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Posts posted by Dannyboy

  1. Yea ArcheAge didn't even try to hide it,  It claimed Free2Play, but you needed a subscription of 15 to really play the game with their labor system.  Then on top of that you could drop thousands to get the top gear in game and steam roll anyone with it.  Was pretty blatant.  Was a massive cash grab by TRION and co.  I'll have to dig into CF's system more then.  Because if its as bad as you say we might not be coming this way then.  I swore I'd never get roped into a cash grab system again.  I have no problem paying a monthly sub.  But if a whale can dictate in anyway shape or form the outcome of PvP I'm out.



  2. Just did a re-read of the current model or what they are thinking they will implement on release.  This is your hybrid SUB model.  Not sure why we are arguing.  Unless I'm understanding it wrong.  They will claim Free2play to bring in the masses, but their will be advantages for those that are willing to pay the Subscription of 15 a month.  SWTOR is doing the same stuff.  That is the new Subscription model out today.  I'm fine and very happy with that.  Its those willing to pay the $15 a month that keep the company running and bring us new content.


    What I am NOT okay with and will never get roped into again is something like ArcheAge, Where it is clearly a Pay2Win model.  Its not that I can't pay2win its the simple concept.  Makes my stomach turn.  




  3. 15 hours ago, Plasmafogking said:

    Name any game which survived at least several years in this model and didn't change up till now, because i can name tons of games who started as P2P games and only survived by dropping this model to where it belongs - to the garbage bin.

    LOL that most popular game ever to be in the MMO Space, World of Warcraft went over a decade, I believe they are even STILL sub today with a cosmetic cash shop.  So they are able double dip.  Come on man that is kind of a no brainier.  Lineage 2 another one that crushed it.  EverQuest,   The list goes on.  You might want to look to the past to learn from poorly made socks mistakes from developers.  A quick cash grab with a "Oh we are free to play" and some hogwash hidden agenda to get cash quick in the cash shop will see any game dead in a few months.  Another huge success SWTOR.  Still has a Monthly sub today.  They can say its free to play but everyone that takes that game serious pays the month VIP $15 dollars.  


    Every cash grab free to play, pay to win game dies in months.  Most free to play, but everyone actually pays the SUB for VIP (Whatever you want to call it, Its still a subscription based model) Has years under its belt.



  4. To OP, honestly its way to early to even make a comment on the outcome or the impact of crafters in the game.  We are in pre pre pre alpha,  this game is no where near completion.  Do not let them fool you.  So just keep watching for a few more years.  I'm sure they will fine tune the crafting.




  5. to the Original Post, You are 100% correct on the guild tag in game.  I promise you this is a big thing for most players.  I think it was Elder scrolls that tried to remove tags in the PvP world for BS immersion and picking a faction and feeling like your part of that faction.  I promise you most players could care less what faction they are apart of they take a hell of a lot more pride in the guild tag above their head then the faction tag.  


    Elder scrolls I believe has already fixed that and added guild cloaks as well.  So they at least patched their mistake.  Lets hope CR does not make the same one.



  6. WPG_final.png


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