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About Nazdar

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    the Crossroads

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  1. "Fun", he says about cutting features. Riiight. We all know y'all are sweating bullets right now.
  2. Stan R.I.P.
  3. Regarding "thin" professions, compare the two options just numerically. 1.00 : 1.50 = 67% vs. 0.75 : 1:00 = 75% In plain English, the bloated skill is worse of a problem because it's farther from the normal. Please go with Todd's gut and split weapons / armor. I challenge you to show me data implying that the number of recipes in the other skills is optimized to make the player experience fun. Your fear of a "thin" profession is overstated. Based on the bloat I've already seen, most professions are already too thick.
  4. Known Issue: Dev Tracker

    I've had the devtracker bookmarked for years. I've been casually checking every week and was really starting to feel really depressed that nothing was going on Luckily it dawned on me that I should check the announcements forums just in case. HOLY CRAP. I missed a lot during the last month! This is kind of a big deal. It seems like it would be better to remove the dev tracker link than to have it sit dead for several weeks.
  5. Work got crazy a few months ago, so I fell off the testing bandwagon. I even stopped checking in for updates. But I'm back, and this was the perfect way to get caught up. Thanks!
  6. I hope all this lore gets its own tab on the main site someday. And Todd, if you ever retire, I hope you write a novel.
  7. Dayum. That hellcat tho.
  8. We're still with you. You guys are the pros. Just keep making the money flow, and we'll continue looking forward to a well-baked game. It's been stated before, but MMOs live and die by how good they are, not by when they launch. Stay the course!
  9. Most satisfying infodrop in a while! Thank you for giving me something fun to think about. It's been a blisteringly rough year so far with work. I haven't had much time/energy to keep up with Crowfall progress. It's fun news like this that renews my interest and keeps me feeling connected. I'm glad I dropped in today!
  10. Question from kickstarter page

    To be clear, this "batching" is only referring to advertising and new player acquisition, right? I'm assuming that everyone who is currently a backer will have access to the soft launch on Day 1.
  11. The Three Pillars

    Beautiful. Inspiring. If you can make the game feel like that concept art, you've won.
  12. It's a very interesting update, but so very.... vague. I understand the basic design ideas you're trying to incorporate, but this infodrop lacked the detail to even start discussing the implications. I'm still hungry.
  13. This is quality stuff. You, sir, just made my day.
  14. Really enjoying this. I have it running on my second monitor at work, and several people have stopped to admire. May I ask: what sound tracks are these?
  15. clearly this guy