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About JimGrind

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  1. You mean like telling the server that you are higher up than you actually are so you have a greater sight? It could be a problem, but hacks are always a problem.
  2. I was thinking that, while fog of war is a pretty cool mechanic, it could be made much better if it were dependent on the altitude of the player. Essentially, the players sight-line would be a sphere centered below the player. This would mean that when the player is high up in a mountain, they can see farther out into the fog of war, but while in a valley they couldn't clear as much fog of war. I think this would give high ground areas more significance in the game for scouting and exploring, creating a world where biomes have a greater impact on play.
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