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Angelmar

Testers
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Everything posted by Angelmar

  1. The underlying issue is one that has been posted on for years. Crowfall is highly numbers sensitive (5-10% numbers difference is decisive) when played competitively and all sides are playing the meta. The issue is somewhat masked by guilds running non-meta specs or generally disorganized. It is entirely possible to overcome numbers disparity, sometimes significant number disparity, when one side is on meta and organized and one side is running a kitchen-sink composition and lacking organization. The fact that small numbers advantages are so decisive make the game feel very N+1.
  2. Another night of fights on 6.4 against DIS. Good fights all. (Watch iblunt left click through the radical meta.)
  3. Highlights from 90 minutes of fighting cleaning up the LOD/UDL/CC alliance forces outside the keep and then taking on the Specter Legion defenders as well. Great fight all.
  4. Nothing wrong with the intro. Alkwing has been around a long time. Been in nations with him and against him several times over history of Shadowbane and possibly ShadowbaneEMU.
  5. I remember you from before TF, back once upon a Deception when you were Alkwing Daenyr. https://winterblades.net/history-of-winterblades/chapter-one/ You even made the chronicle.
  6. Recruitment Status: Winterblades is opening recruitment to bring on 3-5 new recruits. A couple of healer mains in particular. After the five openings or so are filled we will return to our general recruitment by referral policy. We always keep the door open to speak with players that have connections to -W-, either historically from prior games or connections made over the last 5 years of the CF pre-alpha community. Best method to contact us is via our public discord.
  7. 14 Winterblades vs 23 Corvus and 18 LoD:
  8. Been a bit since we updated this thread. Results from our earlier CW victory push from when Dissentient allied Death Alliance: https://crowfall.com/en-US/warstories/angelmar-6-5-20
  9. Any landed guild should NOT be able to recall to temple. Landed guilds should be automatically bound to one of their holdings. No more teleporting around the maps to project power via temples. This would also regionalize conflict on larger campaign maps.
  10. Fundamental issue with Crowfall is the game is incredibly number sensitive when played competitively. There have been threads in here or in Ace Development Partners forums on this issue going back to 2017 (blazzen is the OP in one of them, in fact). In Shadowbane, Darkfall, and EVE engaging against uneven numbers was commonplace. Its an open world sandbox, no one is going to have exactly the same numbers. A differential of +/- 20% was routine and the outcome of such a fight is not a foregone conclusion. Crowfall has a low skill ceiling, get-out-of-jail-free cards (ults), little customiz
  11. The grand LoD alliance of eight guilds dogpiling DIS did not get a fair shot because of the server crash. They might have succeeded with good preparation and coordination. Smashing 3 (or eight guilds) through one breach is bad tactics. its fundamentally not even attempting to leverage numbers. The 90+ LOD/UDL, TRA, KGV, WH, CC, UXA, etc, could have broken up into two 40-50 man wings, breached in 3-4 different walls locations and pressed in with a coordinated drive. Trying to drive 65 or 90+ people through a single breach is just dumb. Friday night's 65 LOD/KGV/TRA v 35 DIS was a
  12. See: Since apparently Blazzen's request to -W- was not kept a secret by him, I do not have to worry about keeping that confidence. I told him that DIS was not quite so large a threat that we needed to join a server wide dogpile on DIS. I also commented that the KGV/TRA/LOD/UDL fight on Friday of 65 v 25-30 DIS was a giant uncoordinated fiasco and we didnt have an interest in being part that. Any confusion resides wholly on Chaos/Death alliance's communications and leadership team.
  13. Our response to LOD/UDL, TRA, KGV, MINAX, CC, UXA, WH's request to join the dogpile on DIS: "I doubt we will be working in concert with Death Alliance. " We never agreed to ally LOD/UDL, TRA, KGV, MINAX, CC, UXA, WH @Padishah
  14. Yes, you can read more old server histories that -W- was involved in at Winterblades History
  15. DIS brought over a nice core from GW2. The great combination of picking up the rest of Clams allowed Dissientent to download the latest meta and 1.5 years of Crowfall experience. As I stated in the write up, picking up Hungry was a real coup--he could instruct and and train Ruq's crew and especially open doors for Dissientent's political/diplomatic plays in making overtures to Death Alliance and the chaos guilds generally. All was well done and well fought.
  16. Death Alliance Finally Arrives... and Expands? SPRING: The third campaign for the new dregs worlds opened with a land rush. Winterblades seized three keeps, but was thwarted at a fourth by Dissentient (DIS) and was caught in a bad engagement at a critical fort in Lucadonius. Undeterred, Winterblades rallied to secure other means of acquiring vast quantities of building materials by locking down the Woutan zone and its valuable refinery. However, Dissentient was not idle in Spring and opened negotiations with the old Chaos forces and in particular making overtures to Death Alliance
  17. Glad people are finally realizing how little customization there is in this game. A lot of the "under the hood" crafting changes in 5.11 have further reduced the small amount of customization we had. The plus side for ACE is they are removing the ability to "screw up" a character.
  18. Winterblades has updated its community resources for 5.11, including jewelry cuts. https://winterblades.net/crafting-combinations/
  19. Definitely need to keep any colored thrall drops limited to dregs. Because of the ability to combine green+ into anything up through legendary and the 100% completely safe nature of GR and Infected, ACE cannot put those unlimited free resources in the pvp/loot free zones. Also, vessel curve got smashed nearly completely flat. The only difference between vessel quality is ~15-20 baked-in stats per step. IF ACE buffs starter vessels to be a % of stats of a green vessel, instead of essentially 0 attb pts, there is no need for colored discs in consequence free safe zones.
  20. Your assumption about vessels is false. ACE also completely flattened to vessel curve. The difference between vessel quality is ~20 baked in attb points (e.g. no control over where they go). ACE also removed the bonus attrb. from leveling-- its used to be 90 pts for White/Green and 105 for Blue. It is now 60 for white/green/blue. ACE moved some of these stat points to jewelry for customization theater, but the math doesnt add up. For non-rat/non-highelf races (e.g. 9 of 11 races), Players list ~18% of the attb customization on blue vessels and up to 25% of the attb customization on
  21. This is one of the shortest TTK metas (e.g. people explode against the ranged stackbusters+ranged dps) in 4.5 years of Crowfall pre-alpha. While I agree that healblock/shadowmantle needs rebalancing, the proposition that TTK is high right now is completely inaccurate. Folks demanded the stackbuster ranged AoEs and ACE delivered. There are a big list of woes that are causing melee to struggle--training, gear/crafting/wartribe nerfs, and ofc the big boost to Ranged AoE/bombs.
  22. Zybak, you are correct that when Illusionist was first introduced it only applied snares on melee attacks. If illusionist was so game changing, why was melee viable in 5.10? Illusionist exsisted in exact same form then.... Would love to hear a direct response to that fact. The reason melee is dead is because ranged damage AoE and spike alpha damage got massive buffs in 5.11. frostweaver is like a bomber arch druid, without the set-up time or 3s warning--and volitile ice is spammable.
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