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Waikikamukau

ACE Development Partners
  • Content Count

    229
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  • Last visited


Reputation Activity

  1. Like
    Waikikamukau got a reaction from untuin in very professional ...triple A   
    Anyone ever see Men In Black 2?
    At the beginning when Agent J (Will Smith) has to take care of Jeff (600 ft worm) in the subway tunnel.  He takes care of it and as he's going up the steps to leave he stops 2 guys on the street trying to enter and tells them that the station is shutdown...for their safety.  Their response is something to the effect of 'can you believe these putzes?'.  To which Will responds under his breath 'you're welcome'.
    You're those 2 guys right now, Zeul.
    ACE didn't do what they did to personally ruin your weekend.  There was a problem.  They made a decision (as companies will often do) that may upset some of their patrons but is necessary in the long run.  Every AAA company that has games in production (not pre-alpha) will take servers down for maintenance and will let their patrons know as soon as possible.  It may be an emergency downtime when something unexpected happens but they will keep people apprised of the situation.  Which is exactly what ACE did.
    Relax.  Breathe.  It's not the end of the world as you know it.
  2. Like
    Waikikamukau got a reaction from IHeartFargo in very professional ...triple A   
    Anyone ever see Men In Black 2?
    At the beginning when Agent J (Will Smith) has to take care of Jeff (600 ft worm) in the subway tunnel.  He takes care of it and as he's going up the steps to leave he stops 2 guys on the street trying to enter and tells them that the station is shutdown...for their safety.  Their response is something to the effect of 'can you believe these putzes?'.  To which Will responds under his breath 'you're welcome'.
    You're those 2 guys right now, Zeul.
    ACE didn't do what they did to personally ruin your weekend.  There was a problem.  They made a decision (as companies will often do) that may upset some of their patrons but is necessary in the long run.  Every AAA company that has games in production (not pre-alpha) will take servers down for maintenance and will let their patrons know as soon as possible.  It may be an emergency downtime when something unexpected happens but they will keep people apprised of the situation.  Which is exactly what ACE did.
    Relax.  Breathe.  It's not the end of the world as you know it.
  3. Like
    Waikikamukau got a reaction from ArthanM in very professional ...triple A   
    Anyone ever see Men In Black 2?
    At the beginning when Agent J (Will Smith) has to take care of Jeff (600 ft worm) in the subway tunnel.  He takes care of it and as he's going up the steps to leave he stops 2 guys on the street trying to enter and tells them that the station is shutdown...for their safety.  Their response is something to the effect of 'can you believe these putzes?'.  To which Will responds under his breath 'you're welcome'.
    You're those 2 guys right now, Zeul.
    ACE didn't do what they did to personally ruin your weekend.  There was a problem.  They made a decision (as companies will often do) that may upset some of their patrons but is necessary in the long run.  Every AAA company that has games in production (not pre-alpha) will take servers down for maintenance and will let their patrons know as soon as possible.  It may be an emergency downtime when something unexpected happens but they will keep people apprised of the situation.  Which is exactly what ACE did.
    Relax.  Breathe.  It's not the end of the world as you know it.
  4. Like
    Waikikamukau got a reaction from hubo in very professional ...triple A   
    Anyone ever see Men In Black 2?
    At the beginning when Agent J (Will Smith) has to take care of Jeff (600 ft worm) in the subway tunnel.  He takes care of it and as he's going up the steps to leave he stops 2 guys on the street trying to enter and tells them that the station is shutdown...for their safety.  Their response is something to the effect of 'can you believe these putzes?'.  To which Will responds under his breath 'you're welcome'.
    You're those 2 guys right now, Zeul.
    ACE didn't do what they did to personally ruin your weekend.  There was a problem.  They made a decision (as companies will often do) that may upset some of their patrons but is necessary in the long run.  Every AAA company that has games in production (not pre-alpha) will take servers down for maintenance and will let their patrons know as soon as possible.  It may be an emergency downtime when something unexpected happens but they will keep people apprised of the situation.  Which is exactly what ACE did.
    Relax.  Breathe.  It's not the end of the world as you know it.
  5. Like
    Waikikamukau got a reaction from JamesGoblin in Crowfall What Might Need Revision.   
    That's what testing is for.  That's why there are alphas and betas.  Right now everyone has an opinion of what's on paper, but we will have to see it in practice to determine if modifications are needed.
     
    Patience, grasshopper.
  6. Like
    Waikikamukau got a reaction from JamesGoblin in who is on your KoS list?   
    As I'm going to be aligning myself with Balance, I won't have a KoS list.
     
    My friends one day may turn into my enemies the next and vice versa.  It's never personal, only business.
  7. Like
    Waikikamukau got a reaction from Albert Rock in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  8. Like
    Waikikamukau got a reaction from ledeir in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  9. Like
    Waikikamukau got a reaction from Jodh in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  10. Like
    Waikikamukau got a reaction from Mother_Fable in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  11. Like
    Waikikamukau got a reaction from JamesGoblin in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  12. Like
    Waikikamukau got a reaction from BaSkA in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  13. Like
    Waikikamukau got a reaction from JamesGoblin in What would you name your Hamster (Duelist).   
    Bitesize
  14. Like
    Waikikamukau got a reaction from Mayhem in Suggestions wanted: Twitter hashtag   
    #ZeroFlocksGiven
    #FlockingCrows
  15. Like
    Waikikamukau got a reaction from headlight in Suggestions wanted: Twitter hashtag   
    #ZeroFlocksGiven
    #FlockingCrows
  16. Like
    Waikikamukau got a reaction from Destrin in Suggestions wanted: Twitter hashtag   
    #ZeroFlocksGiven
    #FlockingCrows
  17. Like
    Waikikamukau got a reaction from JamesGoblin in Suggestions wanted: Twitter hashtag   
    #ZeroFlocksGiven
    #FlockingCrows
  18. Like
    Waikikamukau got a reaction from Vuris in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  19. Like
    Waikikamukau got a reaction from miraluna in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  20. Like
    Waikikamukau got a reaction from Keaggan in What do y'all consider a griefer?   
    There are 3 types of PvPers in my opinion:
     
    1) Honorable White Knight/Lawful Good type - The guys that want level playing fields as much as possible.  Equally matched sides (skill level/gear/troop numbers).  All things being equal, victory comes down to someone slipping up or seizing the moment when a tactical opportunity arises.  They don't want to gank as there is no honor or fun for them in it.  Stabbing a peasant in the back?  No thanks.
     
    2) Ganker/Chaotic Neutral type - The guys that appreciates a fair fight as much as an unfair fight.  Our forces outnumber them 3:1?  Awesome!  Let's kick their butts!  Passing through an area and come across someone who they can defeat with little to no risk?  Won't even hesitate.  They have catapults, we have ballistas, let's gooooooo!  Free For All!
     
    3) Griefer/Chaotic Evil type - The guys that will go out of their way looking for those who can't defend against them.  And will corpse camp you.  And will prevent you from doing whatever activity you were doing when they came across you.  Over and over and over and over and over and over and over and over and over.  To the point of causing you to either A) gather a group to stomp them into the ground or logoff and go do something else.   Find a complete and total overriding pleasure in pushing the limits of a game's rules when it comes to PvP.
     
    Devs, in general, don't particularly like #3s.  Why?  If they cause someone to logoff because of a negative experience, they might never logon again.  Thus, costing the company a customer and revenue.  And if they do it enough times, to enough people, there goes profitability.   Unless the griefer is a billionaire that can single-handedly fund a game company.  Devs will usually encourage (by means of game mechanics or events) #1s to come to the rescue and take a stand against #3s to aid the victims.  And usually there will be enough #1s to balance against the threat of the #3s. 
     
    All three types will be represented in Crowfall I have no doubt.  And all three bring something unique to the game that adds to it.  After 20 or so years of PvPing I've firmly settled into a #2 mindset.  Take what you can, give nothing back.  Keep to the code...they're more guidelines than rules....
     
    Exploiters/Hackers/Cheaters are a completely separate group.  I don't consider them griefers, though they could utilize exploits/hacks/cheats to grief.  I consider them clear violators of the TOS/EULA and are subject to disciplinary action by ACE.  Period.
  21. Like
    Waikikamukau got a reaction from Dondagora in Mounts   
    A wolf?  Pfft.  Guinnies will just ride Minos.
  22. Like
    Waikikamukau got a reaction from goqua in Mounts   
    A wolf?  Pfft.  Guinnies will just ride Minos.
  23. Like
    Waikikamukau got a reaction from pang in Are we really okay with no skill cap?   
    Everything you put into your character is one facet that contributes to that character as a whole.
     
    Your experience as a player.
     
    The vessel you are using.
     
    The skills you've trained.
     
    The disciplines you're using.
     
    Everything.  And unlike gear-based games, one of those facets will not tip the scales so far in your favor that others won't have a chance.  So, yeah, I'm completely okay with no skill cap.  Because even if there isn't one, there really is if you look at the overall picture.  It takes time to train skills.  Real world time.  They've said they've got 600 skills in right now.  That's a metric crapton of skills to train assuming you're not going to focus and are taking the shotgun approach to train them all.  By the time you've trained the current 600, they'll add in another 50...100...500 more skills.  Which will open up new avenues, new specs, new ways to work things to your advantage and, yes, require more time to train.  It's a neverending challenge.
     
    Veterans will have the advantage of having certain skills which will aid them.  Veterans will have the advantage of knowing combat tactics, class weaknesses, counters, etc.  Noobs will be at a disadvantage until they learn the game and train certain skills.  That's the way things work.  The noobs won't be at such a disadvantage that a veteran with an uber sword of power will decimate them by blowing them a kiss.  But the veterans will have the advantage that they have earned over time.  As it should be.
  24. Like
    Waikikamukau got a reaction from JamesGoblin in Nov 19 - Bugs, anomalies and tech issues FEEDBACK   
    Tooltips not disappearing if someone loots an item while you are examining in the loot window
    Game froze and couldn't get back in for a few minutes (confirmed as server crash by Gordon)
    Mob difficulty seemed to be a little on the high end
    Constant F interact button in the middle of the screen even when there is nothing to interact with in range
    Ping was good even connecting to VA from NV
    FPS on any setting was about the same, 26-36 with a Titan Black
  25. Like
    Waikikamukau got a reaction from JamesGoblin in Alpha / Beta Streamer Directory   
    Waikikamukau
    Stream URL - http://www.twitch.tv/waikikamukau
    Alpha / Beta Phase - Alpha 1
    Schedule - M-F after 6pm PDT but variable depending on work, weekends anytime
    Social Media - Twitter -  @TheMukau  Anook - Waikikamukau
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