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  1. Like
    Groovin reacted to thomasblair in Dev Diary: Powers Load-out   
    The long list of permanent buffs we currently have on the combat hud was part of my hitlist for 5.110. We mainly were showing passives as permanent buffs for ease of testing. (very easy to see when something was applied because it would put the buff text up). Now that we have other ways to see what is applied to the player and we are communicating this to the player via the spellbook, there is no reason to keep them up on the combat hud. (I do admit it's kinda weird logging in to a character and not seeing any buffs on the combat hud after having them there for many years.)

    If you look at the screenshots the Passives section you will even see that is where the Seasonal passive is now. (Also you can hover over it to see what it is doing!)
  2. Like
    Groovin got a reaction from JamesGoblin in Dev Diary: Powers Load-out   
    It's entirely possible that part of the balance is that there's limited spawns/a timer for refinable materials. So you can't run back and forth from a mine or quarry 24/7 and skip the solo/motherlode mining entirely. PvP can still be centralised to these mines or quarries, if they stay hubs for massive amounts of solo/motherlode nodes.
    Also @thomasblair, have you considered only being able to swap powers when in a keep/fort?
    I personally don't mind either way, but I'm just curious.
    Both have some implications.
  3. Like
    Groovin reacted to ZombieGandhi in The Phantom Feint   
    With Scarlett's brains, and my beefy brawn, the two of us found a way to infiltrate into a Balance keep with them none the wiser. The stage was set; all we needed was for Chaos to apply good pressure elsewhere to ensure the keep we were in, would receive no support--after all, what could two Order folks do? Sadly, the Cinderella story did not end the way we wish, but our craftiness did culminate in a fun video.
  4. Thanks
    Groovin reacted to thomasblair in Dev Diary: Powers Load-out   
    Hope you have a mount, those Wood Elf legs are no match for beast legs!
    We really haven't really thought we needed to lock down powers swaps yet, because you are right there are some implications.
  5. Like
    Groovin reacted to Pann in Dev Diary: Powers Load-out   
    Get a First Look at the changes to the Powers Load-Out (aka Spell Book)
  6. Like
    Groovin reacted to Pann in Crowhearts and Wingmen   
    We know there are lots of married couples, significant others and "hetero life mates". For Valentine's Day, we'd like to showcase some of these couples who play Crowfall together. If you're interested in participating, please drop me an email: community@crowfall.com. 
  7. Haha
    Groovin reacted to ZYBAK in Crowfall Memes + MS Paint Rage Thread   
    With the New World PvP announcement I couldn't help myself.
  8. Haha
    Groovin reacted to Nazgal in Make at least one sinister looking race.   
    My only issue with crowfall is the cheesy playable characters you get to choose with a mobile game customization concept of being able to choose from a whole four different styles. If they only made one race that didn't looked more evil and not like they just walked out of Disney world you guys would have so much of a larger cult following. I mean use your imagination you guys tried a little bit besides picking the basic fantasy races make your own race or fuse one of these suggestions make an Imp race that's small with horns make a snake race make a dragon race make a demon undead goblin harpy spider race something other than your rated G characters. Stop allowing a few devs make all the choices and listen to the costumers who support this game or this will be another Rend all hype but few weeks upon Official release it's as dead as your beta. Please do not comment with one of the characters are already an evil race because they are lame af. I'm currently in college for programing and you guys motive me to finish school and work on my own title and show you guys how to make a multi billion dollar game and make this title a forgotten tale of the past yea your devs might know how to do program and make decent graphic art but they lack originality and creativity.
  9. Like
    Groovin reacted to ACE_JackalBark in Crowfall Memes + MS Paint Rage Thread   
    I say this with the caveat that y'all have overwhelmingly been a phenomenal group to provide support for and I'm insanely excited for when beta rolls around.

  10. Haha
    Groovin reacted to MediocreMowlluskLawncareServices in You Deserve Better, Simisoft   
    Dearest Simisoft, #1 Knight NA, First of His Name, Leader of the Exploiting Centaur Knights on Balance, Tamer of Brightdance,

    The cumulative hive-mind that is the Chaos Faction apologizes for denying you a decent fight, and then dying to your friends, disseminating, and thus denying the encore you deserve.  A player of your esteem commands much more respect than what we put on display this evening.  We, as a faction, sincerely hope that our engagements in the future will be filled with both the rush of battle and the passionate kinship earned by an accomplished Crowfall player such as yourself.  Furthermore, I invite you to join us on the battlefield in our future struggles against the forces of Balance, to keep those other nasty Centaurs in check.  You are an exception from your numerous, four-legged-lawn-thrashers; don't ever forget it.
    Best Regards,
    Mediocre Mowllusk Lawn Care Services
    Chaos Faction Influencer
    IG: @Crowfallgame
    815 A Brazos St #313 Austin, TX 78701, USA
  11. Sad
    Groovin reacted to Dern in Zatch - I am sorry.   
    Dearest Zatch,
    I am sorry for my poor behavior today during our tussle in the Pit at the End of the World.  I realize now that my actions were unwarranted and crossed a heretofore unparalleled level of disrespect.  You were willing to show me mercy, despite my attempts slap you into the grave with my sword.  Ultimately, my actions cost you a bit of durability, an apple, and an epic maestro hand, and potentially our friendship.  I hope that we can mend this sudden rift betwixt us, and, ultimately, bask in the warm glow of friendship once again.
    May your lawns be lush and green,
  12. Like
    Groovin reacted to Bzra in Dev Diary: The Power Bar   
    What about for Hunger crystals? What will the game chose to whack it with? If I am trained in stone and want to use a hammer instead of a pick but the game wants me to use a pick, that's problematic. Right now we have the choice to use a hammer or a pick.
  13. Like
    Groovin got a reaction from Doomshadow in Will there be more races/Classes?   
    I've had this sitting around for a while. If I could add one class to each race, it might be this.
    Though revisiting it, I'd not add knight to any. Kind of felt like a throwaway as the other classes didn't seem to fit right with those races.
    Also no Frostweaver, because don't even know what it's like.
    Maybe Mino assassin for memes.

  14. Thanks
    Groovin reacted to Kaoz in Friend? Where are you...   
    There was a friends list in the game before. I remember it in 5.5 and 5.6. It was very poorly made socksty at the time and no one used it. Most of your suggestions so far seem to be stuff they are already implementing in next patch or have talked about implementing in Q & As. I dont remember if they said they were bringing back the friendslist but im sure they will.
  15. Like
    Groovin reacted to Kunter84 in Fighting with a handicap   
    After an intesive siege window on Jolmandar EU, (shoutouts @Alekzak and Co.) Nordic Marauders went roaming and met one of crowfall newest guilds "IDLE EMPIRE".
    Since we met@TerraKill and his firends already a few times,(check out twitch.tv/terrakill) we offered them a sparring chance with an handicap on our side.
    Enjoy watching:
    Its a plesure to see all this new players enjoying the game.
    See you soon.
  16. Like
    Groovin reacted to Pann in Founders' Update: Beta and beyond   
    ArtCraft Co-Founder J. Todd Coleman shares an update on Crowfall’s development progress and beta roll-out plans.  
  17. Like
    Groovin reacted to ZYBAK in Crowfall January Developer Q&A - THE BIG TEASE!   
    This developer Q&A was a bit of a tease. They flat out said that they are not telling us much of the stuff we were hoping to hear about and saving those details for future marketing materials. However we still got to see a few cool things and get developer perspective on how things are going and their thought process.
    There wasn't a ton to edit out of this one. We actually did get a lot of new information and perspective. Just not on the big ticket items we were hoping for but I guess that's marketing. 🤷‍♂️
  18. Like
    Groovin reacted to Raindog in What is the most addictive/defining thing about CF for you?   
    I thought I was on a bit of a break as EU got very quiet so I thought I would check out some other games... but soon I was logging back into Crowfall, sneaking out into the world on my own ... and MINING ! Turns out I am addicted to the BLLAAAAINNNNGG ! noises when you harvest an epic or legendary. Crit Chance gear and Crit amount sandwich for the win!
  19. Thanks
    Groovin reacted to oneply in ACE Q&A for January - Official discussion thread   
    All they should be focused on is getting the game ready for launch ASAP. Who cares how many wipes they do or what speed training is on test/live. ACE needs to focus on the end product not the qol of testers along that path. 2020 and 2021 should be filled with their competition launching their games. If they don’t launch in that time period it’ll be dead game day 1. 
  20. Like
    Groovin reacted to Arkade in ACE Q&A for January - Official discussion thread   
    1X training isn't the answer. All that does is push the problem down the road further. 6 months into the game, new players will still be far behind, but will find it even harder to catch up due to the slower training.
    There are two aspects of the skills trees that need to be considered: the vertical and the horizontal. The goal should be to get players to complete one vertical branch quickly within their chosen spheres, then it can take longer to spread out horizontally.
    I've suggested this in the past, and I don't know if the tech exists to make it work, but what we need is variable cost skill nodes. And by that I mean the costs of the nodes change based on how much you have already trained. So take the crafting trees for example. You start out by training blacksmithing and it takes you X amount of time to reach the end of the tree. You then decide you want to train runemaking, but due to your previous training in blacksmithing, it now takes you 2X to complete the runemaking tree. Maybe it levels off after that and each successive tree takes 2X or 2.5X or whatever. The point is, new players can learn a single profession quickly, but it still takes a long time to master them all.
    The same can be done for exploration and combat, though those trees would need to be reworked to separate out the harvesting, armor and weapon types more.
    The basics trees would still exist as they do today, so players can learn a bit about the game before they have to make the choice on which crafting, exploration or combat trees they want to train first. But once they make their choice, they will be able to complete that tree fairly quickly.
  21. Haha
    Groovin got a reaction from Ble in So, tell me about sieges ...   
    Sir, this is a Crowfall forum.
  22. Like
    Groovin reacted to Arkade in Why is pve loot not individual?   
    I wouldn't be surprised if they take chiefs and kings out of Joveth. They want to enforce risk vs. reward. To that end, they will be lowering the ranks on resource nodes in GR. It's possible that mob loot will be more limited too.
    They do need to make it so that people can't ninja loot in the same faction, but it isn't necessary to have individual loot.
    There are supposed to be some changes coming to skills, so we don't know how long it will take before people can make stuff comparable/better than epic drops.
  23. Like
    Groovin got a reaction from PopeUrban in So, tell me about sieges ...   
    Sir, this is a Crowfall forum.
  24. Thanks
    Groovin reacted to dylans6723 in Being able to see buff/debuff details   
    I'm loving the game so far, but I would really love some functionality to be able to mouse over buffs. I think it is critical to understanding game mechanics to be able to read buffs/debuffs in the moment. Also, the icons of the buffs on the nameplates are very small. It would be nice to see them be a bit bigger, or perhaps even populate above the actual health bars of the enemy. Sometimes it is hard for me to tell what I am actually CCing. Just a suggestion that I think would improve gameplay!
  25. Haha
    Groovin reacted to Prismox in Female armor   
    This leather armor needs a serious look at, I want to play an archer, not a prostitute. Hight heels and some exposed shoulder bs? Can we have a proper armor instead?
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