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About suigetsusake

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  1. I think the issues about new players will be handled with the diversity and number of campaigns once the game launches. For example all big players will be playing in campaigns that last several months in GvG or 12 Factions ones where they have challenging stuff to do. And in the same time there would be campaigns that last only one week or more that you can't bring advanced vessels in where new players could start the game slowly
  2. Same here, i hadn't played for 6 months and when i saw capture points i was like "cool there must be territory control then" and was really disappointed to see none. I'm really looking forward to this kind of system, this gives players clearer objectives and allows for easier understanding of the strategy ongoing if you wanna help defend or attack. Problems like what has been told about defenders running behind attackers would be prevented as much as possible
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