Everything posted by Keit
One thing to note about flight and pvp: archers on the ground can simply shoot you down. Flight can help scouts explore and map out enemy territory, and vice versa, but the risk is very great and if a castle has a good amount of archers they can shoot down any flyers.
I think tracking should not be so much a magical arrow as a system used similar to Zelda: The Twilight Princess. Like a glowing line that you follow, left behind by the player that you are tracking. So if someone set's up a bounty or something, then they must specify the last seen location of said player, and you can start tracking from there. However, tracking, much like in real life, becomes harder the longer the person tracked has been absent. The trail could fade, spot out, or completely vanish at points like rivers or patches of dense grass. Depending on how high your tracking lev
Hi -uh- well I'm Keit (Pronounced: Kate) andI'mnewsodon'tkillmeeek and I happen to be a graphic design student in college at the moment. I play League of Legends mostly but I follow one of your guys's concept artists on Deviantart and have been peeking around at this game for a while. It reminds me so much of games i love, (RIP Kitsu Saga) and I have taken an immense interest in it, though as a student I currently don't exactly have much money to throw around heh... ^^' But I thought I might make some art just to show how much i hope this game goes out as well as spread some of my random i