clocking the points value changes, they're just making assumptions on pre-siege schedule values.
  15. I think he really means he wants to Nerf Xarrayne.
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