-
Content Count
102 -
Joined
-
Last visited
About Audin
-
Rank
Piapiac
Profile Information
-
Language
English
-
Guild
Spectre Legion
Recent Profile Visitors
329 profile views
-
Audin reacted to a post in a topic: 6.300 TEST Feedback for 12/29/2020
-
JamesGoblin reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
Audin reacted to a post in a topic: 6.300 TEST Feedback for 12/10/2020 V2
-
Audin reacted to a post in a topic: A PVP game made for carebears
-
Audin reacted to a post in a topic: A PVP game made for carebears
-
Audin reacted to a post in a topic: 6.300 TEST Feedback for 12/10/2020 V2
-
I feel like the Arbitor Talent should refresh the active stack buff. Currently each individual Arbitor has its own 15 second timer that counts down individually and will fall off once that countdown finishes. Which means you really only have 6-8 seconds of having all 3 stacks to get the full benefit of the Arbitor buff. Then you are waiting for your CC spells to come off cooldown to get those glorious 6-8 seconds where you have 3 stacks. TLDR: Need more uptime on the 3 stacks of Arbitor buff. PS: Perhaps a 100 AP boost to the Arbitor promotion as well?
-
Tyrant reacted to a post in a topic: 6.200 LIVE Bug Reports for 11/23/2020
-
Aedius reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
ArtCraftQA reacted to a post in a topic: 6.200 LIVE Bug Reports for 11/23/2020
-
XinniX reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
PezDSpnzr reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
Audin reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
APE reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
Audin reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
Livestream 12/1/2020 Discussion, Feedback and Questions
Audin replied to ACE-Tiggs's topic in General Discussion
If everyone just joined together to make bigger guilds/alliance, it will just end up being a faction ruleset basically. Besides, this game can't even handle fights that big. Slideshow. -
Audin reacted to a post in a topic: Livestream 12/1/2020 Discussion, Feedback and Questions
-
6.200 LIVE Bug Reports for 11/23/2020
Audin replied to ACE-Tiggs's topic in Beta Playtest Bug Reports
I am getting an "Out of Mana" message when using my basic attack even though I have the minor "Stay in the Fight". So I am holding down the LMB and it pauses while it regens little bit of mana ? Stay in Fight reads "Basic attacks cost 0 resource when below 5% mana". I am at 1265 mana so 5% is 63 mana. When below 63 mana, my LMB basic attack should cost 0 resource. -
Tyrant reacted to a post in a topic: 6.200 TEST Bug Reports for 11/18/2020
-
6.200 TEST Bug Reports for 11/18/2020
Audin replied to ACE-Tiggs's topic in Beta Playtest Bug Reports
Reverberating Blow does initial damage on target but target does not receive damage on pulse. Damage still hits others in range. -
Audin reacted to a post in a topic: Legend for Bug Report Feedback
-
When using Clerics Miracle Ult while using the melee tray, it switches you to the ranged tray.
-
6.200 TEST Bug Reports for 10/22/20
Audin replied to LordofCake's topic in Beta Playtest Bug Reports
Arbitor Spiritual Presence seems to not do anything. -
6.200 TEST Bug Reports for 10/22/20
Audin replied to LordofCake's topic in Beta Playtest Bug Reports
Champion Anger Management randomly stops working. No longer getting heals after getting knocked down. Fixes itself after logging off and back in. Champion: issues with Black Mantle not falling off after absorbing 500 hps of heal (Pitifighter Neck break, Ultimate warrior) https://youtu.be/FedgG9sYirA -
Doesn't heal you. You must heal yourself to get the Pitfighter AP. Ultimate warrior, burning hatred, Blademaster, etc.
-
koridia reacted to a post in a topic: Changes Ace need to make
-
Zankara reacted to a post in a topic: remove the number of blocked targets (5) for attack spells
-
Audin reacted to a post in a topic: remove the number of blocked targets (5) for attack spells
-
remove the number of blocked targets (5) for attack spells
Audin replied to Astendar's topic in Suggestion Box
Spells hit 5 players randomly. So the bigger the group, the more random the aoe dmg is going to hit. Meaning the damage will be spread out among more players. If no cap, there will be a 100% hit rate as long as they are in the area of the spell. Its about having a punchers chance. Having a smaller group be able coordinate a hit that will effect a bigger foe. If some semblance of "skill" can be added to the game to counter mindless zerging, it should definitely be explored. -
remove the number of blocked targets (5) for attack spells
Audin replied to Astendar's topic in Suggestion Box
I agree. It definitely favors the bigger clans. There isn't any mechanic to help fight against superior numbers. I am curious if they limit it because of performance. -
Focus on the small clan. A lot of players join Crowfall solo or with a handful of friends. Currently there is not much of anything to do in game for these small bands. Hit some mob spawns to get some loot. Perhaps capture an outpost. Then what? The siege objectives are swarmed by 25+ member clans who also bring their allies that are just as big. There will be those who say "This is a Throne War MMO, recruit more". That is true. But there is something missing in the game for the 1-15 man groups. Its either bring 30+ or don't play. This doesn't bode well for the new players entering t
-
Small Scale PVP is going to be great this campaign with the population increase. Hope to see everyone out there. (Except for that 20+ zerg that will running around capping outposts 🥱)
-
Hey Bud,
Â
You still looking for a group? Did you end up rolling another crusader with spirit focus?
Go to https://crowfall.com/en-US/guilds/search Spectre Legion
-Audin
-
Beta Mission Statement Grow our roster As our veterans in the clan know, Crowfall in its current state, requires numbers. Here in Spectre Legion, we don't believe in blind mass invites into the clan. We want engaged players who ask questions and want to understand the game. Players who don't just accept the current meta as the only answer. Players who like to think outside the box and are up to challenges even in a losing scenario. It's about quality over quantity. We don't believe in an alliance just to bolster numbers. We are of the mind that a 100 clans of 10
-
Nice!