ACE Development Partner & Investor
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Kraahk last won the day on November 10

Kraahk had the most liked content!

About Kraahk

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  1. Need help with EK, New to game

    Welcome to the forums. Like BarriaKarl said, parcels have limited space for buildings (called token) of a certain size (xs/s/m/l/xl) and type (civil/military) which is specific to the parcel type. Here is a list of the current limits in 5.7 You can only place buildings on a parcel, if your vessel is currently on it and the limit is bigger than 0. Open your inventory to see the remaining tokens on the current parcel (in the order as mentioned above). Only Stronghold parcels (=those in the list above) provide tokens. Resource parcels (like the woodland grove) don't. The whole token system is not yet refined. It's just a first implementation. There is currently not a single parcel that would allow to place the full stronghold which it was associated with. So, don't worry if you run out of tokens ... thats normal. If you need more tokens, you need to build a bigger parcel. This can be done via Stonemasonry-Geomancy. You can use smaller stronghold parcels as components. The overall resource cost is shown in the list above. More informations can be found in the official EK FAQ for example. Hope this helps a bit. Have fun, good luck Kraahk
  2. Guild hall differences

    Usually different names mean different designs. There has been (in general) no definite informations about those differences yet. Adding to that the "Noble House Guild Hall" is a very new term (and one that hasnt been explained in specific yet - it just popped up silently in the shop). But if you are interested to get more into the topic, you might want to take a look at this post and the pictures/videos in it for the garrison, and the pictures in this article about the first design ideas and the pictures/videos in this post about more recent ingame tries, regarding different types. Have fun, good luck Kraahk edit: all differences are purely visual. unless a certain "level" has been mentioned for the item. so, guild hall is guild hall. same functionality no matter from which era and which name it carries. as far as we know up to now.
  3. correct subforum

    Roleplay or Crows of a Feather, both possible. The first one focusses on RP (roleplay), the second one focusses on PR (public relations). You choose. Have fun, good luck.
  4. Welcome to the forums. In case you started your EK on an EU server, you can try to let your EK start on an US east server instead (press the gearwheel icon above the launch button). Worked for me.
  5. Game Access Question

    Welcome to the forums. Yes, with beta-1 access you should currently be able to access both the LIVE and the TEST server. Make sure you use the new client, if you still have the same from back in the days. If this doesn't solve your login issue, you should contact and they will make sure you get in pretty fast.
  6. One of the last chances to get a (nearly) free stronghold for testing. 5.8 is getting nearer (Beta-3 already invited to the test servers). So it won't be long now and i won't invest a lot of time to keep it running. 21 strongholds already been given out. I'll offer three more over this weekend and then close this opportunity until the next full wipe arrives. Current offer: Capital parcel, Greathall, several hundred wall parts - 13 ingame gold pieces alltogether, at the north-east vendor of the Kraahk's Ravenheart EK. Thanks to all who participated and hope you had fun testing building stuff. ------------------------- update: sold out. EK is now in offline-mode until 5.8 arrives (or someone asks me to open it)
  7. Welcome to the forums. It depends. I would suggest to hurry up and to use the 5.7 LIVE server to test classes for the first time. It will become more complicated in 5.8, which presumably very soon will hit the LIVE servers -- since already all players have been invited to the 5.8 TEST server yesterday. The old campaigns on LIVE are still open. You can change your race and class at the crypt (cave) immediately outside the beachheads (beginner village where you spawn into the campaign) walls. Inside the walls are a few boars which you can use to test some abilities. Go to the spawn temple, look into the same direction like the big golden hero statue, then go left until you come to a huge stone arch, towering over a gate. There are the boars. In 5.8 you won't have a crypt. You will need to build a new char, out of 6, and bind them to a campaign. You also won't have access to all the abilities, which you will only be able to use if you level your vessel. So, NOW is the best (and probably last) chance to test classes quite easily. Have fun, good luck Kraahk
  8. Sad Thursday

    Welcome to the forums. Adding to what Arkade already said, just yesterday Beta-3 players got their first access to 5.8 on the TEST server. Beta-3 is currently the lowest level to get access to the LIVE server, too. So it's likely that 5.8 (and it's complete wipe) will hit the LIVE server pretty soon. Regarding that, it wouldn't really make sense to start a new 4-week campaign on the LIVE servers. So, congratulations for being able to cooperate with friends to find solutions. This is a rare ability that will be needed in 5.8 and will support your success there. ~thumbsup~ Consider it a useful training. And prepare your friends to start big with 5.8 on LIVE. You already accomplished the first steps. Have fun, good luck Kraahk
  9. Testing and defect tracking

    More or less. Though issues with getting into the playtest environment and exploits/unexpected features should be send to
  10. Dashboard for upcoming Features

    Nope, they won't do it. I mean, of course they do it, but they don't share it. Was one of the first things we asked back in the days. We get news twice a week and features they are going to implement within the next three months usually get announced quite early. Unless they want to make a surprise party, what up to now happend about once or twice a year. Beside that things are just to fluid and to many things change due to player feedback and suggestions. Sometimes dramatically. And so does the schedule. I would like to see a dashboard, too. But i think it's understandable that they won't do it.
  11. Castles, Fortresses, EKs?

    Welcome to the forums. Well, in my experience and opinion, basically EK's are the player housing areas of Crowfall. They are not meant to directly influence the campaigns (you can't transfer walls into campaigns for example), so having a lot of stuff won't help you winning. You can use strongholds to create market places, social hubs, crafting centers, pvp arenas and similar things. They only provide the least quality resources. So, it's a nice thing to have, but it's not really a have-to. Though being able to craft in the EK's, without any danger, might count as an advantage.
  12. Weekly Newsletter

    november 29th ... looks like winter is coming. with no solution yet...
  13. after abandoning a campaign, the char selection switches to first char on the list instead of staying with the one that just left the campaign. abandoning didnt lead to loosing world inventory of the previous world (thanks). very nice new weapon vendor icon ~likealot~ looks like, running straight up to a portal, portals need some time to load. first attempt they usually don't show the F interaction pop-up to use it. only after a while. state-of-campaign (winning) overlapps current siege informations, so they cant be read. harvesting pip powers for 4 and 5 pips show the same visual effect (the one from the old 4 pip thing) harvesting vegetables didnt work once. F pop-up just greyed out after F-ing, without having any effect. solved itself after about a minute. last test, removing a discipline reset the talent points. kind of liked it. however, this test it isnt the case (better for changing disciplines, so, thanks again. ). tree harvest "hits" are not synchronized with the effects (animation start and sound and doobers apply, but only about half a second later the ace hits the trees (checked with several tree types) stone harvest blows stop during the swinging part of the animation for a short moment, before continuing. plants near trees is a nice idea. like it. lot of hover-plants in mid-air. screen-shaking at every fight, like last test... ... But now also while moving regularly. sometimes just running around ... and suddenly the world is chaos. seems to be a different kindof shaking then last time though. sometimes slower and more directional (moving one second to the left, back, moving a second up, back, ....). one time i also ended up with the char being displayed at the outer left side of my screen for a longer while, but stable and otherwise everthing ok. video captures available if needed. i would need some time to get them out, so, for now only offering if needed, instead of providing them already in this post.
  14. The new setting button for EK server selection exists now ... but doesn't work. Setting won't change and EU EK's still don't work. So we are still stuck with no EK testing. (btw. what about testing the higher level stronghold bundles? )
  15. Hi PapaPanda and welcome to the forums. The 5.8 wipe will reset everything. Except of your memories (at least that's how it works for most people, so, fingers crossed). It's basically as if you would log into the server for the first time. All bought content will be reset, too and will be available to be redeemed again in the puchases tab. There is an official Eternal Kingdoms FAQ that answers most basic questions and might be interesting for you. If you have any specific question afterwards, just let us know. Basically Eternal Kingdoms are the housing areas of Crowfall and you can bring the spoils of war campaigns into into it to make it bigger and more impressive and more efficient for crafting and trading purposes. Every high-end object and every standard issue of the walking troops (runetools, weapons, armor, resouces,...) is worth selling if the price is good enough. You may want to visit some of the established trading EK's to see what they offer and to compare prices. We haven't heard anything about the embargo system for a long time now. Basically the idea is that you put stuff you would like to "win" into the embargo vault and after the campaign ends, you can take a certain amount of it with you, depending on your personal result in the campaign and depending on the regarding world and worldband rules. But, not implemented yet. So for now - as far as I know - the first 5.8 live campaign will be a fight for the honor of victory. But I may be wrong. And even if not, it could change anytime. Have fun, good luck Kraahk