Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content Count

  • Joined

  • Last visited

Posts posted by rhadiel

  1. As a boardgame aficionado, I'm somewhat happy about this approach.


    My only concern is the inherit growing chasm between veterans and new players, since character progression is consistent throughout realm reset. Will guilds even recruit new players that don't meet certain attribute requirements?

  2. "I think it's occasionally good for us to remember that being a smuggler doesn't necessarily require one to be a barbarian, too."



    Hello fellow Crowfallers!


    Welcome to 'Bootleg Provisions', a guild dedicated to the fine and intricate art of smuggling, contraband, pilfering and trafficking of illegitimately obtained goods!


    For most, war and conflict brings along poverty and destruction; yet where others see despair, we see profit! There are weapons to be shipped, rare resources to be transported, confidential messages to be delivered, coins to be moved.


    We will focus on any activity that involves moving resource X from location Y to destination Z. For a price!


    As smuggling is often done best in isolation to avoid attracting attention, the guild structure will be quite loose. Everyone has a chance to have their voice heard and every decision will be put to the vote.


    There is only one rule: confidentiality is golden.


    Everyone's welcome to join!



  3. Indeed. That's why I also mentioned 'smuggling' in my sign-up post. If the game mechanics allows it, of course.




    On another note - what do you guys think about the heraldry tree? http://community.crowfall.com/public/Crowfall_CrypticTree.jpg


    Seems to hint at possible alignments - which makes me wonder if we should stick to a faction in the middle, so we can take 'jobs' from both sides. Illara or Kronos sound good for this guild. Both hint of death and fleeting time.

  • Create New...