I personally think that an archetype with two one-handed swords is something that this game could use, don't get me wrong i like the archetypes so far though i really want a class like this and i have come up with a few things that i want to know if you are intrested in aswell and by the way, the archetype is called Swordslinger (totally made up name).
Now the Swordslinger is an extremely mobile class and uses two one-handed swords and is the charger that in example guild wars makes sure the enemy DPS get downed quickly also we don't know much about what will be in the enemy's base such as traps and canons. The sword slinger is a medium strong DPS type but because of the actual speed it hits 50% faster than other meele classes (It should still be balanced to do the same amount of DPS as other meele DPS archetypes) Counterwise example the confessors should be waiting for the sword slinger to come around and make sure they don't do fatal dmg to your team, another way of countering the swordslinger would be to use using a tower somewhere to scout and warn you teammates that the swordslingers is in the front.
Strategic ways to win a battle with the swordslinger
The swordslinger is fast but cannot go head to head with to example the knight in case of knockbacks therefore try to take advantage of your speed and make him/her pop all their cooldowns and then jump into the fight. UPDATE COMING SOON
UPDATE COMING SOON